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Cataphract887
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not really,only on capture
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KyuuA4
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quote: Originally posted by Cataphract887
not really,only on capture |
Is an implication on the destruction of a city through bombardment means is accurate?
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KyuuA4
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quote: Originally posted by Rasputin
the penalties for destruction of citys should be far higher, world outrage at your treatment of civilians. |
Hmm... I look forward to destroying cities of a specific religion (one not of my country - which ever I select for my Civ).
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KyuuA4
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quote: all nations that have contact with you, or any nations that have contact with nations that have contact with you will soon know what you have done. |
Before modern times, no Civ should be concerned regarding the destruction of cities. And so, any sort of penalty should be minimal. Once the modern times come in - where sissy policies of war come in; then there should be a severe penalty for destroying a city.
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DerSchwarzfalke
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If one reads the various stellae of ancient empires, not only was destroying cities not frowned upon, it was something to brag about. Destroying enemy cities should only have penalties in the modern period.
The modern period is also when it would be most tricky to convert well-established cities to your religion and culture, too, which would add another element to the game: not only is it then more difficult to convert them, it is much more difficult to obliterate them outright.
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KyuuA4
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quote: The modern period is also when it would be most tricky to convert well-established cities to your religion and culture, too, which would add another element to the game: not only is it then more difficult to convert them, it is much more difficult to obliterate them outright. |
After all, it was a shocker enough as it is watching airplanes deliberately crashed into buildings.
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leunames
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quote: Originally posted by Alexander01
Well, they could always eliminate the redudnancies among civs... though that way the Romans would have no Londinium. The Byzantines would have Constantinople, but the Greeks, Romans, and Turks couldn't, unless they conquered it...
Hmm... maybe just in a scenario... |
Of course, the slight problem, in Constantinople's case, is that the Greeks founded the city, while Constantine transformed the city and transferred the Roman Empire's capital from Rome to Constantinople. Thus in civ 3 i believe the Romans had Byzantium, the Byzantines possessed Constantinople, and the Ottomans ruled Istanbul.
quote: Originally posted by Alexander01
Well, Istanbul is simply Constantinople in Turkish. It's a Turkish "I" prefix plus the main consonantal trunk of the word.
Examples:
Constantinople --> Istanbul (I + Stan + Ple)
Smyrna --> Izmir (I + Smyr) |
I have always understood it to be simply a Turkish adaptation of the Greek eis ten polin, which means in the city, or to the city (I don't know Greek, sorry). To the Greeks, and probably the Turks, Constantinople was THE city. Therefore Istanbul is just the phonetic result of the Turks picking up on the Greek colloquialism.
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Proteus_MST
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Should be easy to implement within the Civ - Diplomacy System we know (assuming it hasn´t changed too much from Civ III to IV ).
Just "I give You" [name of the City] and "I want" [Gold/Ress whatever]
And yes, it wouldn´t be a bad idea.
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