 |
|  |
 |
|  |
 |
|
Locutus
|
|
ACS CTP1/2 Manager & Civ4 Co-Manager
|
 |
Hengelo, The Netherlands
Nov 1999 time: 06:36
|
|

New stuff, in adition to the above:
- A Holy Shrine generates gold, spreads religion faster
- Amphibious promotion gives a bonus (Jesse(?) said penalty but that seems unlikely) attacking across rivers
- units: Mechanized Infantry, Modern Armor, Stealth
- MP supports at least 4vs4vs4, so 12 players
- There is still a city screen, I think one or two people here were worried it was gone (though it's not even close to being complete, which probably explains why we've seen so little of it (and the UI in general for that matter))
- Defensive terrain bonuses have been simplified. You only get them on Forest, Jungle and Hills.
- The longer units are fortified, the bigger the defensive bonus they get: being fortified for 5 turns gives a 25% bonus (the max)
- Windmills can only be built on Hills. Farms can't be.
- The entire game's interface is written in Python
|
|
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|  |
 |
|
Modo44
|
 |
in western Poland
Jul 2004 time: 06:36
|
|
quote: Originally posted by Kuciwalker
Yes, but you said as close as civ can get. I'm thinking of editing it so that, say, it could be integrated with a forum and/or chatroom, and have a persistent server kind of like the PBEM thing, so that the ministers can just log on and do stuff. |
Well, all you really need to do that is have the ability to save a PBEM during the turn (along with protection against reloads, obviously). Worked in SMAC, so I guess it would not be a problem to have it done this way in CIV.
But what I meant, and what I find so interesting, is the possibility for players to interact simultaneously. I mean someone working on city infrastructure while I move the units (or the other way around). This cooperative mode gets close to the idea if players use specialized cities (or rather specialized civs). But, from what we know so far, it still lacks the possibility of running a single country in multiplayer (not PBEM). This can be simulated in the way described for a PBEM, but the feeling would be much different if you could actually see things moving while you do your stuff.
|
|
|  |
All times are GMT. The time now is 05:36. Apolyton Time is 00:36. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|