Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Regarding Civics
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
22.Sep: BLUE IS OCEAN, GREEN IS GRASS
22.Sep: SMAC-LIKE UN COUNCIL CONFIRMED
21.Sep: GERMAN `ANONYMOUS` LAUNCHES

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 07-06-2005 09:53
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Regarding Civics Increase Your PM Length

I have been looking at the Civics options known to date, and I have to say that I am NOT entirely happy with some of them (I LOVE the overall concept, though !)
I think the KISS approach is best applied in such matters.
Government, for instance is the Nature of a nations rule-from the rule of the individual (Dictatorship/Monarchy) to the rule of the people-directly or by proxy (Democracy/Republic).
Economy-The way in which the state deals with the economic system, from direct interventionist (Central Planning) to Lazais Faire (Free Market/Capitalist).
Legal-the way in which the state deals with crime and punishment, from strict and punative to non-existent (Anarchy).
Labour-the way in which the State employs its workforce, from Slavery to Unionized.
Religion-how the state relates to religion, from Secularist to Theocratic.
Rights and Freedoms-pretty obvious, from None to Universal.
Military-how the state organises its armed forces, from volunteer levies to Prefessional Standing Armies.
Philosophy-the central tenet of your nation, whether it be Environmentalism, Techonology, Militarism, Pacifism, Nationalism, Capitalism, Beurocracy or Heirarchy.

Well, thats how I think it should work, what do OTHER people think?

Yours,
Aussie_Lurker.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:34
  Old Post 08-06-2005 07:41
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton buy from Amazon

Are you talking about a slider system?

Anyway, for 'philosophy' you should get to have multiple choices where the choices aren't mutually exclusive. Example: you could have militaristic along with environmental, but not militaristic with pacifist.

KyuuA4 is offline KyuuA4
Chieftain

Jun 2005
time: 23:34
  Old Post 08-06-2005 07:44
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Put an end to popups!

quote:
Originally posted by Xorbon
Are you talking about a slider system?

Anyway, for 'philosophy' you should get to have multiple choices where the choices aren't mutually exclusive. Example: you could have militaristic along with environmental, but not militaristic with pacifist.


Philosophy is way way way too broad to cover anyways.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 08-06-2005 08:03
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

Well, the philosophy idea actually comes from SMAC. I also didn't mean that s society was ONLY Environmentalist or Pacifist or anything like that-what I meant was a CENTRAL PHILOSOPHY-one which stands out above any other. So you define your society by its devotion to Nationhood-this doesn't mean that your society is in no way militaristic or Religious, just that both of these factors are far less IMPORTANT to you than Nationalism. Hope that makes sense.
Oh and though I would love to have civic SLIDERS, the ideas I put forward could EASILY be covered with civic options as already put forward. So with Libertarianism, you might select No Rights as an Option, then be able to select a Constitutional Rights option later in the game. Ultimately, you may even be able to choose Universal Rights. Hope that is a bit clearer!

Yours,
Aussie_Lurker.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:34
  Old Post 08-06-2005 16:46
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Civilization 2

The thing about the philosophy choices is that it's not all that realistic. Very few countries or civilizations have just one 'central philosophy'. The U.S., for example, would have to have capitalism AND nationalism (i.e. patriotism), and possibly technology, as primary drives. If you're referring to granting benefits/penalties for choosing a central philosophy, maybe those benefits and penalties could be reduced according to the number of choices you make (i.e. divided by 2, or 3, etc.).

I see what you're saying, it's just not realistic is all.

The rest of your post makes sense to me though.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:34
  Old Post 08-06-2005 17:05 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Interesting Concepts

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 08-06-2005 18:31
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Suffering from ads?

Well, I can see where you are coming from Xorbon-and could see good reason for perhaps TWO driving philosophies-but no more than that. As I said, these are DRIVING philosophies-those which stand out from ALL OTHERS!!! Plus, any more than two would make Philosophy a pointless Civic category.

Yours,
Aussie_Lurker.

Xorbon is offline Xorbon
Prince
Guelph, ON
Jul 2003
time: 00:34
  Old Post 09-06-2005 05:36
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton or Terrorists Win

I am curious how many real world governments can be approximated by Civ 4's civics. I think your civics categories could pretty much cover most of the world's government-types.

I want to be able to have socialist democracies, Iranian-style theocratic republics, monarchies with laissez-faire economies, benevolent dictatorships, and Soviet-style communism!

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 09-06-2005 06:12
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, buy Civilization 2

Well, there is no reason why you couldn't. Even if the basic civic system doesn't allow it, I feel certain that we will be able to make it so that it CAN!
Having given more thought to Philosphy, it occurs to me that you can deal with Capitalist and Socialist under Economy, and Theocratic under religion-so what can be under Philosophy? Well I was thinking Left Wing, Right Wing, Militaristic, Feudalist, Absolutist and-possibly-Bueaurocratic (though this might come under Legal).
That way, you could have a Right or Left Wing Military Dictatorship-or even a Right or Left Wing Military Democracy (i.e. people get to vote in elections, but only the military and their cronies can stand for office !)

Yours,
Aussie_Lurker.

KyuuA4 is offline KyuuA4
Chieftain

Jun 2005
time: 23:34
  Old Post 09-06-2005 08:13
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

quote:
I am curious how many real world governments can be approximated by Civ 4's civics.


A Fascist system with Free Speech. Yea. I'd love to see that.

barbeerhj is offline barbeerhj
Warlord

Jul 2004
time: 05:34
  Old Post 09-06-2005 08:38
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Increase Your PM Length

Hardly...an egalitarian society that sanctions slavery

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 09-06-2005 10:49
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Well, 18th century United States considered itself VERY egalitarian, yet it sanctioned slavery for almost another whole century after Independance.

Yours,
Aussie_Lurker.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 09-06-2005 11:31
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton, buy Civilization 2

quote:
Originally posted by barbeerhj
Hardly...an egalitarian society that sanctions slavery


As Aussie said, that's not necessarily inconsistent.

The_Aussie_Lurker is offline The_Aussie_Lurker
Prince
Adelaide, South Australia, Australia
May 2001
time: 05:34
  Old Post 09-06-2005 11:47
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Avatar Enlargement: We've got the solution

Thanks Kuci. From a civ4 point of view. Imagine a society that had constitutional rights, but had not yet progressed to minority rights (and, more to the point, had a nationalistic philosophy). Such a society would have no problem engaging in the enslavement of nationals from OUTSIDE of your culture group (i.e. French would NOT enslave Germans, but would have no difficulty enslaving the Mali or Zulu!) This would mimic the situation in the US in 18th and 19th centuries.
I just hope that such a system CAN be modded into the game!

Yours,
Aussie_Lurker.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:34
  Old Post 09-06-2005 11:59
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

It can, AFAICT. I'm thinking we can do pretty much anything if you want to actually code it in.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:34.
Apolyton Time is 00:34.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0459 seconds (88.65% PHP - 11.35% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net