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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > setting up a perimeter
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Pizza is offline Pizza
Chieftain
Stratford, Ontario, Canada
Jan 2001
time: 05:36
  Old Post 08-06-2005 09:20 Visit Pizza's homepage!
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setting up a perimeter Support Apolyton buy from Amazon

I managed to take out two other civs on this continent early in the game and decided to set up a perimeter around the whole continent. All the civ's were roughly equally spaced and located on the coast so....

I figure if another civ lands on the continent and manages to build a city before I have the whole thing full of cities, they'll have to build inside my perimeter and hopefully the city will flip.

Is this a reasonable strategy ?

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 08-06-2005 11:25
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Lose 30 kilos (of popups)

Interesting, but I'd never try counting on culture-flips in my strategy. Please let us know how it works out.

Vorral is offline Vorral
Settler

Aug 2003
time: 23:36
  Old Post 08-06-2005 11:27
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It really depends on how you have your borders set. If you've completely cut off access to the interior of the continent by spacing cities all of the coastlines, then you can effectively keep every other civ off "your land". Unless they're there to invade you and take "your land", then the point is pretty much moot. Do you have a save that could help us out here?

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 08-06-2005 11:34
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Reminds me of the Roman siege of Vercingitorax. Your idea would be easier if you had Railroads.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 08-06-2005 15:38 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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The Great Picketlines

good value in some cases, banned in some pbem games and actively persued in others

yet watch out for berzerkers and marines

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:36
  Old Post 08-06-2005 19:39
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Just shadow any ships with a few units. They will not be able to land and hence cannot settle.

If they have amphip, then it will be a declaration of war and you can kill any that land.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:36
  Old Post 08-06-2005 21:47
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Full PM-box? Change here!

This is when having 50 scouts laying around is actually useful...they don't count for support, and can block over units...

Theseus is offline Theseus

Emperor
The warmonger formerly known as rpodos. Gathering Storm! Apolyton Spirit!!
Apr 2002
time: 00:36
  Old Post 10-06-2005 10:30
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quote:
Originally posted by Vince278
Reminds me of the Roman siege of Vercingitorax. Your idea would be easier if you had Railroads.


Now *that* is great history... I forget the Latin name for it, but Caesar was laying siege upon Vercingetorix, and yet had to worry about an oncoming Gallic force; he had his troops build an 11 mile (I think) fortification around Alesia, and then DOUBLED it with an outer wall. Friggin' genius!

Caesar understood Civ3 over 2000 years ago: A great warmonger starts as a great builder.

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 10-06-2005 11:36
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Lose 30 kilos (of popups)

Caesar was as bold as he was brilliant (and lucky). How many people could have pulled off a siege while under siege himself?

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 10-06-2005 13:30 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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ahhh yes he was lucky... yet a great trait for the true leaders of our history


more rum more rum more rummmm
more rum more rum more rummmmm
more rum more rum more rummmmmm
we want more rummmmm


more rum more rum more rummmm
more rum more rum more rummmmm
more rum more rum more rummmmmm
we want more rummmmm


Long Live Elizabeth
The Queen of Australia

Vince278 is offline Vince278
King

Dec 2002
time: 05:36
  Old Post 11-06-2005 08:41
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Lose 30 kilos (of popups)

quote:
Originally posted by Theseus
A great warmonger starts as a great builder.


And vice versa.

DreamSlave2112 is offline DreamSlave2112
Chieftain

Sep 2004
time: 05:36
  Old Post 20-06-2005 22:13 Visit DreamSlave2112's homepage!
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Culture Flip Support Apolyton buy from Amazon

quote:
Originally posted by Vince278
Interesting, but I'd never try counting on culture-flips in my strategy. Please let us know how it works out.


I would like to humbly disagree. Early on, I ALWAYS build a city right up against another civ's outer cities. This stops their expansion and if I get a good lead on them, they eventually flip (best so far, Nuremburg, pop. 12 flipped to my side). I have had a couple cities flip to the other side, but I almost always got them back. While I don't rely on flipping 100%, I do take that chance every time and the gamble usualy pays off.
Of course, this is at the chieftain level

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:36
  Old Post 21-06-2005 00:06
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Play on Regent, or Monarch, or higher, and culture flips will rarely happen...

My last game as Greece, I only had 2 cities in the entire game flip, both of them to me...I had the same culture as the rest of the world combined, and had IIRC 6 GWs, and I was only in the middle of the middle ages...

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