Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Strategy > i need to know the following..............
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
16.Sep: 7 NEW FILES
15.Sep: TRIAL + NO SLEEP = ONE GAME
13.Sep: PATCH THE PREVIOUSLY UNPATCHABLE

bottom of page
   - CIV3 CONQUESTS $29.99 - CIV3 from $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 08-06-2005 23:03
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
i need to know the following.............. Support Apolyton, buy Civilization III: Complete

what techs in the middle age the other civ will research likely before me(referred to monarch level!;as for the ancient age i think i already know more or less!) 'couse of the fact that i want absolutely ,through Glib ,be the first to get knight code(translation from italian version,not sure about the right term in english one) and in the meanwhile save lots of money for a massive horsemen/knights upgrade and destroy almost them all!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 08-06-2005 23:42
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Of course the scientific civs get a random one, but Feudalism seems to be the first choice for most of them. I usually go for the top branch with Theology.

This link may help: What will the AI research next?

My favorite tactic is to trade Theology for Feudalism from one civ then trade it for gold and resources from everyone else.

Last edited by 1889 on 08-06-2005 at 23:48

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 09-06-2005 01:52
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Full PM-box? Change here!

quote:
Originally posted by 1889
Of course the scientific civs get a random one, but Feudalism seems to be the first choice for most of them. I usually go for the top branch with Theology.

This link may help: What will the AI research next?

My favorite tactic is to trade Theology for Feudalism from one civ then trade it for gold and resources from everyone else.



i'm on my way for feudalism in 12 turns and after that knight code;i'v noticed that some other civ already got that;weird that the Glib didn't make me reach that first along with the knight code as i planned for the upgrade of the horsemen/knights!!!!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 09-06-2005 03:09
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Sorry, I didn't notice that you had the Great Library. In that case why not just save the money and get the techs for free?

You get Feudalism for free as soon as one other nation gets it.

lebensraum is offline lebensraum
Warlord

Aug 2004
time: 15:36
  Old Post 09-06-2005 10:29
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Got spare money?

nice linkage,

grassmarket is offline grassmarket
Settler

Sep 2004
time: 05:36
  Old Post 09-06-2005 13:57
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton or Terrorists Win

Doesn't what the civs research depend on their character? So religous civs research monotheism, militaristic research feudalism, industrious research engineering?

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 09-06-2005 16:10
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by 1889
Sorry, I didn't notice that you had the Great Library. In that case why not just save the money and get the techs for free?

You get Feudalism for free as soon as one other nation gets it.



yeah,but i looked forward to getting to knight code before any other,then upgrade my about 20 horsemen to knights and begin having real fun
by speeding up that, i've lost money(from 480 to 300 gold),and i haven't maneged to upgrade all my horsemen yet(80 gold each!!!!);after having built Glib and HG think i should build Leo for the half price of upgrade otherwise it will be hard to upgrade the rest of the horsemen in a short time!!!!
England has just declared me war along with the babilonians and considered that they are behind in tech(don't have knights and are penniless thank to my tactic to make them stay so )

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 09-06-2005 16:12
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

quote:
Originally posted by 1889
Of course the scientific civs get a random one, but Feudalism seems to be the first choice for most of them. I usually go for the top branch with Theology.

This link may help: What will the AI research next?

My favorite tactic is to trade Theology for Feudalism from one civ then trade it for gold and resources from everyone else.



i'v just seen that link!
it's real a great one!

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 09-06-2005 18:22
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Got spare money?

quote:
Originally posted by grassmarket
Doesn't what the civs research depend on their character? So religous civs research monotheism, militaristic research feudalism, industrious research engineering?


The techs will have different values to various civs. A tech that lets them build their unique unit is worth more for example.

I'm not sure what affect their traits have on it though.

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 09-06-2005 23:17
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Inflate your Upload Space

a weird thing has occured in the current game i'm playing on monarch(second on chart after the babilonians that cheat a lot i think);
every city should support 4 units for free right?;now i have about 20 or more cities and on military advice i have 80 units and is written i can only afford tha half of it(44)!but how the hell i ask myself?
the other fact is that the babilonians has researched the path ,music theory,astronomy i'v researched the path to military tradition (through chemistry,metallurgy and MT at last, but evry time i check the advisor screen the babs alway have more money and given that tha other civs are much smaller than me and than the babs ,are quite penniless how can they do that ?i believe they're cheating a lot the suckers!!!!
although i have almost as city as the babs they have a bigger army than mine (weird this fact also!!!!) they i can't put the science slider more than 40 or 50 % without losing much money(-20,- 30 if i try to put it at 60 or 70 and -50 if i put at the top!!!!!!!!)
where do you think i'm making mistakes?

1889 is offline 1889

King
Limbo
May 2004
time: 22:36
  Old Post 09-06-2005 23:36
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

If you could attach a save I'll be better able to answer some of these questions tonight.

Commy is offline Commy
King
St. Louis, MO, USA
Mar 2004
time: 05:36
  Old Post 10-06-2005 06:27
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Switch to Republic or Democracy...if you are already doing one of those two, get nationalism as fast as you can, then get fascism or communism...switch to one of those, produce a lot of cavalry, then declare war on the Babylonians and kill them...it sounds hard, but if the other civs are small like you say, technology won't mean anything...

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 10-06-2005 15:48
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Support Apolyton

in civ 3 italian version i'm using there is no fascism!
anyway i', ve found that tha babilonians have less cities than me but many of them are size 12(i only have the capital that size!;does that mean something?
do cities of bigger size allow more units to build for free?
maybe i had to build pyramids as well as the Glib(like i did) but i didn't manage to have them both!
maybe the fact that the most of my cities are 4 or 5 size doesn't allow me to have a bigger army and the surplus i have makes me lose money and prevent me from researchin at top speed without lose more than 2 or 3 gold per turn................

kiurkugord is offline kiurkugord
Chieftain

Apr 2005
time: 05:36
  Old Post 10-06-2005 15:50
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by kiurkugord
in civ 3 italian version i'm using there is no fascism!
anyway i', ve found that tha babilonians have less cities than me but many of them are size 12(i only have the capital that size!;does that mean something?
do cities of bigger size allow more units to build for free?
maybe i had to build pyramids as well as the Glib(like i did) but i didn't manage to have them both!
maybe the fact that the most of my cities are 4 or 5 size doesn't allow me to have a bigger army and the surplus i have makes me lose money and prevent me from researching at top speed without losing more than 2 or 3 gold per turn................

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:36.
Apolyton Time is 00:36.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0486 seconds (91.14% PHP - 8.86% MySQL) with 30 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net