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foolish_icarus
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the thievery continues
Nov 2002 time: 21:34
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But speak not of what you will, here, return to this following day
Ayah, we’re a going to do a little something to coax ahselves out of the summer (sheep, hold your tongue) doldrums here. I will be modding the next NES. Possibly I will also be playing in it. If necessary, by myself. I have a new stat/rule system I will probably be using. I don’t much care what the NES is about, so you all have a little while to tell me what you want. The more unusual outlandish and creative the better. If not, I’ll come up with the setting etc. myself. If you all flake out, don’t worry about it, I am perfectly capable of entertaining myself, probably by gleefully crushing and torturing puny, corrupt, emasculated little NPCs named after those of you who don’t play.
Ready…
Begin!
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appleciders
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Something historical would be nice. Pre-gunpowder would be the best in my mind, but anything before 1900 would be nice.
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appleciders
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One idea I've seen kicked around in other places is a royal family system; you can attempt to use members of your family to influence other places, and you need to keep an eye on heirs to make sure your family doesn't die off. It'd be a lot of extra work for the mod, though, to keep track of that.
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Gamecube64
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of Persia
Apr 2004 time: 23:34
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Fallout NES!
Post Apoc with pre-nuclear technology and tribelike government, horrible resources until you terraform, and gangs of raiders all over. It is your job to change Earth back into a lush green paradise, under your rule of course!
Wastelands would cover all or almost all of the map at first and would have horrible resources unless you terraform or look for minerals. Nuclear Age technology could be found in ruins or researched, future technologies could be discovered.
Last edited by Gamecube64 on 13-06-2005 at 19:23
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appleciders
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That could be interesting... I prefer historical NESes in general, but a postapocalyptic scenario might be fun. The only thing I'd like to point out is that the tiny factions that would likely form as long-range communications break down would be too small for this NES to work on a world-wide scale; we should pick a small area to work with. Could work the royal family thing into this one too, if we so chose.
I'm still more in favor of something Middle Ages-y. Maybe a little later than the Fall of Rome scenario we had planned on earlier this year, where the Holy Roman Empire and the Turks can get in on the action. Or if we feel like making one single change in history, like the Advanced Hellenistic Era NES, we could just have Mohammed not have any revelation. No revelation, no Islam, no invaders from the east... Might provoke a very different future.
Last edited by appleciders on 13-06-2005 at 21:22
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bipolarbear
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of Persia and the Communist Party of Apolyton
Feb 2004 time: 22:34
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I don't think msot otehrs will take to this, but something somewhat Star Wars based, but without heavy geek scrutiny.
Or something on an alien planet. Everything we have done has been earth based.
I jsut am not really looking ofrward to the typical idea of the future where everybody has nukes, and mechs. Nukes and mechs are kind of stupid to me.
The one kind of out there Idea that I've been playing with for a while is one where all of it tkaes place in a house, and you don't play a group of people or beings, but one person. You have to battle the negative internal parts of yourself while also dealing with those of other people, and the pressures of maintaining enough cash as a collective group in hte hosue to pay for rent, food, and whatever else you desire.
I personally think that the idea of doing something like another historical scenario would be a bit...cliche. We always end up doing that.
Fallout sounds interesting.
I'd just like to try doing something that is not of this world.
Maybe LOTR themed, or jsut a different planet with plants that have different properties, adn all sorts of new things to play around and experiment with.
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appleciders
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Bipolarbear and I had been kicking around an idea where an NES takes place over a star system. One star, nine or ten planets, assorted asteroids and comets. That might be fun if we account for the planets having different periods, because that would mean borders would constantly change; you might be only a short distance from an enemy one turn, then far away the next. Screwy borders like that could be a lot of fun. I don't, however, like some of the things I've read about in future NESes; nukes and other superweapons especially. Mechs would only get on my nerves if people take them to excess; they should play only a supporting role, not the majority.
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appleciders
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I agree; no gravity drives, no really weird technologies, and definately no nukes. Here's a thought; as a bit of background, write in that one planent controlled the whole system, but that planet managed to blow itself up with nuclear weapons, which have therefore been banned. We get a good reason not to use nukes, a power vacuum, and an asteroid belt all in one.
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appleciders
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Aye:
- Age of Discovery (Maybe real world to reward people who do research)
- Solar System, low tech
- Postapocalyptic
- Working in weak psychic powers in a supporting role only. It shouldn't take over the game.
Nay:
- LOTR
- Superheroes
- Amoebas
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appleciders
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I'm seeing a pattern here in favor of low-tech solar system.
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appleciders
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Having an asteroid belt would be fun; something to mine, a place for bandits to hide out, that sort of thing.
Having one planet be a penal colony might be fun; lower tech, but very resourceful and hard-working populace, if a little disorderly.
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appleciders
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None of the planets needs to be absolutely hostile to life, though, and there might be more than one that's habitable; statistics state firmly that coincidences do happen. I also think each planet should have a distinctly different culture, just for fun.
I don't know how in-depth you're going in designing these planets, but these sites may be useful.
http://www.stardestroyer.net/Empire...Calculator.html
http://www.bumply.com/astro.html
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