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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Conquests Democracy Game > C3CDG Euphorica > Report 1525bc - Proposal 1500bc
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Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:32
  Old Post 11-06-2005 08:43
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Report 1525bc - Proposal 1500bc Support Apolyton buy from Amazon

Actions taken in 1525 BC

- new settler moves 7 from BC-52s

- worker Rhoth: moves 999
- worker McM: continues roading fur
- worker Platy: moves 998
- worker Wittlich: finishes road
- New worker snoopy369: moves 788 from AbbA

- Stack of Doom moves 6 to mountain

- horseman Gwen Stefani 4/4 moves 1 into U2 and fortifies


- AbbA: swordsman in 5. WF to 6,7,8,12,15 (f10/20 +2; s0/30 +6)
- U2: swordsman in 3. (f0/20 +1; s12/30 +7)
- Nirvana: swordsman in 5. (f3/20 +3; s12/30 +4)
- Metallica: spearman in 2. (12/20 +2; s18/20 +2)
- BC-52's: swordsman in 1. WF to 2,3,4,11 (f2/20 +0; s23/30 +7)
- Beach Boys: catapult in 4. (f0/20 +2; s9/20 +3)


Construction in 5 turns @ 60% science
10% luxuries
+0 gpt with 9 gold in treasure @ 30% taxes

Diplomacy:
- BOH offers dyes-unaccepted to wait for our furs

Remarks
- Total War Balance: lost 4 archers, 1 spearman & 1 warrior vs eliminated 3 horsemen and 1 warrior = 110 shields lost vs 100 shields.
- We are still AVERAGE towards DR and AVERAGE to BOH!
- Five 4/4 Immortals and a 3/3 spear joined the workers on the mountain 8 of Invictus.



Proposal for actions in 1500 BC


Diplomacy

Attachment: 1525bc - north.jpg
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Rhothaerill is offline Rhothaerill

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Feb 2003
time: 21:32
  Old Post 11-06-2005 08:46
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And the war theater. I was wrong in the last thread. DR does have a coastal city, though I'd honestly be surprised if they had enough (or any) ships to transport units our way. At least not in enough time to matter.

Attachment: 1525bc - south.jpg
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Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:32
  Old Post 11-06-2005 08:50
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Regarding the stack on the mountain 8 of Invictus, we cannot afford to attack them. We will have to go around. I have informed Paddy in chat of the existence of at least 5 veteran immortals on a mountain. We also know they have at least 2 regular warriors, 1 regular spearman, and 1 veteran horseman. I was never very good at military calcs so perhaps someone can work out what else they may have based on what we know for certain that they have.

McMeadows is offline McMeadows
King
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Mar 1999
time: 06:32
  Old Post 11-06-2005 12:06 Visit McMeadows's homepage!
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It's all working well. We don't have to attack them. As long as it won't be rewarding for them to attack us as well. I suggest to move 3(622). If we were to meet little resistance we were to attack, if we were to meet a lot of resistance it implies BOH is having a walk over on their side.
That AM-warrior should move 1 to give some intel on what's going in Sidon.

Why no library in AbbA? And why did you not move those workers on the forest? They could have chopped and roaded the tile, saving a worker turn.

It's looking promising that the next city's founding is going to coincide with the arrival of your sun indeed, Rhot ...

Rhothaerill is offline Rhothaerill

Emperor
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Feb 2003
time: 21:32
  Old Post 11-06-2005 22:32
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I agree the stack should move 3.

The build can always be changed, but I think we'd be wise to continue spitting out units for a little while. There is the potential that we could lose our entire SOD and have nothing much left in the core. Or we might need to reinforce the SOD with more units.

Which forest are you talking about? I'm trying to get the new worker setting up for future settlers to the north. One is going to chop and road south of BC-52's, partly for that city and partly to get a road started toward another future city site. And the third worker is heading to mine a roaded tile that AbbA has been using quite a bit.

McMeadows is offline McMeadows
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Mar 1999
time: 06:32
  Old Post 12-06-2005 01:44 Visit McMeadows's homepage!
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I have provided BOH with details (map) of our position. Their Red Guard will think with us on strategy. I think this will help our alliance. They felt that we were being a bit too much in control of how things go and I agree. They're respected civ-players as well and we have mutual goals. So let's work closer together.

Therefore I hope 1 of them or us can have an evaluation on the risks of moving 1(2) instead of 3(622). We could threaten both Invictus and Inner Sanctum, keeping more DR units busy, allowing BOH to have an even more enhanced advantage on taking Sidon. Due to the defenses of DR on this side of their empire, BOH become the true attackers. An evaluation on the losses if we do attack the DR immortal stack would also be interesting, as well as their chances on attacking us.

I have agreed with Paddy that issues considering misunderstandings or other confusion will be settled first between the 2 of us. We speak eachother often and have a good mutual understanding.


I had hoped you would chop forest at 14 from AbbA and use the wood to build a library. This because I just hate wasted worker moves. "emotion" often is a bad advisor.
Your plans sound well motivated, I would have prefered to have the workers use their wasted move.

Rhothaerill is offline Rhothaerill

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Feb 2003
time: 21:32
  Old Post 12-06-2005 02:09
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The risks of moving 12 instead of 3622....DR can attack us with impunity with a better than even chance of success (4-attack, effective 3 defense) the first turn we move there whereas we wouldn't be able to return that fire nearly as effectively (3-attack, effective 5 defense for the fortified spearman, 4 for the unfortified units.). I would very much lean against attacking the immortal stack on the mountain as the odds are against us. The obvious benefits of moving that way are that we directly threaten Invictus (and to a lesser degree Inner Sanctum) and could attack there and hope they don't have too many units in the city.

The risks of moving 3622...DR can continue to get to other mountains, etc. before we can do so because they can use their roads. DR also has a few more turns to build defense units. Our stack might end up as just an effective feint to keep their units busy (not that that would be a bad thing since we wouldn't necessarily lose as many units that way). It gives BOH time to get their units in position against Sidon while we keep DR's units busy. Once BOH attacks Sidon, then DR will have to make up their minds where to go. Either they continue to block us and lose their cities to BOH, or they split them up and our own chances on the attack will increase.

I lean toward the latter course personally. It's not as risky for us, and we still keep their units busy and away from BOH's SOD.

Last edited by Rhothaerill on 12-06-2005 at 02:17

Rhothaerill is offline Rhothaerill

Emperor
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time: 21:32
  Old Post 12-06-2005 02:15
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As to working closely with BOH on the attack, that is definitely preferable that we each know what the other is planning. That is part of what led to the misunderstanding snoop and I had, as we were not sure what BOH was doing.

As to you and Paddy discussing the misunderstandings that's fine with me. I won't be involving myself with diplo much longer anyway. The only thing I ask is that you post everything so that the rest of the team knows what is going on too, especially if someone else is the turnplayer (like me). I know you already apologized for not keeping us informed so I won't bring it up again after this.

As to chopping the forest 14 of AbbA, yeah that too would have worked for what I had in mind and saved a worker turn. I just missed it.

Last edited by Rhothaerill on 12-06-2005 at 02:23

McMeadows is offline McMeadows
King
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Mar 1999
time: 06:32
  Old Post 12-06-2005 02:22 Visit McMeadows's homepage!
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Thanks Rhot,.. those are thoughts I was hoping for. I'm going to send them to Paddy to have the Red Guard make their own judgements.

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