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Kloreep

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of the pillow
Jun 2002 time: 00:35
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Domestics
City stuff: Potamia should grow on to the third bonus. If not, move it there.
IT forest citizen should be moved to the river grass
New Kurra citizen should be on the grass being mined.
A plan for IT is forming in my head. We have two turns to go on the horse and will be 6 food away from growth when it gets built in 1450 BC. How about this:
After the horse, it builds another one. Two turns at 1 fpt and 8 spt, two turns at 2 fpt and 6 spt. This leaves us with growth, and the horse to make the 6th citizen happy. We then work two forests at 0 fpt to bring the city to 10 spt, and build a one-turn worker to bring it back down to pop 5.
The horse could be replaced by a temple if desired; but, especially with Kurra building a temple, I don't think IT particularly needs one so long as we can keep 2 MP units there.
Worker Stuff: Nothing for this turn, but long-term, I'm thinking BW6's next move should be 1 on to forest and chop. Under the above IT plan, it can switch to a palace build just in time to deflect the chop shields to Kurra to speed up the temple. This also creates a third grassland tile in Kurra's radius (or another in IT's)
Maps
The north
Attachment: 1500.north.jpg
This has been downloaded 8 time(s).
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skrobism
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Your city mgt puts me to shame.
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planet
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We are growing nicely.
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