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StarLightDeath
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I know there's not that many people left, but we don't need 20 tribes, maybe just 5 or so.
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StarLightDeath
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By the way, there will be a new rule since there aren't that many people left and you don't need that many people for tribes. Only 3 people may be in a tribe. Also I think we can get some kind of tournament going. The only thing I will say is that Deity and 1x1x aren't allowed. THere is no negotiating this. EVERYTHING else goes.
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trev
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Adelaide, Australia
Feb 2003 time: 15:06
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quote: The only thing I will say is that Deity and 1x1x aren't allowed. THere is no negotiating this. EVERYTHING else goes. |
Everything allowed except the real game. Get rid of the real game and it cannot be even remotely considered real competition. No participation from me under those conditions thank you.
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StarLightDeath
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That's funny because I'm not sure I asked for diplo game rookies. So when I decide to start a low skill level competition you'll be the first person I contact ok? You registered here in 2003 long after this game was dead so you are obviously a nobody. Get the **** off my thread rookie.
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StarLightDeath
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I'm sorry, but I would rather not have tribes at all than waste my time on 1x1x deity rookies. Stick to your Rah rules bullshit.
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StarLightDeath
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Deity was created by the developers to have insane unhappiness problems while the AI had none. It is a setting designed ONLY for playing against the AI. Playing deity does nothing to increase the strategy of the game, only tie the hands of the player and force a way of playing on everyone. King keeps the unhappiness factor in the game, but doesn't make happy wonders a must, nor does it make happy wonders completely useless. You'll have a definite advantage on king with happy wonders, but it's not game winning like it is on deity. I guarantee not one of you here would beat me on 2x1x when I have HG. And I guarantee that getting HG will come down to who has the best GNP resources. Any setting that forces you to defend for purposes of keeping your city happy isn't a balanced setting. There should always be a choice. In addition, the riot factor on deity is so ridiculous that you aren't just penalized for doing too well, you outright lose the game if your cities aren't close enough. Again, this was created the keep the human player from expanding too fast, something the AI doesn't suffer from. So in conclusion, you are an idiot for even trying to dispute this with me and you should sit back and shut the **** up.
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StarLightDeath
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You keep saying the same thing over and over without addressing what I said. So then you disagree that less choices mean less strategy? So you are going to challenge me to a 2x1x Deity game 1v1 small map and I get HG and you're going to beat me? THere's no such thing as expansion in Deity. Build small, and build close because once you hit a certain amount of cities and distance everything else becomes a hit to you. Deity is the only level that rewards slow growth. The only reason Deity is the "hardest" level is because the AI didn't have any of the restricitons Deity gives. If you take out the AI and just put humans in then everyone is on the same level and the restrictions make the game easier. Reason being is that there is only so much you can do so the less choices you have the less chance you are going to **** up. Same thing with 1x1x vs 2x2x. More moves means more chances you're going to lose an undefended city. If you defend then you lose production and expansion. Higher resources means things like silk and oil now become useable early in the game without killing your growth so again, more choices are available hence more chances to screw up. Use wine too soon you sacrifice expansion, use it too late you'll never switch governments. 1x1x...just use grassland squares with roads and maybe a forest once you hit size 2 or 3.
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StarLightDeath
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1v1 is the best test of skill because it has the least outside factors. I can tell you right now, that every single strategy game that failed had too little choices in them so nobody could create new ideas to go further. It's why AOM failed, it's why civ3 failed. There is nobody out there that will agree that fewer choices doesn't mean fewer strategies. Your idea that you just have to be more imaginitive is total bullshit. The only reason a 4 way game won't make HG an automatic win is because you play on a shitty ass tiny map with practically no good land. Plus the extra people makes it harder to kill you thus allowing weaker players like you to survive. 1x moves makes it so all you have to do is sit there and build all game. It's a joke. I challenge you to a 1v1 2x1x Deity game. I say that a 1v1 Deity game with HG is an automatic win. What say you?
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trev
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Adelaide, Australia
Feb 2003 time: 15:06
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HG is not an automatic win, any more than lighthouse is on a island map, in a duel I will take the lighthouse on an island map any day. Also I often ignore the HG and go for either the Oracle or Mikes, they have greater benefits IF the right number of cities are built for celebration purposes. I have no plans on this forum of detailing the right number ( basically it is a series of bad numbers that are best avoided anyway) because I will not give my strategies away cheaply. But with right timing and number of cities moving to advanced government is easy without the happiness wonders on deity, whether 1x1x or 2x1x which RAH can confirm i play well at even though it is not my preference.
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StarLightDeath
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lol who the **** is this guy? Don't bother posting here unless you're ready to put your money where your mouth is. 1v1 me and maybe I'll give you the time of day. Until then you're just another little 1x1x Deity rookie and the fact that you registered in 2003 says it all.
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StarLightDeath
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This is a becoming a ****ing gathering point for idiots. Obviously you have no idea who I am so you should get the **** off this topic rookie.
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StarLightDeath
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SPAM DETECTED!!! BAN THIS MOTHER ****ER!!!
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StarLightDeath
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Says the guy that loses every time 1v1 so now he demands 4 ways...because you know that's a true test of skill. I'm sure you don't want 4 ways so you can just set everyone on me while you build up all game.
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