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Kloreep

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of the pillow
Jun 2002 time: 00:34
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Posted by Micaelis Rex at the UN.
quote: In an ideal world, each site would pick a different civilization as their first choice. However, there are several civilizations that seem to be favorites in the demogame community, and the chances of each team picking a different civilization are pretty minimal. There are three possible ways to solve these conflicts:
- Assign contested civilizations of a first-come, first-served basis. If a team's first choice civ is already taken, they get their next available choice.
- Assign contested civilizations randomly. If a team's first choice civ is already taken, they get their next available choice.
- Do not assign contested civilizations. If a team's first choice civ is contested, they get their next available choice.
I'm not too crazy about option 1, as it could be seen as unfair since you guys didn't know you were racing the clock from the beginning. Option 2 has been used in all ISDGs in the past, and so it is a safe option. Option 3 hasn't ever been used before to my knowledge, but it seems to me to be the fairest option. I don't want to make the decision without input from the teams, so which option would you prefer? |
What say ye?
Myself, I don't like option 1 either.
Option 3 is intriguing. Only problem I see is that some traits (such as Ag? ) may become scarce.
I lean toward Option 2
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asleepathewheel
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listening too long to one song
Mar 2002 time: 00:34
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2
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ormuzd
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option 2
and why should we shoot for less desired cvis justbecause someone else would? We could say Dutch as our third choice and in the worst case we will get them.
Anyway we should decide faster what civ will we develop in this game
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Adrian Hon
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Living in Perplex City
Nov 2001 time: 05:34
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2 certainly seems much better than the other options
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zerialienguru
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Oldenburg, Germany
Apr 2003 time: 06:34
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# 2
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planet
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quote: Originally posted by Krill
Not if someone puts the Dutch as their second choice, we would not get the Dutch then.
Or we could just try to ban Agr civs from the game, that might be fairer... |
Ag civs are very historical.
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