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ormuzd
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In the times of chaos and revoc amongst the fellow samurai of the Miyoshia clan Toshiro Ormuzawa has slightly became a leader and general of the troops. When the last Daimyo Rex-son disappeard after one of the great battles in their territories Ormuzawa has replaced him.
So, my fellow friends, we are facing hard times and we need to be reunited to push back our enemies.
[ooc]polls and everything else will follow very soon[/ooc]
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ormuzd
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Our current situation:
We have only one city except the capital
We will have iron in two turns
2 crosbowmen - 1 veteran and 1 regular
4 ashigaru warriors - 1 veteran and 3 regular
our daimyo
3 workers and 7 slaves
next turn we will have one more ashigaru (regular) and a catapult.
We are weak compared to Oda (the only nation we are in war)
Domestic Affairs:
We are at 20% science (1 gold spent) and need 33 turns to research construction
We have 86 gold and we are loosing 1 gpt
one citizen in our capital is entertainer to keep the population happy
All other daimyos posses three secrets we don't know - math, code of laws, sojutsu. The urakami have Ancestor Worship too and would trade it to us for 81 gold and our world map. Sadly noone has gold.
No need to mention our lst position in every category at this moment.
Our military advisor reports we are weak compared to Oda. The units we can see:
1 regular ashigaru in the forests of Kasuga
1 reg ashigaru and 4 veteran crossbowmen (stack 1)
1 wounded crossbowman
1 reg ashugaru, 1 vet and 3 regular crosbowmen (stack 2)
Unknown number of units in Fragrant Harbour
Attachment: untitled-1.jpg
This has been downloaded 59 time(s).
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ormuzd
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So, possible things to be done
1. Use our gold to get AW from the urakami and try to trade it with the others to get some techs. Currently Math, CoL and AW appear as the same cost what should mean AW is cheaper. Then we will need some more gold to add to the AW to aquire those techs, i.e. going to 0 gold in the treasury and -1 gpt (-3 gpt from enxt turn)
2. Build only troops, no catapults. We need units for offense and defence. Catapults are doing both too but can't fortify and defend.
3. Join our workers in our second city and use only the slaves.
4. Kill Oda's units one by one and get 1 or 2 cities
So, please, give ideas, advices, etc. After this, if necessary, we will have our beloved and almost forgotten polls
I have forgotten to mention our attacking force near Fragrant Harbour - it consists of a veteran crossbowman, regular ashigaru and our veteran daimyo 3rd level (4.4.2 with ZoC)
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ormuzd
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Oda and Urakami are in Anarchy, this means we need asap feudalism
We are still weak compared to Matsunaga but we should make plans and attack them
Attachment: 2.jpg
This has been downloaded 38 time(s).
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ormuzd
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techs - as I said we are 3-4 techs behind the AI
Attachment: 3.jpg
This has been downloaded 38 time(s).
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ormuzd
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victory position
Attachment: 4.jpg
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ormuzd
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we are still last in all categories
Attachment: 5.jpg
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ormuzd
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the great wonders
Attachment: 6.jpg
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ormuzd
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We will have our next settler next turn
with the 4th city we will be able to build an army
we may upgrade the daimyo to shogun -4 but I wanted to have gold for trade
we need to launch attack on matsunaga very soon - before or while they are at anarchy
the workers near the capital should improve a hills tile probably.
The temple builds maybe should be changed to bushis but only those in the capital will be veterans
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ormuzd
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I expect your questions and objections for these 10 turns. Feel free to ask.
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ormuzd
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oops, I have almost forgotten the save
I have moved almost nothing because the next turn player needs to plan cities and worker actions. All workers are free now and are placed over roads - so big variet of choices
Attachment: miyoshi nagayoshi of the miyoshi, jan., 1477 ad.sav
This has been downloaded 4 time(s).
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