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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > C3C IDG: Apolyton Team > UN Amendment #5: Auto-Movement
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Do we adopt Amendment #5?
This poll is closed.
Yes 16 88.89%
No 2 11.11%
Total: 18 voters 100%
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BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:36
  Old Post 20-06-2005 09:05
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#1 Report this post to a moderator
UN Amendment #5: Auto-Movement Support Apolyton buy from Amazon

quote:
Option 1 (as proposed by CBR):
Description: The last team in the turn order can issue the “GoTo” command, and have a unit move twice before the next turn begins. This is very strong in war-time. Every Civ has that option, that's why it is stipulated that no one use go-to. Note: This does not provide an extra turn of movement, but rather advances the timing of that movement (ie. 2 moves in turn 1, and 0 moves in the final turn of the task). Similar results can be achieved with auto-explore and auto-workers.

Definition: This can result in the last team to play in a given turn, the ability to move their units twice before another team could move in between


Exception: Automation of worker tasks (roading, mining, irrigating, etc.) is permitted. Stack & individual unit movement that concludes within territory currently (when order is given, not when units arrive) visible (ie. not unexplored and not in the fog of war) is permitted. Automated moves are subject to administrator oversight. Contested moves that result in an unfair advantage (ie. arriving at a location before another team that would have arrived first, but wasn't using automated movement; reinforcing a poorly defended city or location; etc.) will remain a violation of this rule. Constested moves that don't result in any kind of advantage according to the staff won't be considered a violation of this rule.

Purpose: To prevent the unfair movement of units; especially during war time.

Verdict: Getting two moves out of a unit or units before you opponent can move through any means is a violation of this rule.

Punishment Level: Once - If reported at the same turn it happened, disbanding of all the involved units and up to 5 other units, chosen by the staff, using as criteria units that are equivalent and that are closest to the place where the violation happened. If reported two or more turns later, the team should be given a Written Warning. Repeat - Red (2-10 turns)


Option 2:
Do not amend this rule.

Vote now.

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:36
  Old Post 20-06-2005 09:40
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Agreed. This should be enforced.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 20-06-2005 09:42
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It already is, I thought?

I believe CBR is proposing to add the passages in red?

Rhothaerill is offline Rhothaerill

Emperor
Vincent Returns!!!
Feb 2003
time: 21:36
  Old Post 20-06-2005 09:46
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Avatar Enlargement: We've got the solution

Ah yes I didn't realize that the red was the only change at first . The punishment is perhaps a bit tough for a first time offense.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:36
  Old Post 20-06-2005 11:16
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I like harsh punishments.

* BigFree thanks his mistress for the spanking.

Rubychaser is offline Rubychaser
Prince
Range Rover
Dec 2003
time: 16:36
  Old Post 20-06-2005 14:46
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#6 Report this post to a moderator
Tired of ads?

I voted yes.

SirOsis is offline SirOsis
King
Oregon
Nov 2001
time: 21:36
  Old Post 20-06-2005 20:53
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We'll only have to worry about this is we go last.

RegentMan is offline RegentMan
Warlord

May 2005
time: 21:36
  Old Post 20-06-2005 22:23
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They (C3B/CBR) are merely posting this amendment because they violated this rule by illegally moving their immortal when we (CFC) were at war. This got him one move closer to our homeland in a period of war. What better way to wash your hands of this problem by amending it? Even though it won't matter, I vote no simply because of my destestment for that site.

zerialienguru is offline zerialienguru
Warlord
Oldenburg, Germany
Apr 2003
time: 06:36
  Old Post 21-06-2005 02:14 Visit zerialienguru's homepage!
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#9 Report this post to a moderator
Increase Your PM Length

Against auto-movement!

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:36
  Old Post 21-06-2005 05:59
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#10 Report this post to a moderator
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Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:36
  Old Post 21-06-2005 06:45 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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yes

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:36
  Old Post 21-06-2005 07:21
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#12 Report this post to a moderator
Inflate your Upload Space

WHO automates thier Workers?? If they do, then that's good....

E_T

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:36
  Old Post 21-06-2005 08:20 Visit Master Zen's homepage!
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#13 Report this post to a moderator
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This stalled the PTW ISDG for like a month. Ban it!

Jonny is offline Jonny
Emperor
Nashville, Tennessee, USA
Nov 2000
time: 23:36
  Old Post 23-06-2005 04:42
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Yes, it's very reasonable.

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:36
  Old Post 23-06-2005 05:18 Visit joncnunn's homepage!
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#15 Report this post to a moderator
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I take it for my other PBEM games that if I'm the very first player in the turn order, it wouldn't cause this movement bug?

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:36
  Old Post 23-06-2005 05:55
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#16 Report this post to a moderator
Suffering from ads?

I believe only the last turn player gets the advantage.

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:36
  Old Post 23-06-2005 06:10
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First player gets no advantage, last player always gets an advantage, and the players in between get an advantage in regards to everyone who goes before them.

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