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Gaming Centers are.... (Time out:0 days after 30-06-2005, 15:11)
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Barinthus is offline Barinthus
King
A Magical Moment...
Jan 2004
time: 21:20
  Old Post 30-06-2005 15:11
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Gaming Centers Suffering from ads?

Do any of you folks peruse one of those gaming centers? While fun it seems so impractical to me.

For instance take the one featured in this article, it costs $5 to $6 per hour depending on whether if you are a member or not. One person admitted to spending 25 hours in one week. That's $125 to $150?!?! That guy definitely got money to burn. Me? I prefer to spend $40 a month on a gym membership and stay home for computer games.

Anyway this all seems like one huge waste of money to me. Anybody out there who may disagree?

quote:

X3O Takes Computer Gaming Out of the Basement

By Ellen McCarthy
Post
Thursday, June 30, 2005; D01

It is Saturday afternoon in Rockville, and the boys are furiously fighting terrorists.

"Atta boy. Atta boy," one says when a maneuver goes well.

"What's happening? Why are we so slow?" another growls after a setback. Occasionally a keyboard is slammed, a profanity uttered and a shaggy-haired head is hung low in frustration.

The terrorists they're battling are digital, but their passion is real. And that, says Michael Feldman , is exactly why there's so much money to be made in the computer gaming industry.

Feldman doesn't design or sell games, but he's hoping to cash in on the $7.3 billion market just the same. He and a group of investors are launching a chain of "gaming centers," to bring players out of their basements by offering them a communal space to play on the latest equipment.

"There's a thrill in being able to look at the person next to you and say 'Ha, I beat you,' " said Feldman, president of X3O Emerging Technologies . "Kids don't want to be sitting at home in their rooms."

After a friend mentioned the concept, Feldman, an information technology professional by training, fell in love with the notion and spent two years preparing to launch the company.

The first X3O center, which opened in May, is a modern space at the corner of a strip mall. Twenty-three personal computers line sloping walls painted a deep blue and lime green. Couches and oversized beanbags provide resting spots for spectators, while the gamers sit in cushy executive-style chairs.

The goal was to create a distinct but easily replicable design, Feldman says, referencing Starbucks, master of that concept. On a recent weekend, 40 teenage boys -- and one girl -- crammed in to compete in a marathon Counter-Strike tournament.

Young men, Feldman says, make up the core of his customers, but he wants to attract mature gamers and women as well.

The center charges $6 an hour -- $5 for members who pay a $25 annual fee -- and sells refreshments to supplement its revenue. (The libation of choice: an energy drink in a fancy blue bottle called Bawls.) Most of the gamers come in at night and on weekends, so X3O converts to a more sedate place on weekdays -- offering companies and organizations a computer training facility.

Feldman plans to open five more X3O centers around Washington in the next two years. So far, 200 gamers have signed up for memberships, including 19-year old Nick Fitzsimmons , leader of a Counter-Strike team who estimates he spends 25 hours a week at X3O.

"It's really good to build up the team as a group. If you mess up, you see who you're letting down," Fitzsimmons said.

Remember Teligent , that splashy wireless company that was -- and then was not -- going to revolutionize the telecom industry? Well, it's back.

Kind of.

The company vanished after the bust in May 2001, but First Avenue Networks , the Charlottesville company that bought Teligent's assets in a January all-stock deal worth $150 million, plans a return to the neighborhood as it moves its headquarters to McLean.

"The key resource we need access to is talented, experienced people, and they exist in abundance in this area," said Dean M. Johnson , chief executive of the publicly traded company.

Teligent was founded in 1996 and quickly became one of the area's most prominent telecom companies. The Vienna firm gobbled up wireless spectrum around the country and aggressively touted itself as a replacement for local phone networks. At its peak in the spring of 2000, Teligent had 3,400 employees. With stock trading at $100 a share, its market value topped $4 billion.

But the telecom implosion sent Teligent quickly into bankruptcy and eventually liquidation.

First Avenue's executives say their strategy differs from Teligent's in that the company is selling services to other wireless carriers, rather than directly to businesses and consumers. And it's smaller than its predecessor. The new firm has just 25 employees.

The baton was passed at the Northern Virginia Technology Council this week as John C. Lee IV took over as chairman of the organization.

Lee, founder and chief executive of Fairfax-based Lee Technologies Inc. , took the reins from Sudhakar V. Shenoy , who became known for his affable ways and uncanny ability to drop the name of his company -- IMC Inc. -- into any sentence he uttered in front of a crowd.

Lee, who was inducted Tuesday, said he'll focus on revamping NVTC's committee programs, integrating the organization further into the community and bolstering its resources for entrepreneurs. He also intends to broaden its reach nationally and internationally and add another 200 people to NVTC's roster of 1,050 members.

The organization will also continue to lobby for government policies that benefit technology companies in Northern Virginia. And for that reason, Rep. James P. Moran Jr. (D-Va.) and Rep. Thomas M. Davis III (R-Va.) both showed up at Tuesday's meeting to discuss some of those issues. (Expect NVTC to come out swinging against the Pentagon's Base Realignment and Closure initiative, which could take thousands of military jobs out of the inner counties of Northern Virginia -- potentially causing government contractors to follow suit.)

NVTC President Bobbie Kilberg said Lee brings to the position "a strong management component and the ability and desire to spend a lot of time with us."

The job is usually a two-year gig, but Kilberg and staffers persuaded Shenoy to stay on for three. And what lies ahead for Lee?

"It's two years, though Bobbie hasn't really looked me in the eye and told me that. I'm hoping it will be two years," Lee said.

Ellen McCarthy writes about the local tech scene every Thursday. Her e-mail ismccarthye@washpost.com.

© 2005 The Washington Post Company

Skanky Burns is offline Skanky Burns
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Aug 2001
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  Old Post 30-06-2005 15:28
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On the other hand, they won't then be constantly forced to spend money on hardware to ensure their computer is top of the line.

Barinthus is offline Barinthus
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Jan 2004
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  Old Post 30-06-2005 15:32
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Mmmm I bought a computer two years ago and I haven't spent anything more on hardware ever since. Guess I'm not that fanatical about making sure I'm on the cutting edge of gaming.

Suppose I was. If I played 25 hours every week that'd come to about $6,275 a year. With that kind of money I could get myself (or build) something that's right there on the razor's edge and still have change left.

Adagio is offline Adagio

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Jun 2001
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  Old Post 30-06-2005 16:14
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I prefer to take my own computer to a LAN party, just pay a small amount of cash and you can stay there for a weekend (or how long they take)

Skanky Burns is offline Skanky Burns
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Aug 2001
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  Old Post 30-06-2005 16:19
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quote:
Originally posted by Barinthus
Mmmm I bought a computer two years ago and I haven't spent anything more on hardware ever since. Guess I'm not that fanatical about making sure I'm on the cutting edge of gaming.

Suppose I was. If I played 25 hours every week that'd come to about $6,275 a year. With that kind of money I could get myself (or build) something that's right there on the razor's edge and still have change left.


And in six months time?

A cutting-edge computer also needs to be kept uptodate. In a competitive gaming environment, year-old hardware is a serious disadvantage.

Jamski is offline Jamski
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May 2002
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  Old Post 30-06-2005 16:24
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This is stupid. The whole point of computing is that you can sit at home and never have to see real people.

duke o' york is offline duke o' york

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Oct 2001
time: 05:20
  Old Post 30-06-2005 16:26
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Apart from 'polymeets!

GeoModder is offline GeoModder
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Jan 2004
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  Old Post 30-06-2005 17:47
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Which undoubtedly burn cash for the amount of toasts put upon 'Poly.

Urban Ranger is offline Urban Ranger
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  Old Post 30-06-2005 20:07
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quote:
Originally posted by Skanky Burns
A cutting-edge computer also needs to be kept uptodate. In a competitive gaming environment, year-old hardware is a serious disadvantage.


You think they have bleeding edge hardware in them game centres? AMD Athlon 64 3800 with nVidia 7800, say? Not on your life.

Skanky Burns is offline Skanky Burns
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Aug 2001
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  Old Post 30-06-2005 21:01
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I don't know, I've never been to one. The machines would be new enough to actually run current games well though, or otherwise these places would not attract any paying customers.

Gamecube64 is offline Gamecube64
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Apr 2004
time: 23:20
  Old Post 30-06-2005 21:20
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Suffering from ads?

Nintendo has a gaming center in New York. I don't know what the rates are, but they sell various merchandise there, so I would assume it might be cheap to draw in customers.

Barinthus is offline Barinthus
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Jan 2004
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  Old Post 01-07-2005 09:22
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quote:
Originally posted by Jamski
This is stupid. The whole point of computing is that you can sit at home and never have to see real people.


Urban Ranger is offline Urban Ranger
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quote:
Originally posted by Skanky Burns
I don't know, I've never been to one. The machines would be new enough to actually run current games well though, or otherwise these places would not attract any paying customers.


Nowadays it doesn't take a lot to play Starcraft

Even the newer games aren't all that demanding in terms of hardware - the publishers must target a broad enough audience.

Kuciwalker is offline Kuciwalker
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Feb 2001
time: 00:20
  Old Post 01-07-2005 10:10
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quote:
Originally posted by Skanky Burns
And in six months time?


At 6-7k a year, you can upgrade your computer to awesomeness at least twice a year.

Adagio is offline Adagio

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Jun 2001
time: 06:20
  Old Post 01-07-2005 14:24
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quote:
Originally posted by Urban Ranger
Even the newer games aren't all that demanding in terms of hardware - the publishers must target a broad enough audience.


But I assume that most people visit those gaming centers wants to play the games with highest quality and highest framerate, so they do need to upgrade often
Or at least that's how I would view this, there's no way I would pay to goto such place to play BF2 on the lowest settings

MORON is offline MORON
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Jun 2001
time: 13:20
  Old Post 01-07-2005 14:44
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$5~6 an hour! Thats RIP OFF.......... the places I go is around $1~2 USD an hour. (i'm in asia right now)

Anyway, for lan party without all the effort and playing new games occasionally it is kinda okay.... No point upgrading my comp when I play civ most of the time, but I still do want to know what HL2 is like.....

Kuciwalker is offline Kuciwalker
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Feb 2001
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  Old Post 01-07-2005 16:03
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I think it just won't take off. NWIH I'd pay $5 an hour to play computer games.

General Ludd is offline General Ludd
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Aug 2001
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  Old Post 01-07-2005 16:09
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There's a market for it, I've heard of these being quite succesful. There's two main features it has to have to work, I think:

1) Providing a wide range of games so that people can go in and play essentialy anything they want, from NES classics to the latest computer game to virtual boy rejects. Having rare and hard to find classics is a big plus.

2) Having a nice atmosphere that's clean, comfortable and aesthetically nice to be in. Creating a place where people can be comfortable socializing while playing games it pretty much neccisary for the success of it.

Verto is offline Verto

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Mar 2002
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  Old Post 01-07-2005 20:48
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quote:
Originally posted by Kuciwalker
I think it just won't take off. NWIH I'd pay $5 an hour to play computer games.


Especially when you've got Alienware in every bathroom.

paramir is offline paramir
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Sep 2004
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  Old Post 01-07-2005 23:17
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Costs too much, it's rediculuslly cheaper to play at home. Though i have been cough in them on occasion with a group of friends, that was just beacuse i was with a group of friends

Barinthus is offline Barinthus
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  Old Post 02-07-2005 02:00
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quote:
Originally posted by Verto


Especially when you've got Alienware in every bathroom.


The only reason i could think of why I'd want to use a such place is to try out a software to see if I'd like to buy it but there are demos I could download for free.

Urban Ranger is offline Urban Ranger
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  Old Post 02-07-2005 12:08
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quote:
Originally posted by Adagio
Or at least that's how I would view this, there's no way I would pay to goto such place to play BF2 on the lowest settings


Films are at 20-25 fps per second. Anything higher is a total waste.

Just like our hearing ranges from ~20Hz to ~20000Hz, so using more than 16 bits to encode audio is a total waste.

:) Smiley is offline :) Smiley
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Feb 2001
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  Old Post 02-07-2005 12:31 Visit :) Smiley's homepage!
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Never used one, but I've seen a few around town - generally quite empty.

A more successful business model might be to have free gaming, and make money selling food and beverages to addicts who never leave for days.

DrSpike is offline DrSpike
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Sep 2001
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  Old Post 02-07-2005 13:48
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quote:
Originally posted by Skanky Burns


And in six months time?

A cutting-edge computer also needs to be kept uptodate. In a competitive gaming environment, year-old hardware is a serious disadvantage.


Sorry Skanks, this is total BS.

FPS is where the real need for a good system is, and all top players in every FPS I've ever played competitively (which is a few) turn down all the graphics details often to minimum to maintain frames per second even in the biggest firefights.

Hell in Quake, which I played the most, I had a customised config (hand me down from the best UK international player actually) that had a resolution capped at 640*480, frames capped at near max to ensure even gameplay, all icons for weapons turned off and replaced with NES style blobs, all textures turned to bland easily rendered ones, and all enemy models forced to be a certain bright blue one that showed up against the backdrop, and also enabled the comp to only have to load one model.

And this was the norm. So no to your statement.

P.S I like the idea though and wish the guy well. It's just like arcades with X-Boxes. Yeah it's dearer than gaming at home, but that's a silly argument. It's cheaper to do almost everything at home - ever eat out? And it's still pretty expensive to have a good MP setup with a console these days, and if you wanted to play a couple of hours a week it could be a comparable price in the gaming store.

child of Thor is offline child of Thor
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  Old Post 02-07-2005 13:53
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quote:
Originally posted by DrSpike
edit:

P.S I like the idea though and wish the guy well. It's just like arcades with X-Boxes.


Which is illegal now under the software agreement written inside all console games manuals. It wasn't like that at first, but it is now.

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  Old Post 02-07-2005 13:55
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Eh? Then this guy is breaking the law?

child of Thor is offline child of Thor
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  Old Post 02-07-2005 14:55
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Well unless he has got specific permission from microsoft to do it, then i think so yes. I was looking at setting one up at work, but then checked through stuff with our legal guys when i read through the game manuals.

It basicaly says something along the lines of "excludes using software with shared users - for example in a cyber-cafe. Exclusive user licsense for origonal purchasers own use" etc.

I wonder where the re-selling that shops like Game do fits in?

This is a console specific thing i think - i haven't seen it in any PC game manual yet.

Last edited by child of Thor on 02-07-2005 at 19:23

Unspeakable Horror is offline Unspeakable Horror
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Oct 1999
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  Old Post 02-07-2005 18:54
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Here they cost $1/hour, around U$S0.3 But I never went to one yet.

Urban Ranger is offline Urban Ranger
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  Old Post 03-07-2005 19:41
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quote:
Originally posted by child of Thor
This is a console specific thing i think - i haven't seen it in any PC game manual yet.


Hm, it means you aren't allowed to let your friends to play games you bought on your own console?

I cannot see such a clause has a snowball's chance in Hell to stand up in court.

Also, statements in game manuals are even less enforcable than clauses in EULAs.

Kuciwalker is offline Kuciwalker
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  Old Post 03-07-2005 19:48
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quote:
Hm, it means you aren't allowed to let your friends to play games you bought on your own console?


No. It is specifically targeted at these gaming centers.

quote:
I cannot see such a clause has a snowball's chance in Hell to stand up in court.

Also, statements in game manuals are even less enforcable than clauses in EULAs.


I've also looked it up in the actual licenses online. For instance, in the Xbox Live license (which is undoubtably enforceable) also contains this provision.

 
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