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GodKing
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Detroit
Feb 2002 time: 00:37
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Well, as the game begins, we need a clear person to lead us in our explorations. A person to guide our armies to crush the opposition our diplomats deem necessary. Someone to make plans and so forth, to present to our team, and, when our team cannot make up its mind, to be firm (if not necessary right) to make a decision and act upon it. In short, we need a Minister of War. He/she won’t have much to do now except direct our scouts, but judging by the exploration thread, we need someone to make decisions and post clear and concise orders (after evaluating the will of the people, of course).
In the past, two people have shown interest in this position. It is an appointed position (by the Consuls), who typically take the will of the people into account in making their appointments. Please post here (or, better yet, edit in this post) if you wish to be considered for this position in our government.
Current people who have interest:
Donovan Zoi
Godking
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ormuzd
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DZ is our UN representative, so I think GK should get the position
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ormuzd
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The MoW has much more influence and respect than the common member. His words are considered no matter if he says the team needs more units or more gold for upgrades, not to mention that he orders the movements. The minister may have even unfluence for the worker actions.
As a whole MoW is just like any other minister - he gives orders to the consuls what to do and works closely with the other ministers.
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ormuzd
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ministers are the people who are considered specialists and the consuls usually do what is suggested
but it's true that the turn player has the last word
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