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Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 15-07-2005 22:11
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#1 Report this post to a moderator
question about locking alliances in .scns Support Apolyton, pre-order Civilization IV

how do i make it where the alliances are locked in a scenario and no nations can speak to one another?

Dr Kellogg is offline Dr Kellogg
Chieftain
Ye Olde Europe
Apr 2003
time: 06:37
  Old Post 15-07-2005 22:47
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#2 Report this post to a moderator
Support Apolyton or Terrorists Win

You disable any communication between the civs in the events.txt

---

@IF
NEGOTIATION
talker=anybody
talkertype=HumanOrComputer
listener=anybody
listenertype=HumanOrComputer
@THEN

---

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 16-07-2005 00:44
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#3 Report this post to a moderator
Full PM-box? Change here!

so that one set of lines will disable every civ's ability to talk to another one?

St Leo is offline St Leo
King of Scenario League
Member of the Apolyton Social Democratic Party
Jul 2005
time: 00:37
  Old Post 16-07-2005 00:51 Visit St Leo<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#4 Report this post to a moderator
Support Apolyton

Yes, it will.

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 16-07-2005 00:59
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#5 Report this post to a moderator
Help yourself to an AD-FREE life

thank you.

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 16-07-2005 01:04
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#6 Report this post to a moderator
Increase Your PM Length

i put that in, but it doesn't seem to have worked. I put it directly into the events through the events notepad file in my scenario folder.

Dr Kellogg is offline Dr Kellogg
Chieftain
Ye Olde Europe
Apr 2003
time: 06:37
  Old Post 16-07-2005 01:27
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#7 Report this post to a moderator
Inflate your Upload Space

oops I guess it should be as following:

@IF
NEGOTIATION
talker=Anybody
talkertype=HumanOrComputer
listener=Anybody
listenertype=HumanOrComputer
@THEN
@ENDIF

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 17-07-2005 10:38
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#8 Report this post to a moderator
Increase Your PM Length

how do i make the map totally viewable by any civ, but where it doesn't show every unit?

Broken_Erika is offline Broken_Erika
Prince
shoving your soul into a jar of mayonaise
Oct 2004
time: 00:37
  Old Post 17-07-2005 20:52 Visit Broken_Erika's homepage!
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#9 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

Is this the option you want?

Attachment: howto.jpg
This has been downloaded 39 time(s).

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 18-07-2005 00:09
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#10 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

i think so, yeah. thanks. i guess i'll see if every country doesn't destroy itself through rioting now...anyone have any pointers for keep people happy? I've got all the wonders and improvements...anything else?

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:37
  Old Post 18-07-2005 02:00
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#11 Report this post to a moderator
Put an end to popups!

Monotheism tech allows cathedrals to make 3 people content.
Theology increases this by one.
Communism reduces this by one.

Mysticism tech allows temples to make one people content.
Polytheism increases this by one.

Colloseums make 3 people content regardless, and electronics increases this by one.


Otherwise:

Make sure representaive governments (Dem, Rep) have enough trade to produce luxuries (build some roads, specials, and trade routes)

Communism, Monarchy and Despotism will rely more on martial law, but the first will get more content citizens than the second and both will get more content citizens than the third.

A large monarchic civ will need some luxuries if it doesn't have lots of happyness infrastructure.


Also, make sure to check the two applicable fields in rules.txt, under cosmic principles:

City size for first unhappyness at chieftain level is pretty self-explanatory, and Riot Factor is the amount of cities you can have before you get extra unhappyness due to civ size. The corruption level of your government will affect this (this is why you get less unhappyness under monarchy than under despotism given the same empire). If your civs are very large (city-wise) you might want to up this.

Art of War is offline Art of War
Warlord

Jul 2003
time: 23:37
  Old Post 18-07-2005 07:57
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#12 Report this post to a moderator
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i did a playtest, and the thing to lock out civs talking to one another did not work.

biru biru is offline biru biru
Warlord
Tokyo
Oct 2004
time: 14:37
  Old Post 19-07-2005 20:11
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#13 Report this post to a moderator
Support Apolyton buy from Amazon

I have had problems getting the ai's to not talk. It finally worked when I paired each tribe manually; took a lot of 'events space', and I am positive that the 'anyone' shortcuts are supposed to work, but this was the only way i could get negotiations banned.

@IF
NEGOTIATION
talker=Arts
talkertype=HumanOrComputer
listener=Ofs
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Arts
talkertype=HumanOrComputer
listener=Wars
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
NEGOTIATION
talker=Arts
talkertype=HumanOrComputer
listener=Birus
listenertype=HumanOrComputer
@THEN
@ENDIF

and so on. For 7 civs, this is, um, lots of events. Anyw
ay, good luck!

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