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child of Thor
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What about all the mass-carnage in all the dozens of war game FPS's? Head-shots with blood and rag-doll physics, dismembered bodies?
I gather the 'sex' in this GTA Mod, while not graphicaly explicit, did it in a vulgar style? I wouldn't have a problem with a game dealing with sex if it was tastefully done(think of the children etc). But pimp style is a bit much for a minor?
Still all the excesive graphic violence must be next on the list of the lobyists? Especialy as we approach photo-realism with next gen consoles? Do i really need to see the bones and organs sticking out a person i've just chain-gunned to death?
(think of the children again)
I find it is food for thought atleast, and am more concerned on the violence rather than an obscure sex-mod.
Still what can the rateings do when a recent survey has shown that parents still pay little attention to game rateings(they had an article in this months Games TM magazine http://www.gamestm.co.uk/pm/2 - not a link to the article as its in the printed form only).
With the next-gen consoles i expect we will see many more actions by lobyist groups on these issues, for better or worse.
So developers might end up with a large printed message across the wall of their design room, with the simple message - "Think of the children" or not 
GTA-SA will sell even more copies now off course.
Last edited by child of Thor on 26-07-2005 at 14:57
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Carolus Rex
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Sweden
Jan 1970 time: 06:37
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An article from BBC:
http://news.bbc.co.uk/2/hi/technology/4717139.stm
What's the legal age in the US to have sex? In Sweden it's 15 years... I suppose it's older than that in the US, perhaps 18? Or is it up to every state to decide?
Carolus
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child of Thor
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quote: Originally posted by lord of the mark
Yes. People who kill should be sent to jail. And people who design, publish, and sell crap that degrades teenagers' souls should be shamed. And folks who deceive the ESRB should have, maybe, the ratings withdrawn on all their games? |
I think all parts of the entertainment industry should be more sensitive to the effect their work can have - its very easy to pander to the lowest donominator for sales, and then hold up your hands and say "i didnt pull the trigger".
But then i know in my time as a computer gamer, i haven't ever thought "well it was ok on that game to waste an entire town, so why don't i try it in real life?".
Still as games have gotten more realistic, combined in some cases with the apparent decline in parenting(for what ever reason), then maybe we should be treading more carefuly? instead of rushing to see who can put the most gore/sex on screen in our interactive games.
To put it another way, when i look around at the 'hoodies', and with their general attitude to life(ie based on disrespect), and a lack of role models other than gangstas available, then i do wonder at their 'reality' and games encouraging their fantasy could be detrimental in their development as useful members of society?
Fun is fine, but we should be more carefull - maybe the porsche your game enabled you to buy will get jacked at a stop light sometime because a kid played your violent game at a crucial point in their development.
Sex in games as it is and has been in the past(remember the 'nude' graphics in Daggerfall! ), is pretty tame - but maybe not what parents want their kids to see and play at?
Excessive graphic violence should be viewed in the same way imho. Its never added that much to the gameplay experience other than a fleeting "wow! that was a bit different". Gameplay is so much more than that i find.
Edit: I'm sounding 'Old' arent i 
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child of Thor
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well the majority of my observations during my 'formative' years generaly involved games using screens of 200x160 pixles with a hanfull of displayable colours.
Now as i've reached the big 30 in my life its difficult to tell the effect the higher graphic detail in games will have on me as i'm already a fully grown and rational(mostly) adult. just a thought really.
We never ever had newspaper headlines in 1986 along the lines of 'Manic miner drove me to kill' etc. We do get that kind of thing now though(on rare occasions), so maybe we need to look into it more(developers also)?
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:37
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"Still as games have gotten more realistic, combined in some cases with the apparent decline in parenting(for what ever reason)"
lets see
1. Parents who both work, feel guilty toward their kids, and are less likely to resist requests for things (like violent games) they no are bad.
2. Parents, living in a multicultural age, with traditions weaker, less grandparents around, religion weaker or converted into its own form of consumerism, are less secure as parents, more easily manipulated.
3. Parents, living in a world with such an emphasis on popularity, dont want their kids to be "uncool" and isolated - adds lots of weight to "but Mom, ALL the other kids have it!!"
4. Parents living in a world of such technological advance and cultural change cant keep up "Mom, remember how they said play station was evil, and i showed you my Harry Potter game? Well GTA really isnt that different" "sure thing, son"
5. Divorced parents spoil kids, in a battle theyre having with each other, and have tough times saying no.
etc, etc.
Maybe it isnt the game companies, etc. Maybe it IS the parenting that has changed. But to glibly say, ah, this would be easy if only parents werent so stupid ... well I can understand why folks who dislike the push for restrictions, whether by govt, retailers, or even for rating systems, would say it. But its also hardly surprising that the mass of parents, who voted, and whom the politicians are appealing to, dont think much of it.
What we really need, even more than we need for game publishers to feel ashamed for pushing crap on kids, is for parents to NOT feel ashamed for saying no. But thats harder to achieve than it sounds.
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child of Thor
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quote: Originally posted by lord of the mark
edit......
What we really need, even more than we need for game publishers to feel ashamed for pushing crap on kids, is for parents to NOT feel ashamed for saying no. But thats harder to achieve than it sounds. |
And that would be great - as i mentioned above a recent survey showed that parents buy games for their kids with little regaurd to the ELSPA rating system.
Still in these complicated times 'maybe' it would be helpful for the games industry(and gamers) to be more sensitive to these issues? Else we wil end up with many more enemies than we probably deserve.
When the dust has settled and things are in place to all parties satisfaction, then we can proceed as normal. I'm just worried that in the current climate the games industry is leaving itself open to be scape goated.
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Carolus Rex
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Sweden
Jan 1970 time: 06:37
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quote: Originally posted by lord of the mark
lets see
1. Parents who both work, feel guilty toward their kids, and are less likely to resist requests for things (like violent games) they no are bad.
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"No" = "know", I suppose?
As a gamer I fear not computer games. On the contrary, I believe they are highly stimulating, contribute to children's intelligence, imagination and logical thinking; and perhaps even improve their coordination and social capacities.
The real danger IMHO is the potential addiction computer games may give rise to, and the negative effects that may have on school work or on just plain book reading in general.
quote: Originally posted by lord of the mark
2. Parents, living in a multicultural age, with traditions weaker, less grandparents around, religion weaker or converted into its own form of consumerism, are less secure as parents, more easily manipulated.
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A society built on consumption, where individuals are judged from what they own and earn (and not from who they are) is an empty society indeed. Unfortunatley, that's what we live in and I don't like it any more than you do...
But I strongly disagree with your claim that parents without a religious faith are lesser parents. Nor do I believe that most people today are more easily manipulated than in the past. I think that most people in our times are better informed, more critical towards authorities, more prone to voice their opinions, and less inclined to "bow their heads" and accept whatever "directive" that any leading person in a society imposes.
That being said, it is difficult to know why we behave or think as we do in a world with so many influences. But I would pick such a multicultural, diverse society over a homogeneous, conformist one every time... I would also have confidence in my ability to deal with it...
quote: Originally posted by lord of the mark
4. Parents living in a world of such technological advance and cultural change cant keep up "Mom, remember how they said play station was evil, and i showed you my Harry Potter game? Well GTA really isnt that different" "sure thing, son"
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Yeah, I think you're right about older generations lagging behind the younger ones. I also think that it's this gap that creates the fear... The less you know about a thing, the more alienated you will feel with respect to it...
The people going after computer games are the same kind that burnt rock and roll records in the late 1950s and early 1960s... I find it hilarious watching the old films (news reels) from inland US towns with the "respectable" inhabitants headed by the priest, the teacher or the doctor (all males, of course) gathering at the city square for a little LP barbeque... 
When the VCR came in the late 1970s/early 1980s there was also an outcry... People who bought VCRs either rented i) porn movies or ii) the Texas chain saw massacre...
Judas Priest, a heavy metal band, was taken to court in the 1980s or 1990s, accused of having recorded secret satanic messages on their LPs... Play their records backwards and Satanic prayers will be heard... They were acquitted (?) after having played other LPs (with well-known children's lullabys IIRC?) backwards in court, revealing more "satanic" messages... I guess LPs are not supposed to be played backwards... 
I could list a hundred other cases, where intolerant people (not surprisingly under one religious banner or other) have tried to stop, censor, demean or otherwise prevent "non-conformist" people from expressing themselves... The strange (not really) thing is that, in hindsight (with the passing of time), it all seems so ridiculous...
quote: Originally posted by lord of the mark
What we really need, even more than we need for game publishers to feel ashamed for pushing crap on kids, is for parents to NOT feel ashamed for saying no. But thats harder to achieve than it sounds.
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Yes, I believe you're right (and for some of the reasons you give above). But can we also agree on the following?
i) Isn't it strange to be allowed to have sex in real life, but you are not allowed to watch an artifical (pixel) form of it?
ii) It has always been difficult to be a parent, yes?
iii) No matter which era, the parent (and older) generations have felt that the youth has degenerated and is in more "danger" than they themselves were?
iv) That the fear in iii) has always been exaggerated? That most young people grow up and "turn out" more or less "ok"?
Carolus
Last edited by Carolus Rex on 29-07-2005 at 00:58
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lord of the mark
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FUKCOV - Former United Kingdom Colony of Virginia
Dec 2000 time: 00:37
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quote: "No" = "know", I suppose?
As a gamer I fear not computer games. On the contrary, I believe they are highly stimulating, contribute to children's intelligence, imagination and logical thinking; and perhaps even improve their coordination and social capacities.
The real danger IMHO is the potential addiction computer games may give rise to, and the negative effects that may have on school work or on just plain book reading in general. |
I was unclear. I didnt mean they know ALL games to be bad (heck im here cause i love Civ2, and im now enjoying EU2) I meant they buy or allow particular games which they know to be bad, cause they feel guilty.
quote: A society built on consumption, where individuals are judged from what they own and earn (and not from who they are) is an empty society indeed. Unfortunatley, that's what we live in and I don't like it any more than you do...
But I strongly disagree with your claim that parents without a religious faith are lesser parents. Nor do I believe that most people today are more easily manipulated than in the past. I think that most people in our times are better informed, more critical towards authorities, more prone to voice their opinions, and less inclined to "bow their heads" and accept whatever "directive" that any leading person in a society imposes.
That being said, it is difficult to know why we behave or think as we do in a world with so many influences. But I would pick such a multicultural, diverse society over a homogeneous, conformist one every time... I would also have confidence in my ability to deal with it..." |
Im not judging here which society is better, or which makes for better parenting in general - im focused more on the question of "Self-confident" parenting. And i think parents in a more traditional age, and in a more religious culture, had a far easier time establishing limits, and saying no.
quote: Yeah, I think you're right about older generations lagging behind the younger ones. I also think that it's this gap that creates the fear... The less you know about a thing, the more alienated you will feel with respect to it...
The people going after computer games are the same kind that burnt rock and roll records in the late 1950s and early 1960s... I find it hilarious watching the old films (news reels) from inland US towns with the "respectable" inhabitants headed by the priest, the teacher or the doctor (all males, of course) gathering at the city square for a little LP barbeque... 
When the VCR came in the late 1970s/early 1980s there was also an outcry... People who bought VCRs either rented i) porn movies or ii) the Texas chain saw massacre...
Judas Priest, a heavy metal band, was taken to court in the 1980s or 1990s, accused of having recorded secret satanic messages on their LPs... Play their records backwards and Satan's voice will be heard... They were acquitted (?) after having played other LPs (with well-known children's lullabys IIRC?) backwards in court, revealing more "satanic" messages... I guess LPs are not supposed to be played backwards... 
I could list a hundred other cases, where intolerant people (not surprisingly under one religious banner or other) have tried to stop, censor, demean or otherwise prevent "non-conformist" people from expressing themselves... The strange (not really) thing is that, in hindsight (with the passing of time), it all seems so ridiculous...
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But the current attacks we're seeing on Rockstar, etc are NOT that computer games in general are bad, or that the Xbox should be banned etc (well there are such arguments, but they go more to the kinds of things you mentioned above yourself, time spent reading or outdoors, etc) Theyre attacks on PARTICULAR games and styles of gaming. Much as some people still have concerns about particular kinds of movies. Which dont seem all that silly, at least to me.
quote: Yes, I believe you're right (and for some of the reasons you give above). But can we also agree on the following?
i) Isn't it strange to be allowed to have sex in real life, but you are not allowed to watch an artifical (pixel) form of it? |
To what age group are you referring? Again the situation here is not simple. An "M rated" game is theoretically for 17 plus, but everybody know that many such games, and for some titles most are played by under 17's. Many are bought by parents. The question COT and I are trying to get at is why?
quote: ii) It has always been difficult to be a parent, yes? |
I suppose. But there are different kinds of difficulties. Economic difficulties are less now (here in the US) than
40 years ago - much less than 70 years ago. Protecting kids for racism and sexism is easier, I suppose. Protecting kids from certain kinds of crap is more difficult.
{q]iii) No matter which era, the parent (and older) generations have felt that the youth has degenerated and is in more "danger" than they themselves were?[/q]
My generation was endangered by the sheer quantity of exposure to TV, when parents didnt seem to realize how negative that could be. I think Ive learned from that - im amazed at how many parents havent. As for content, i think there is certainly more danger. When i grew up the beatles and the Stones were the dangers (as far as pop culture was concerned) they look pretty damned innocent today. In any case, the argument, "ah dont worry, people always say how bad it is" seems glib to me.
quote: "iv) That the fear in iii) has always been exaggerated? That most young people grow up and "turn out" more or less "ok"?" |
It depends on your expectations. You mean that hardly any kids will end up commmitting murder? Great. The number of teen suicides is disturbingly high. Look at the total number of people with depression, anxiety, etc. I want childhood to be more than the avoidance of total disaster. I want it to be a time of joy, and discovery, and a basis for a healthy life.
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