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trev
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Adelaide, Australia
Feb 2003 time: 15:07
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quote: I never build too many cities cos I like to micro and can't cope with a huge number of cities. What I can cope with is lots of units though |
As deity has more cities than me in our duel, it appears that I now do not build enough cities, or perhaps deity has built too many for once
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deity
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Parrot Towers, Killcare Heights, NSW, Australia
May 1999 time: 14:37
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quote: Originally posted by Alexander's Horse
I think that new 4 way is going to end in gridlock. The turns are slow because there is too much land and too many cities. If there is a war, play will grind to halt, like that old Onion island 5 way. That's why we went to smaller archi/island maps.
It looks like one of those diplo games which some like but I think are dreadful borefests. Cities everywhere, micro, micro, snore ZZZZZZZZZZZZZZZZ. |
It seems like any other game with a fair map. I interpret gridlock as even.
Someone will find a strategic advantage and win the game.
The game has slowed a little during the caravan trading stage, like any other game, but that should speed up now. I'm happy for a timer BTW, say 2 mins?
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