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lebensraum
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you can ignore the embargo - simply go ahead and trade with the other civs. of course, that will make the russians hate you.
if you don't want to break your deal with the russians, you have to wait for the full twenty turns until the treaty expires.
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Tall Stranger
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Northern Virginia
Nov 2002 time: 00:37
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Keep in mind, however, that there is a substantial cost for breaking such an agreement. For the rest of the game, no other civ will agree to a deal in which they give you a one-time payment in exchange for something you pay over time. Since you've proven you can't be trusted to keep a 20-turn deal, your reputation is shot.
This may not sound like a big deal, but consider the following:
1. You cannot, for example, trade a civ one of your luxuries for 200 gold plus 20 gold per turn (gpt); you would have to accept only the 20 gpt;
2. You cannot buy any tech from them that involves you giving them gpt; you must provide all the gold up front; and
3. You cannot offer people an alliance, MPP or ROP unless it's in exchange for them paying you gpt.
There is only one exception to this rule; if you destroy the Russians AND everyone the Russians have contact with before ANY of them meet a currently unmet civ, (say, the Babylonians) they'll never get a chance to tell them what a sleeze ball you are, so the Babs will enter such agreements with you. (This is known as the Arrian Deception, for the person here at Apolyton who discovered it.)
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Vince278
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Never used them. The AI seems to do it at the drop of a hat.
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Tall Stranger
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Northern Virginia
Nov 2002 time: 00:37
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quote: Originally posted by Dis
Civ3 doesn't actually have trade though like in civ2 or smac though does it? I used to think there was a trade system similar to smac where you are actively trading, but don't actually have to build caravans like civ2. But I take it this is not the case. The only way to get commerce (actually in this case- gold) is to trade your stratetigic and luxery resources then through diplomacy. And then no inter-city trade goes on then? |
Not quite sure what you're asking, since I've never played SMAC and I only remember a little bit of civ2. There are no trade routes, nor do you have to build caravans in civ3. You are right in that you trade strategic resources and luxury goods via the diplomacy screen. In order to be able to trade with another civ, you must have a connection to that civ's capital city, either via a road or via harbors. (Note that for a sea-based connection, both you and the other civ must have a harbor, the cities with those harbors must be connected by roads to your respective capitals, and ships must be able to safely move from one harbor to the other.)
There is no "inter-city" trade, either with other civs or within your own. Trade within your own civ is assumed to occur, provided a road or harbor connection between your cities. Thus, if you found a city on a luxury resource, but don't connect that city to any other city in your civ, the luxury's happiness effects only apply to that one city.
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