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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 30-07-2005 07:28
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1175bc Support Apolyton, buy Civilization: The Boardgame

Some preturn Items:

Barbs have killed themselves against our Brave Bowmen. We didn't lose any more Units, but Bowman Beta is now 2/4 and Shogun Bowman is now 2/5.

There is still that Barb Camp, out to the west, that will pop out occasional Barb Units and we need to send 1 unit over to take it and get that 25 gold (we will need it) and hopefully get promoted. I'll likely send Bowman Kloreep (3/3) over.

I really wish that LB hadn't have attacked AM, atleast that turn, as that one warrior that was at LI 7-8 was preventing them from having a quick shot at LI and our Interior. Now, they are right outside it and will take before our next turn and we don't have any way to reinforce. It would have been a butiful Neutral tactical move to just stay there....

I think that we will have to abandon LI.

Anyways, let me get started playing this.

E_T

Shogun Gunner is offline Shogun Gunner

Emperor
Potomac Falls, Virginia
Oct 2000
time: 00:37
  Old Post 30-07-2005 07:42 Visit Shogun Gunner<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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E_T.

Unfortunately, I can't get to the save until tomorrow. Seems like you have everything under control.

One question: Is there absolutely no way to keep LI? I can't remember the tactical situation there....

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 30-07-2005 08:11
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Well, we have NOTHING in it with Noting to move into it this turn and they are at LI 7 (1 4/4 Horse and 1 1/5 Horse).

BUT, we should be able to retake it, as they can't reinforce it. I'm looking at that now. But the Bowman should, with help from a Horseman, from other direction, should be able to do it (and trigger our GA.

It also leaves them with a tactical quandry, do they keep both units in it or just the one? They can bypass it and enter our Interior to go after the Horses Resourse, maybe, or capture a worker.

Abandoning it, would let them just bypass it into out Interior, somewhat. I would rather not have them any closer and have them stay in LI.

It's a gamble, but one I think we should take.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 30-07-2005 09:47
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Turn Report - Diplomacy & Military stuff Increase Your PM Length

Turn Report for 1175BC:

Diplomacy
Sent Peace, Monarchy & 75 Gold, accepted, to DR.


Military Moves

West

Shogun Bowman (2/5) & Bowman Beta (2/4) (at Potamia 1-1) - move 9.
Vet Spearman & Bowman Jon (3/4) (at Potamia 1) - move 1, into Potamia
Bowman Kloreep (3/3) (at Potamia 1) - move 1, headed to Barb camp
Bowman Hercules & New Vet Spearman (in Potamia) - move 6
Bowman Big & Furry[b] & [b]Tosses Cows (at PoA 1-1) - move 6-8, into PoA and Fort.

AM War
LI area
Bowman Micha (3/3) & 2 Vet Spearmen (at LI 8-8) - move 2, will attack LI, if taken by AM, next turn.
Settler (at LI 8-9-9) - moves 2. Tempting target for AM, but not reachable this turn.
Horseman Sheridan (1/4) (at LI 9-9-9-9) - moves 1 (into LB Territory).
New Horseman, in Babylon - Named him Horseman Sherman (as in William Tucumsa Sherman) - moved to Kurra 7 (Horse Resource). Jumping off point for retaking LI next turn. They won’t see him there, unless they move 2-2.

Iron Area
Vet Spearman (at Iron 6) - move 4, onto Iron.
Iron Settler (at Iron 9) - move 1, onto Iron.
Warrior scaeva (3/4) (at Iron 7) - move 3, onto Iron.
Vet Warrior & Tosses Cats & Dogs (in PoA) - Move to Iron.
Horseman Franklin (3/4) (in Babylon) - Moves to Iron

Other Mil Moves
New Bowman in Hookah - Naming him Bowman skorbism (3/3) - move to IT.
Vet Warrior (in IT) - move to PoA.
Felix - moves 2. Sees Euph Archer (3/3) on road and a Vet Spear in AbbA.

I’ll post the Domestic stuff, when I get to it, but this gets this part out of the way

Attachment: 1175bc - felix.jpg
This has been downloaded 12 time(s).

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 30-07-2005 10:49
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Turn Report - Domestics Support Apolyton buy from Amazon

Part 2:

Domestics

Workers
Bworkers 372, 586 & 643 (at IT 2) - move 6-8, Will Start Mining Next turn.
Bworker 806 (at Pot WF #5) - Start Mining (12 turns to complete).
Bworker 650 (at Iron 6) - Start Roading (3 turns to complete).
Bworker 225 (at IT 8-8) - Start Roading (3 turns to complete).
Bworker 273 (at IT 8-8) - move 2-2-1 (joining Bworkers 585 & 810).

Cities
Babylon - Horseman Built, Start building Spearman (turn 1 of 2) Starting WF 1-7-8-12-16. NC.
Inaana’s Throne - building Spearman (turn 2 of 2). Shortrushed to Warrior for 1 shield (4 gold). Starting WF 4-7-15-16-18, changed to 2-4-7-15-16.
Plains of Ashur (grows this turn) - building Walls (turn 3 of 3). Starting WF 1-4-5-12-16, changed to 1-2-4-12-16.
Garden of Tammuz - building Worker (turn 2 of 2). Starting WF 2-3-8-18-19. NC.
Potamia - Spearman built, start building Spearman (turn 1 of 4). Starting WF 1-7-8-15, NC.
Kurra - building Warrior (placeholder for now, turn 2 of 4). Starting WF 7-8-17, change WF to 2-7-8.
Hookah - Bowman built, start building Spearman (turn 1 of 5). NC in WF.

Lake Ishtar - building Worker (placeholder for now, turn 2 of 5). Starting WF 3-14. NC.


We have War Happiness, I was able to reduce the Lux slider back to 0%.

541 gold in Treasury with +18 GPT.

All I can do for now,

Here is the stats screenshot.

E_T

Attachment: 1175bc stats.jpg
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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 30-07-2005 10:57
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Inflate your Upload Space

I was able to take 1 screenshot this time. THere are still those Barb Warriors, on that Camp that is SW of Potamia, that I didn't show.

Saving and sending save now.

E_T

Attachment: 1175bc north end.jpg
This has been downloaded 11 time(s).

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:37
  Old Post 30-07-2005 22:14 Visit joncnunn's homepage!
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Are we in our GA yet? We might want to enter it soon.

Also, we should spend down the treasury with cash rushing of units.

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