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curtsibling
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of the Kill!
May 2002 time: 05:37
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Here is my way of avoiding this kind of thing, by making a tech tree plan!
This way, I can classify all needed techs, and when I am sure everything works,
I can copy it line by line into the rules.txt....
Laborious work, but worth it for a reliable and reusable tech tree!

Here is my plan for the Dictator III tree
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ALL TECHS
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World War Two, 0, 0, Plu, nil, 0, 0 ; PT
Twice Removed, 0, 0, no, no, 0, 0 ; Plu
Industrial Investment, 0, 2, Eco, nil, 0, 1 ; ...
Democratic Government, 0, 0, PT, nil, 1, 0 ; Cmn 15
Forced Labour, 0, 0, PT, nil, 3, 0 ; Gen
POW Labour Camps, 8,-2, Gen, Cor, 3, 0 ; Env
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Partisans, 0, 0, PT, nil, 0, 0 ; Dem
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British Techs
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British Monarchy, 0, 0, PT, nil, 3, 3 ; Mon
Commando Raids, 7,-2, CA, Mon, 3, 3 ; Tac
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American Techs
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American Patriotism, 0, 0, PT, nil, 3, 4 ; E2
American Industry, 0, 0, PT, nil, 3, 4 ; Aut 5
US Marine Corps, 0, 0, PT, nil, 3, 4 ; Amp
Wartime America, 9,-2, PT, nil, 3, 4 ; CoL
US Food Production, 6,-2, CoL, nil, 3, 4 ; Rfg 70
Hollywood War Movies, 8,-2, CoL, nil, 3, 4 ; The
Long Range Escorts, 8,-2, Met, CoL, 3, 4 ; Exp
Lend-Lease Programme, 8,-2, Aut, Cor, 3, 4 ; X4
Operation Torch, 9,-2, CoL, Bro, 3, 4 ; X5
Operation Avalanche, 9,-2, X5, AFl, 3, 4 ; X6
Operation Overlord, 9,-2, X6, Met, 3, 4 ; X7 99
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Russian Techs
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Soviet Government, 0, 0, PT, nil, 1, 4 ; Rep
Stalinist Policies, 0, 0, PT, nil, 1, 4 ; Feu
Scorched Earth Policy, 6,-2, Feu, nil, 1, 4 ; Mob
Siberian Conscription, 8,-2, Rep, Cmp, 1, 4 ; Gue
Rocket Artillery, 8,-2, Rep, Cmp, 1, 4 ; Mat
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Japanese Techs
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Asian Empire, 0, 0, PT, nil, 1, 0 ; Ind
Looting of China, 0, 0, PT, nil, 2, 4 ; Gun 35
Pacific Attack, 9,-2, Gun, Ind, 2, 4 ; Pla
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German Techs
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Nazism, 0, 0, PT, nil, 0, 4 ; Fun
Lebensraumpolitik, 0, 0, Fun, nil, 0, 4 ; Phi 60
Blitzkrieg Doctrine, 0, 0, Fun, nil, 0, 4 ; Inv
General Plan East, 0, 0, PT, nil, 0, 4 ; Mas
Operation Barbarossa, 9,-2, Mas, Inv, 0, 4 ; War
Waffen SS Divisions, 9,-2, Fun, Cmp, 0, 4 ; Pot 65
V-Weapons, 8,-2, Inv, Roc, 0, 4 ; Sup 80
Jet Bomber, 8,-2, Inv, Roc, 0, 4 ; U1 90
Jet Fighter, 8,-2, Inv, Roc, 0, 4 ; Sth
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Science Techs
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Scientific Method, 4, 1, Chi, nil, 1, 3 ; Alp
Science Industry I, 4, 2, Alp, nil, 1, 3 ; Wri
Science Industry II, 5, 2, Wri, nil, 1, 3 ; Lit
Science Industry III, 6, 2, Lit, nil, 1, 3 ; Uni 85
Engineering Research, 5,-1, Wri, nil, 0, 3 ; Eng 25
Combustion Research, 5,-1, Eng, nil, 0, 3 ; Cmb
Propellant Research, 5,-1, Cmb, nil, 0, 3 ; Che 10
Rocketry, 6,-2, Che, nil, 3, 2 ; Roc
Electronics, 4, 2, Uni, Eng, 0, 3 ; E1
Atomic Research, 6,-1, E1, nil, 3, 1 ; Med 50
Atomic Elements, 6,-1, Med, Ref, 3, 1 ; Ato
Nuclear Fission, 6,-1, Ato, ToG, 3, 1 ; NF
Manhattan Project, 6,-1, NF, Aut, 3, 1 ; FP
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Industry Techs
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Capitalism, 0, 0, Cmn, nil, 0, 1 ; Tra
National Currency, 4, 1, nil, nil, 0, 1 ; Cur 20
National Railroad, 3, 1, Cur, nil, 1, 1 ; Bri
Industrialisation, 4, 1, Bri, nil, 0, 1 ; Eco
Refining, 4, 1, Eco, nil, 0, 3 ; Ref
Synthetic Fuel, 4, 1, Ref, Eng, 0, 3 ; Rec
Wartime Banking, 0, 0, Eco, nil, 0, 1 ; Ban
Wartime Production, 6,-1, Ban, Chi, 2, 1 ; Cor
Mass Production, 6,-1, Cor, nil, 2, 1 ; MP
Total War Production, 6,-1, MP, nil, 2, 1 ; Too
Improved Railroad, 4, 1, Cor, Bri, 0, 3 ; RR
Industrial Relocation, 4, 1, Cor, Cst, 1, 1 ; San
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Army Techs
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Military Leadership, 4,-2, PT, nil, 0, 0 ; Chi
Nationalism, 4,-2, Chi, nil, 0, 0 ; Mys
War Propaganda, 4,-2, Chi, nil, 0, 0 ; MT 55
Conscription, 4,-2, Chi, MT, 0, 0 ; Csc
Civil Defence, 4,-2, Csc, nil, 0, 0 ; Cst
Home Guard Regiments, 4,-2, Csc, nil, 0, 0 ; Cer
Armament Design I, 5,-2, Chi, nil, 0, 0 ; X1
Armament Design II, 6,-2, X1, nil, 0, 0 ; X2
Armament Design III, 7,-2, X2, Eng, 0, 0 ; X3 95
Improved Training, 7,-2, Csc, nil, 1, 0 ; Ldr
Modernised Army, 9,-2, Ldr, X3, 1, 0 ; Cmp
Airborne Assault, 8,-2, Cmp, nil, 1, 0 ; CA
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Tank Techs
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Armoured Vehicles, 7,-2, X1, nil, 2, 0 ; Lab 40 (Half-Track, Armoured Car)
Mobile Warfare I, 8,-2, X1, nil, 2, 0 ; Whe (M3 Stuart, T-26, A.13 Cruiser II, A.12 Matilda, PzKpfw III)
Mobile Warfare II, 8,-2, Whe, nil, 2, 0 ; Hor (T-34-41, PzKpfw IV)
Mobile Warfare III, 8,-2, Hor, Cmp, 2, 0 ; Bro (M4 Sherman, KV-1, Type 97 Chi-Ha)
Mobile Warfare IV, 8,-2, Bro, nil, 2, 0 ; Iro (T-34-85, PzKpfw VI Tiger)
Mobile Warfare V, 8,-2, Iro, nil, 2, 0 ; Stl (M4A3 Sherman, PzKpfw V Panther, A.34 Comet)
Mobile Warfare VI, 8,-2, Stl, X3, 2, 0 ; Min (M10 Wolverine, JS-2)
Mobile Warfare VII, 8,-2, Min, nil, 2, 0 ; Rob (M26 Pershing, Churchill VII, PzKpfw VI Tiger II)
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Airforce Techs
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Air Force, 5,-1, Chi, nil, 0, 2 ; Rad
Aerial Warfare I, 6,-1, Rad, nil, 0, 2 ; Fli 30
Aerial Warfare II, 8,-2, Fli, Cmp, 0, 2 ; AFl 0
Aerial Warfare III, 8,-2, AFl, MP, 0, 2 ; SFl
Tankbuster Aircraft, 9,-2, SFl, nil, 2, 2 ; Las
Strategic Bombing, 9,-2, SFl, nil, 1, 2 ; Met
Radar, 4,-2, Rad, nil, 0, 2 ; Phy
AA Defences, 5,-2, Phy, nil, 0, 2 ; U2
Massed Flak Defences, 5,-2, Cmp, U2, 0, 2 ; U3
Rocket AA Defences, 5,-2, U3, Roc, 3, 2 ; ToG
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Navy Techs
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Merchant Navy, 0, 0, Eco, nil, 2, 3 ; Map
Naval Warfare I, 6,-2, Chi, nil, 2, 3 ; Sea 75
Naval Warfare II, 6,-2, Sea, nil, 2, 3 ; Ast
Naval Warfare III, 6,-2, Ast, nil, 2, 3 ; Nav
Submarine Wafare, 6,-2, Sea, nil, 2, 3 ; Mag 45
Closed Cycle Engine, 4,-2, Mag, Che, 2, 3 ; NP
Aircraft Carriers, 4,-2, Nav, Fli, 2, 3 ; Esp
Super Battleships, 4,-2, Nav, MP, 2, 3 ; SE
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