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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Scenario League / Civ2-Creation > Sound problem in scenarios with XP?
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hardjoy is offline hardjoy
Warlord
Odense, Denmark
May 2001
time: 06:37
  Old Post 01-08-2005 20:58
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#1 Report this post to a moderator
Sound problem in scenarios with XP? Help yourself to an AD-FREE life

I have recently installed civ2 on my new computer, but have a problem with sound in scenarios.

Civ2 normally uses the sound files from the default sound folder when playing a scenario. Now, civ2 will only use the sound files from the scenario's sound folder, and plays no other sounds. This means scenarios without fullblown sound effects are basically silent.

Anyone who has met and managed to solve this strange problem? I've been looking and hunting high and low for a solution, but can't seem to find one anywhere. Any suggestions?

My PC runs windows XP, but otherwise runs civ2 without any problems at all.

kobayashi is offline kobayashi
Prince
Singapore
Dec 2000
time: 13:37
  Old Post 01-08-2005 21:25
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I have had the same problem with XP.

The solution is to copy the sounds from the master set to the scenario's sound folder, pressing N repeatedly to not over-write the custom sounds. It might take up some space but with an XP machine, there usually is plenty of disk space anyway.

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