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Species8472
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re-read, re-write, redo, undo
Jan 2000 time: 05:12
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Since we started the ladder a week ago, we have gotten over 50 signups, and 7 players ranked already! These signups came for the biggest part of Civfanatic members and Zone newbies. I wonder what's keeping the Old school Apolyton Civilization players so long.
Are there still players here who would like to test their skills in this game in a real hardcore warmonger to death game Ladder, or have have you all become diplo sissies? Wake up that competitive feeling that must be deep down your soul somewhere!!!
We play on premade maps without huts. The maps can be downloaded on the map center.
To find this ladder, go to: http://www2.domaindlx.com/merrick/Startpage.asp
Woke23
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KenThur
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North San Francisco Bay, California Republic
May 1999 time: 05:12
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Puke! Just completed (or more accurately, dropped out / conceded) my 1st game. 
As i suspected, yet another ladder of "success" for those that want to turn a grand strategy nation building game into a wonder-building, military-only theater-level war game. 
The old no-brainer, well-known, tired formula wins here too:
build as many empty (except for a few temples if U R playing @ diety) cities as U can, as fast as U can. Get to monarchy, then trade. Then build all the caravens U can, so U can build a few key wonders & walla! U R a "winner"(?)
Yaho-o-o, What a thrill! What a unique challenge?!
Belch! Slurp! Boy, that was good. Next...
Guess it's time to hang up the old Civ CD, until (if?) they come out with a version that rewards the Netherlands nation-building model & not just the Mongolian horde model of "winning".
--------------------------------------------
I did find as citied above, that getting rid of the huts = lot less luck. Now if only U could wipe the wonders off. Then players would have to WORK & THINK like a REAL leader.
Oh, & also, figure out a way to prevent playing ahead on a 2nd computer while your opponent has to risk time & units to discover the world & others' locations in the no-second-chances main arena. (fat chance that'll ever be possible)
Eyes... take my name off your League list. Played my 1st & last of this genure. Good luck & may the best _________ "win".
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Curumbor Elendil
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of Númenor
Nov 1999 time: 00:12
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by KenThur on 01-29-2001 05:50 PM</font>
Puke! Just completed (or more accurately, dropped out / conceded) my 1st game. 
As i suspected, yet another ladder of "success" for those that want to turn a grand strategy nation building game into a wonder-building, military-only theater-level war game. 
The old no-brainer, well-known, tired formula wins here too:
build as many empty (except for a few temples if U R playing @ diety) cities as U can, as fast as U can. Get to monarchy, then trade. Then build all the caravens U can, so U can build a few key wonders & walla! U R a "winner"(?)
Yaho-o-o, What a thrill! What a unique challenge?!
Belch! Slurp! Boy, that was good. Next...
Guess it's time to hang up the old Civ CD, until (if?) they come out with a version that rewards the Netherlands nation-building model & not just the Mongolian horde model of "winning".
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
How could you expect anything else? All duels are like this. That's why I rarely play them anymore.
------------------
Curumbor Elendil
http://pantheon.yale.edu/~jps35/
ICQ 56126989
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Species8472
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re-read, re-write, redo, undo
Jan 2000 time: 05:12
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<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font><font size=1>Originally posted by KenThur on 01-29-2001 05:50 PM</font>
Puke! Just completed (or more accurately, dropped out / conceded) my 1st game. 
As i suspected, yet another ladder of "success" for those that want to turn a grand strategy nation building game into a wonder-building, military-only theater-level war game. 
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
I'm sorry you lost, i suggest to play another game and win
<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>
The old no-brainer, well-known, tired formula wins here too:
build as many empty (except for a few temples if U R playing @ diety) cities as U can, as fast as U can. Get to monarchy, then trade. Then build all the caravens U can, so U can build a few key wonders & walla! U R a "winner"(?)
Yaho-o-o, What a thrill! What a unique challenge?!
Belch! Slurp! Boy, that was good. Next...
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
All settings are free to choose, we even tell in the FAQ that you should agree upon settings with your opponent, if you do not, play default and dont whine about it
<center><table width=80%><tr><td><font color=000080 face="Verdana" size=2><font size="1">quote:
<img src=/forums/"/images/blue1.gif" width=100% height=1>
</font>
Guess it's time to hang up the old Civ CD, until (if?) they come out with a version that rewards the Netherlands nation-building model & not just the Mongolian horde model of "winning".
<img src=/forums/"/images/blue1.gif" width=100% height=1></font></td></tr></table></center>
Why dont you try a game like this? 1x1x king, no wonders, no bribing on a premade civfanatics ladder? i play such games all the time. There are actually a lot of players who like these settings.
woke23
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Lan_Rover
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Edmonton , Alberta,Canada mountain standard time.
Jan 2000 time: 22:12
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I agree with KenThur and drake- I like to build. I simply have no truck with these other twits.
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All times are GMT. The time now is 05:12. Apolyton Time is 00:12. |
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