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rofloflo
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Easy one here.
Most times i play , i end up with another civ on my continent but we are separated by a rather large patch of jungle.
I usually am done REXing before i can use boats effectively ( crossing sea tiles ).
So i was wondering whats the usual way to work it out. Do you guys cross the jungle with a SOD or two, or pack a couple galleys and go trough the shoreline instead. Or keep that other civ friendly and focus on growing my half of the continent until i can sail to another island ?
Clearing the jungle looks like overkill, as well as building roads on it. So im rather perplexed by the situation.
any help appreciated
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rofloflo
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Im not sure i understand the concept of settlers being able to clear jungle ?
They have the same option as the workers ? or its by creating a town in the jungle , you kinda swipe the town center tile off ?
im at work at the moment so i cannot test this.
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StoryTellerSJEM
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Depends. If you can bypass the jungles with ships and land with a ton of troops, like marines, do that.
More commonly, you are going to fight in the jungles. If you're Aztec, like me, having units that can attack and defend and retreat from non mobile units is a big plus. They run back, heal and fight.
A road to the enemy is crucial. Make sure to protect it, too.
If you're really advanced, then aztecs get creamed in a fight, so use clusters of infantry or tanks. I find knights and horses are okay unless they have a road for mucho damage. Oh, and never attack enemies in mountains unless they're weak or you have the retreat option
StoryTeller
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joncnunn
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Maryland Heights, MO
Sep 2002 time: 23:37
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Myself, I hate large areas of Tundra with a passion.
Jungle/Marsh can be cleared to grassland
Desert can be irrigated & later railed
Tundra has no atractive options ever, but if you forget to settle it and see the AI founding a city there, you can be sure there's oil there.
Last edited by joncnunn on 06-08-2005 at 22:07
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trev
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Adelaide, Australia
Feb 2003 time: 15:07
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I do not like to leave empty spaces, so I will usually found cities throughout jungle areas, but often their first 2 or 3 build orders are workers, often even before defenders, so that I have the workers to clear the jungle, and road, mine and irrigate. If I get attacked and lose some undefended towns, it is no great loss, as they stay at size 1 in this initial period, no one gains a town from me, it can only get razed. Being very poorly defended, or undefended, there is no maintainance cost or unit costs until later gov'ts are achieved, and by then they may have been able to grow and become contributors to the overall economy anyway. But other more suitable terrain will be settled first.
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lebensraum
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not really an answer to your question, but something to bear in mind regarding jungles.
i find harbours can come in very handy if you have access to the coast and a lot of jungle to clear. go ahead and found lotsa coastal cities in the jungle. then build harbours in those cities.
that way, you can continue to feed the populace and (most significantly) continue to grow. ok, so you get no shields from working coastal squares, but you do get plenty of cash, so you can keep on rexin' and needn't fall behind in research. then, when you have workers to spare, clear the jungle at your leisure.
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