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patcon is offline patcon
Warlord

Jan 2004
time: 00:37
  Old Post 12-08-2005 07:48
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#31 Report this post to a moderator
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quote:
Originally posted by Dis
as I said in the other thread. time travel is impossible.


Actually, you are completely wrong in both threads. In fact we are all time travelling right now. We are all blazing into the future at the incredible rate of 1 hour every 3600 seconds! Now if you're afraid of going into the futue that fast you can slow down your travel by travelling around at high (near light-speed) speeds. Go fast enough and you can travel 100 years into the future in only a few years.

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 12-08-2005 08:04 Visit Aro's homepage!
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quote:
Originally posted by patcon


Actually, you are completely wrong in both threads. In fact we are all time travelling right now. We are all blazing into the future at the incredible rate of 1 hour every 3600 seconds! ..........




It's funny because is true...

TimeTraveler is offline TimeTraveler
Warlord

May 2003
time: 23:37
  Old Post 12-08-2005 08:19
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quote:
Originally posted by patcon


Actually, you are completely wrong in both threads. In fact we are all time travelling right now. We are all blazing into the future at the incredible rate of 1 hour every 3600 seconds! Now if you're afraid of going into the futue that fast you can slow down your travel by travelling around at high (near light-speed) speeds. Go fast enough and you can travel 100 years into the future in only a few years.
Then there's going back in time, which tends to be a lot harder. So hard that many believe it to be impossible.

I imagine people's disbelief in the possibility of time travel was one of two big reasons why it wasn't put into SMAC (regardless of whether its creators believed it to be possible or not). The other, of course, would be the difficulty in trying to implement such a technology. xP I suppose a possible third reason is it would be even farther ahead in the tech tree than stuff like Controlled Singularity.

Of course, there's also the obvious reason to why the Civilization series doesn't allow time travel to be invented: because even at our current level of technology we're nowhere near manipulating time to an applicable level.

However, those with copies of Civ4 could still mod it into the game in one way or another if they so chose. ...although that I doubt being the first to mention in this thread.

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:37
  Old Post 13-08-2005 01:29
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quote:
Originally posted by Senethro
hay guyz hw bout a wondre calld teh "Win Button".


Naw. President Ford tried that with his "Whip Inflation Now" campaign back in the 70's. Basically, it did nothing.

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 13-08-2005 01:37 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Lose 30 kilos (of popups)

quote:
Originally posted by Dis
as I said in the other thread. time travel is impossible.


sure it is... yep still here... yep still here... ...ereh llits pey ...ereh llits pey ...si ti erus

Attachment: jd old sytle jug.jpg
This has been downloaded 114 time(s).

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 13-08-2005 01:45
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!kcaJ dlo dooG

Paddy the Scot is offline Paddy the Scot

Prince
Hordeland
Mar 2001
time: 14:37
  Old Post 13-08-2005 01:54 Visit Paddy the Scot<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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wonk I enihcam emit tseb eht

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 13-08-2005 02:20
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.edir :yzzid: a fo tib a ylno s'tI

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 13-08-2005 02:23
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quote:
Originally posted by TimeTraveler
I imagine people's disbelief in the possibility of time travel was one of two big reasons why it wasn't put into SMAC (regardless of whether its creators believed it to be possible or not). The other, of course, would be the difficulty in trying to implement such a technology. xP I suppose a possible third reason is it would be even farther ahead in the tech tree than stuff like Controlled Singularity.


No, I imagine it's solely the latter reason, because it's basically impossible to implement as a game mechanic.

TimeTraveler is offline TimeTraveler
Warlord

May 2003
time: 23:37
  Old Post 13-08-2005 03:58
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quote:
Originally posted by Kuciwalker


No, I imagine it's solely the latter reason, because it's basically impossible to implement as a game mechanic.
If I had to try to implement it, I probably would do it something like this:

With the ability to see/predict the future, the tech rate increases and random events are found out several turns ahead of time. (the random events thing would require that they be decided that early, but I've thought of doing that anyway to keep people from loading the previous turn to try to get a better one.) I might also increase how far an empire with such advances can see.

With the ability to bring stuff from the future, there would be stuff like advanced units and resources brought in. However, since those units and resources would have to come from some later time, their equivalent would have to go at that later time. Those units could involve technology that isn't discovered but merely available or close to available, but hopefully not farther than that. ...and perhaps extra costs of some sort will be required until those units are built and sent back. Additionally, perhaps some payment of money or other resources would be needed to recieve the units so that it doesn't end up automatically meaning world takeover in however many turns it takes the units to roll over the planet.

Perhaps the ability to simply go into much farther into the past (like today and earlier) could mean... well... I don't know. Perhaps using that technology could be in some way a victory condition. ...or if not, supply a lot of extra power in some sort of whatever. Like I said, I don't know.

Kuciwalker is offline Kuciwalker
Emperor
of Schmooism
Feb 2001
time: 00:37
  Old Post 13-08-2005 04:34
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#41 Report this post to a moderator
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quote:
With the ability to see/predict the future, the tech rate increases and random events are found out several turns ahead of time. (the random events thing would require that they be decided that early, but I've thought of doing that anyway to keep people from loading the previous turn to try to get a better one.) I might also increase how far an empire with such advances can see.


BO-RING but you get bonus points for thinking up something that would actually be possible.

Darkstar is offline Darkstar
Prince
Huntsville, AL, USA
May 1999
time: 23:37
  Old Post 16-08-2005 00:58
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Actually, Time Travel is possible. We can do so now in laboratories. It's just photons though, and we can only send them back to the time we constructed the time machine. But Time Travel is not only possible, it's proven scientific fact.

Now, sending a human or something otherwise interesting? That's way beyond us. And if it works the same way as with photons, then we'd only be able to send you back to when the machine was made, and you were put into it. Not very useful, eh?

Now, the fictional time travel, that is more interesting. Is it real time travel, or merely travel into a parallel dimension? In game terms, if it is parallel, then you could gain free units (just like popping a good hut) from throughout time. No pay back need. But... you could also have random events where you "lose" a unit or three to "time travel". So gain or lose. Nice RNG balance.

Players don't need a "real" time travel. That's what save games are for. They already have the biggest time travel mechanism at work for them. They just need a longer autosave list. Perhaps an automatic save at every "important sub-era" and every 50 turns or so are preserved. If its auto, then it could write over itself as you play new games of save, so you don't have an endless stream of auto saves to occasionally clean out.

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:37
  Old Post 28-08-2005 19:18
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I thougt the Timetravel Wonder already existed. Isn't it called "saved game"?

In a more serious mood: Any kind of timetravel implementation that I can think of doesn't seem very strategic. Buy the timetravel machine and you get some random advantages. Where is the strategy here?

The only timetravel wonder I can think of would be a replacement for the Alpha Centaury victory. Just build it and you win the game, because you go back in time and wipe every other civ from the game even before they create their first city

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 28-08-2005 19:28 Visit Aro's homepage!
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quote:
Originally posted by OliverFA
...........................
The only timetravel wonder I can think of would be a replacement for the Alpha Centaury victory. Just build it and you win the game, because you go back in time and wipe every other civ from the game even before they create their first city






Wait a minute... It's a good idea, after all!

OliverFA is offline OliverFA
King
Leeds, UK
Sep 2002
time: 06:37
  Old Post 28-08-2005 19:31
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quote:
Originally posted by Aro






Wait a minute... It's a good idea, after all!


Thanks!

I bet the endgame animation would be awesome! And really really funny!

Lancer is offline Lancer
Emperor
Oregon Coast, USA! or Bohol, Philippines!
Apr 1999
time: 05:37
  Old Post 05-09-2005 02:09
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Darkstar's time machine that can only send stuff back to the time the machine is turned on has real potential. First of all it wipes out the need of going back to 4000 BC and messing with game history to the point that you need to replay it, ie sending a nuke back. If all that could be sent back is info, and only to the time of the creation of the machine, what good is that?

Well...say we send a note back that the levy on lake Pontwhatever breaks at such and such a point wiping out New Orleans! Bet they send some guys out there with a bulldozer and fix it before it breaks...

All of a sudden volcanos wouldn't blow without warning. One could build a city next to one without fear of it getting wiped if no note from the future shows up warning not to build it. How about no more AI surprise attacks? Or, alternately, having to provide an enemy with a time machine X amount of turns warning of an attack...

Just food for thought, unless thought has become against the rules here at Poly. If so, so sorry, and may the thread nazis feel free to close this and abuse my upbringing or whatever.

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:37
  Old Post 05-09-2005 03:10
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time can only focus on one stream. sending a note back would erase the 'stream' past that point and time would continue on,plus the note,and minus you in the future,who doesnt exist anymore

i thought you would be perma banned by now

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:37
  Old Post 05-09-2005 03:40
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why not just cheat and give yourself all the techs?

Lancer is offline Lancer
Emperor
Oregon Coast, USA! or Bohol, Philippines!
Apr 1999
time: 05:37
  Old Post 05-09-2005 03:59
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quote:
Originally posted by Cataphract887


time can only focus on one stream. sending a note back would erase the 'stream' past that point and time would continue on,plus the note,and minus you in the future,who doesnt exist anymore

i thought you would be perma banned by now


I WAS perma banned, for calling Ming a gay ****. However I got a note in my time machine that warned me of the ban and so I never made the post! See how nice that works?

Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:37
  Old Post 05-09-2005 04:04
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simply brilliant

Provost Harrison is offline Provost Harrison
Emperor
The farce is strong with this one.
Feb 2000
time: 05:37
  Old Post 05-09-2005 16:46
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#51 Report this post to a moderator
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No, Lancer, no

Lancer is offline Lancer
Emperor
Oregon Coast, USA! or Bohol, Philippines!
Apr 1999
time: 05:37
  Old Post 06-09-2005 07:30
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#52 Report this post to a moderator
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Yes, Provost, he is a gay ****.

Cataphract887 is offline Cataphract887
Prince

Donate to the Red Cross
In Your Closet
Apr 2002
time: 00:37
  Old Post 06-09-2005 07:56
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+1 in teh closed thread

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:37
  Old Post 06-09-2005 07:59
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quote:
Originally posted by Lancer
Yes, Provost, he is a gay ****.


He may be a quadruple asterisk, but I've seen no indication that he's gay.

Lancer is offline Lancer
Emperor
Oregon Coast, USA! or Bohol, Philippines!
Apr 1999
time: 05:37
  Old Post 06-09-2005 10:08
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Ecthy is offline Ecthy
Emperor
Zhonghuà Rénmín Gònghéguó
Mar 2000
time: 06:37
  Old Post 06-09-2005 14:18
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#56 Report this post to a moderator
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Spam

Locutus is offline Locutus
ACS CTP1/2 Manager & Civ4 Co-Manager
Hengelo, The Netherlands
Nov 1999
time: 06:37
  Old Post 06-09-2005 14:31 Visit Locutus<br><img src=/forums/images/staff-icon.gif>'s homepage!
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quote:
Originally posted by Ecthy
Spam

 
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