Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Off-Topic > Is SP or MP more important for a TBS game?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
20.Sep: FOURTH CHAPTER IN `HISTORY OF...` PUBLISHED
13.Sep: NEWS ON THE FLY
06.Sep: APOLYTON DONATES TO HURRICANE RELIEF

bottom of page
   - CIVILIZATION 3 $9.99 - CIVILIZATION 2 from $6.95 - CIVILIZATION 2 from $4.25 - ALPHA CENTAURI + ALIEN CROSSFIRE (laptop collection) from $19.99 - ALPHA CENTAURI PC $9.99 -->
Which is more important for a TBS: single-player with a good AI or multiplayer? (Time out:0 days after 10-08-2005, 09:31)
Single-player with good AI
Multiplayer
View Results [Edit Poll (moderators only)]
Author
Thread   
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
leiavoia is offline leiavoia
Chieftain
Or-E-gun
Nov 2001
time: 22:37
Question  Old Post 10-08-2005 09:29 Visit leiavoia's homepage!
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Is SP or MP more important for a TBS game? Enter the AD-FREE zone

Greetings Apolytonians:

[if i picked the wrong forum for this post, please relocate]

I'm in the very beginning stages of putting together a turn-based space strategy like Master of Orion, et al. Lately, the few TBS games that have come out have tried to push multiplayer as a selling feature. However, designing this kind of game with multiplayer support is going to be a LOT of extra work, possibly not worth the trouble for my project. My questions for you are:

Is it more important for a TBS game to have enjoyable multiplayer support or a good solid AI for single player? If you had to make the game only single player or only multiplayer, which would you rather have?

In my small design circle, we are all leaning towards "concentrate on single player, flesh out multiplayer afterwards." So my current idea is to leave multiplayer "hooks" in the code but not actually program all the networking (right away). Of course, it would be faster to simply program the game strictly as a single player experience. Personally i would almost never play multiplayer.

I'm looking for input from as many people as i can reach. What do you think i should do?

SlowwHand is offline SlowwHand
King
of The Cooler
Sep 1999
time: 23:37
  Old Post 10-08-2005 09:45 Visit SlowwHand's homepage!
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Inflate your Upload Space

For me, there is no question. I much prefer MP.
Civ 3 blew chunks and pissed me off to no end.

Winston is offline Winston
King
Danmark
Mar 1999
time: 06:37
  Old Post 10-08-2005 09:48
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

For me it's single player. That's where you can get the great, epic game experience.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:37
  Old Post 10-08-2005 09:53 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Put an end to popups!

For an independent release, I'd say if you have a big community of followers, go for MP, if not, SP.

Proteus_MST is offline Proteus_MST
Prince

Dec 2001
time: 06:37
  Old Post 10-08-2005 09:54
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton buy from Amazon

For me it´s SP, definitely.
MP is a nice addition which I´d use now and then, but most of the time it would be SP

Sir Og is offline Sir Og
Chieftain
Lurking in Stara Zagora, Bulgaria
Jun 2001
time: 07:37
  Old Post 10-08-2005 11:47
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Full PM-box? Change here!

SP.
It is very difficult for most people to find people who are available to play MP with.

snoopy369 is offline snoopy369

Emperor
Of the Peanuts Gallery
Apr 2004
time: 23:37
  Old Post 10-08-2005 11:53
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization 2

SP is more important ... but I'm not sure MP should be ignored pre-release either. And, for an indy publisher, MP might be better simply due to how much easier it is to code MP than to code an amazing AI.

Koyaanisqatsi is offline Koyaanisqatsi
Prince
of Maine paupers.
May 1999
time: 00:37
  Old Post 10-08-2005 11:56
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

If it's only one or the other, then definitely single player. That being said, good multiplayer support is not an excuse for weak AI. One of the major problems with most TBS games is that they have weak automation AI, which forces players to micromanage, often more than they'd like...even with the focus on multiplayer, you still need automation AI. And once you have that, it's not a whole lot more to just make an AI opponent anyways.

Ted Striker is offline Ted Striker
Emperor
United States of America
Jan 1970
time: 21:37
  Old Post 10-08-2005 12:04 Visit Ted Striker's homepage!
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Get a bigger avatar today!

I find that games with strong single player experience have a weak multiplayer experience.

On the other hand games with a strong multi-player experience often have a weak single-player experience.

In the First Person Shooter world, I liked Half Life 2, and the Medal of Honor series, but not in multiplayer. In single player, these are some of the best games ever.

For Multiplayer shooter, I think the Battlefield series is easily the best ever.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:37
  Old Post 10-08-2005 12:06
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Call to Power 2

SP - AI is very, very hard to do for something as open as Civ or MoO. Even after all these years the computer players still suck without cheating.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 10-08-2005 12:29 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Remove this text

SP

multiplayer games suck. I either get in a game with a jackass who knows nothing about strategy and I roll right over him. Or I schedule games with some of you guys at Apolyton who read every single strategy thread and kick my ass .

I'm an average player, and I can't find average opponents.

Jethro83 is offline Jethro83
Prince
Newcastle, Australia
Mar 2002
time: 15:37
  Old Post 10-08-2005 12:37
Edit/Delete Message Reply w/Quote
#12 Report this post to a moderator
Full PM-box? Change here!

I prefer single player in TBS games. In multiplayer games of this genre (RTS and RPG too), there's just too much powergaming. When opponents are simply looking for the shortest path to victory, rather than looking for an immersive experience, its just not much fun at all.

In TBS games, particularly Civ, I look for immersion, to role play, to enter the mindset of a certain type of person... in this case, the benevolent, omnipresent dictator of a fictional incarnation of a civ. To interact with this randomly generated world in a way such that a rich plot can form.

Multiplayer games just don't stimulate my imagination in the way single player games can.

Ted Striker is offline Ted Striker
Emperor
United States of America
Jan 1970
time: 21:37
  Old Post 10-08-2005 12:53 Visit Ted Striker's homepage!
Edit/Delete Message Reply w/Quote
#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

I agree with Jethro, the immersion is a big factor.

Dis is offline Dis
Emperor
Las Vegas, Nevada
Feb 2000
time: 21:37
  Old Post 10-08-2005 12:55 Visit Dis's homepage!
Edit/Delete Message Reply w/Quote
#14 Report this post to a moderator
Lose 30 kilos (of popups)

quote:
Originally posted by Ted Striker
I agree with Jethro, the immersion is a big factor.


that's what she said.

Ted Striker is offline Ted Striker
Emperor
United States of America
Jan 1970
time: 21:37
  Old Post 10-08-2005 12:57 Visit Ted Striker's homepage!
Edit/Delete Message Reply w/Quote
#15 Report this post to a moderator
Full PM-box? Change here!



That's a pretty good one.

Sikander is offline Sikander
King
Boulder, Colorado, United Snakes of America
Jan 2000
time: 22:37
  Old Post 10-08-2005 14:11
Edit/Delete Message Reply w/Quote
#16 Report this post to a moderator
Get a bigger avatar today!

Single player is much more popular than multiplayer, but there's really no reason why both cannot be done in the same game. TBS multiplayer is vastly improved with simultaneous turn resolution, which is to say that everyone gives their orders when they are all in the computer resolves the turn and returns results to all of the players. This cuts the amount of time necessary for a PBEM game immensely (at least in half). It also can reduce player mm / powergaming, which in turn can significantly improve the competitiveness of AI.

Bkeela is offline Bkeela
King
Brisbane, Australia
Oct 1999
time: 15:37
  Old Post 10-08-2005 14:46
Edit/Delete Message Reply w/Quote
#17 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

I think with most games bar purely online ones, that single player is the most important, and multiplayer is a bonus.

Real time strategy I would consider the reverse.

Turn based strategy in multiplayer is too much of a hassle.

Cookie Monster is offline Cookie Monster
King
New England
Jul 2001
time: 00:37
  Old Post 10-08-2005 17:33
Edit/Delete Message Reply w/Quote
#18 Report this post to a moderator
Suffering from ads?

SP with great AI is much more importante to me than MP in a TBS game.

I find that most MP opponents are loud mouthed blowhards who give up at the first sign of boredom or a loss of some sort.

The only people you can trust to play MP with is family members and best friends.

MP

SP

Darsnan is offline Darsnan
King
New Syracuse, Beta Prime
Dec 2001
time: 00:37
  Old Post 10-08-2005 18:12
Edit/Delete Message Reply w/Quote
#19 Report this post to a moderator
Re: Is SP or MP more important for a TBS game? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by leiavoia
Greetings Apolytonians:

[if i picked the wrong forum for this post, please relocate]

I'm in the very beginning stages of putting together a turn-based space strategy like Master of Orion, et al. Lately, the few TBS games that have come out have tried to push multiplayer as a selling feature. However, designing this kind of game with multiplayer support is going to be a LOT of extra work, possibly not worth the trouble for my project.... In my small design circle, we are all leaning towards "concentrate on single player, flesh out multiplayer afterwards." So my current idea is to leave multiplayer "hooks" in the code but not actually program all the networking (right away). Of course, it would be faster to simply program the game strictly as a single player experience. Personally i would almost never play multiplayer.


My question to you would be is this a labor of love on your part, or are you doing it for the intent of sales? If its the former I'd say go with SP, but if its latter MP would definately be advisable.



D

Ninot is offline Ninot
King
Centre Bell
Nov 2001
time: 00:37
  Old Post 10-08-2005 18:12
Edit/Delete Message Reply w/Quote
#20 Report this post to a moderator
Got spare money?

SP is the most important for me, because of how little time i have to arrange MP games.

but the game better have MP, or else it doesnt play very long for me. I'm still playing Hearts of Iron 2 because of intense multiplayer games between me and a handful of friends.

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:37
  Old Post 10-08-2005 18:16 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#21 Report this post to a moderator
Support Apolyton or Terrorists Win

No matter how good the AI is, human opponents are still more fun... usually smarter and more unpredictable.

Yeah, the SP experience will be more important to most people... But MP should be designed into the game from the beginning instead of being a poor after thought. There is no reason why both can't be included in a game in a meaningful way.

:) Smiley is offline :) Smiley
Emperor
USCA, Berkeley
Feb 2001
time: 21:37
  Old Post 10-08-2005 18:55 Visit :) Smiley's homepage!
Edit/Delete Message Reply w/Quote
#22 Report this post to a moderator
Support Apolyton buy from Amazon

oh yeah, don't forget moddability.

pchang is offline pchang
King
Cupertino?
Aug 1999
time: 05:37
  Old Post 10-08-2005 19:01
Edit/Delete Message Reply w/Quote
#23 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

I have yet to see such a thing as a good AI. I tried to build a neural net based learning algorithm to play a turn based war game. The basis function was incredibly difficult to get right. The AI learned when to attack and when not to in order to win a particular battle, but it was useless for:
deciding what to build in the cities
making strategic decisions such as targetting cities and massing large attacks
making use of transports (the game had jeeps, bombers that could carry 1 infantry, and sea transports)

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:37
  Old Post 10-08-2005 19:21
Edit/Delete Message Reply w/Quote
#24 Report this post to a moderator
Enter the AD-FREE zone

SP for me

but I'd like the option of MP, even though I have yet to play a single Civ game in MP

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:37
  Old Post 10-08-2005 19:22
Edit/Delete Message Reply w/Quote
#25 Report this post to a moderator
Browse Apolyton AD-FREE

hey, where's the poll option for banana?

and I think there should be another option "SP with a poor AI"

SlowwHand is offline SlowwHand
King
of The Cooler
Sep 1999
time: 23:37
  Old Post 10-08-2005 19:56 Visit SlowwHand's homepage!
Edit/Delete Message Reply w/Quote
#26 Report this post to a moderator
Support Apolyton buy from Amazon

The point Dis tried to make about MP being too hard for him or too easy isn't confined to just MP.
Sure, have SP as an option. Civ II did,
Civ 3 didn't and like I said...

Sava is offline Sava
King
GO GO GO!
Mar 2001
time: 23:37
  Old Post 10-08-2005 20:21
Edit/Delete Message Reply w/Quote
#27 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

Civ 3 is just garbage

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:37
  Old Post 10-08-2005 20:33
Edit/Delete Message Reply w/Quote
#28 Report this post to a moderator
Support Apolyton or Terrorists Win

quote:
Originally posted by Sir Og
SP.
It is very difficult for most people to find people who are available to play MP with.


I agree.

[Sir Og is from Bulgaria. Apolyton just keeps getting more multinational all the time!]

Sir Og is offline Sir Og
Chieftain
Lurking in Stara Zagora, Bulgaria
Jun 2001
time: 07:37
  Old Post 10-08-2005 20:49
Edit/Delete Message Reply w/Quote
#29 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Zkribber I have registered in 2001 but i mostly lurk around here. So Poly is multinational as far as Bulgaria is concerned from a long time ago.
There is also atleast on more poster from Bulgaria who frequents the MOO forum.

Zkribbler is offline Zkribbler
King
Los Angeles, CA, USA
Feb 1999
time: 21:37
Talking  Old Post 10-08-2005 20:57
Edit/Delete Message Reply w/Quote
#30 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well stop lurking! One of the main reasons I hang around this forum is to get opinions & points-of-view from all over the world. IMHO, Bulgars are most welcome, and so from now on, speak up!

 
Pages (2): [ 1   2   ]
< Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:37.
Apolyton Time is 00:37.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0501 seconds (92.23% PHP - 7.77% MySQL) with 33 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net