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notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 13-08-2005 06:50
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Turn 17, 3200BC Enter the AD-FREE zone

Save is here


Status (from last turn)
Government currently in: Despotism
Current research: Iron Working; 79 beakers towards IW; 101 of 180 left to research; turn 16 of 31[?], estimated ToC turn 32 (2510BC).
Treasury: 12 gold
Cashflow: -2 gpt


Pre-Turn Actions
none

Military Orders
Military Units:

Enkidu Warriors
Enk#1 Dumuzi the Shepard - move 2
Enk#2 Geshtinanna - move 8
Enk#3 Ziusudra- move 1-4-4
Enk#4 needs name- Fortify in Apolyton

Domestic Orders

Workers:
Mr. Rush Job - Start Mining Apo WF #17 (6 turns to complete)
Million Dollar Worker - Start Chopping Forest at Apo WF #2 (4 turns to complete).

Settlers:

Cities:
Apolyton - Starting WF 4-5-6. No Change


Builds:
Apolyton - Enkidu complete. Granary (turn 1 of 9 schedualled).

Other Domestic
Slider - 0/90/10

Diplomacy to be done
Initial discussions with Civ3 Brazil


Any other things to be done


Last edited by notyoueither on 15-08-2005 at 08:24

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 13-08-2005 21:51
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Granary is going to be a 9 turn build, with the first settler at 3 turns (same time frame as 8 & 4). More Trade with 1 turn less of building maintainance.

WF over next few turns:
This next turn - WF at 4-5-6
Turn 18 - size 4 - WF to 4-5-6-11
Turn 20 - Chop adds +10 to build
Turn 22 - size 5 - WF to 2-4-5-6-11. Road at WF #2 built next turn, which adds +1 to trade output for this EOT amount.
Turn 25 - Granary built, with no wasted (extra sheilds) - Start on Settler - WF to 2-4-5-11-17
Turn 26 - size 6 - 10 Sheilds accumulated for Settler - WF to 2-4-5-10-11-17
Turn 27 - 19 shields for settler, 11 sheilds left - WF to 2-4-5-6-11-17 (8 SPT)
Turn 28 - Grow/Shrink to size 5 - Growth adds +2 and Mine at WF #6 completed adds +1, with the 8 SPT reported from last turn, gives us the 11 needed to finish this settler. Next Settler is at the regular 4, with the EW/Settler 4 turn pump starting up after that.


MoI E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 14-08-2005 19:52
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CBR got the save, about 2 hours ago, as of this post time.

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 15-08-2005 08:24
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The turn has arrived.

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 15-08-2005 08:57 Visit Aro's homepage!
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Begining of turn screenshot Lose 30 kilos (of popups)

The screenshot (before Units move):

Attachment: apolyton17c.jpg
This has been downloaded 40 time(s).

Last edited by E_T on 15-08-2005 at 09:41

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 15-08-2005 09:01 Visit Aro's homepage!
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And...

Attachment: poly17vitory1b.jpg
This has been downloaded 39 time(s).

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 15-08-2005 09:03
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Thanks, Aro.

Aro is offline Aro
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Ipanema
Jul 2002
time: 02:37
  Old Post 15-08-2005 09:04 Visit Aro's homepage!
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And, finally...

Attachment: poly17bf11.jpg
This has been downloaded 40 time(s).

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 15-08-2005 09:15 Visit Aro's homepage!
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This one could be very interesting...

Attachment: poly17vitory3.jpg
This has been downloaded 36 time(s).

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 15-08-2005 09:36
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Results:
Begin Turn:
Enkidu completed in Apolyton. Suggests Enkidu. Accepted.

Actions:
Units:
E3 Ziusudra. moves 1-4-4. ANOTHER COW!
E1 Dumuzi the Shepherd, moves 2
E2 Geshtinanna, moves 8
E4 Fortifies


Worker Jobs:
W1 Mr. Rush Job, mine, 1 of 6
W2 Million Dollar Worker, chop 1 of 4

Economy:
Work Force:
Apolyton Size 3 - WF 4-5-6. 4spt, +5fpt. Grows in 1

Builds:
Apolyton - Change to Granery, 1 of 15[5]

Slider:
Slider to 0/90/10 (tax/sci/lux)
Researching Iron Working, 79 of 180, 13t, +8 to 87
Treasury: 12g
CashFlow: -2gpt

Demographics:

code:
Approval 50%, 1 Population 75,000, 3 +1 GNP 9 mil, 1 MmfGoods 4 mton, 4 LandArea 2100m^2, 1 Literacy 0%, 1 Disease 0%, 1 Pollution 0 tons, 1 LifeExp 20 years, 1 FamilySz 2 child, 2 MilService 13 years, 2 -1 AnnualIncome 1/cap, 1 Productivity 18, 3 -- %of world area 1. Top rival, Civ3 Brazil 1 %of world pop 17, +1, Top rival, Civ3 Brazil 11 1 city culture 16, +1, Apolyton; Top rival, Laranja Verde 16, +1 Civ culture 16, +1, Top rival, Civ3 Brazil 16, +1 -- Military vs: Civ3 brazil, strong. nc


Images:



E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 15-08-2005 09:38
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Brazil built a settler, this turn.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 15-08-2005 09:45
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CGN had a 3 turn growth, this last growth cycle, so they had to have had 7-7-86-7-7 Food surplusses

[edit]
They Either have 2 Cow or Wheat on Flood Plains, or maybe both.
[/edit]

E_T

Last edited by E_T on 15-08-2005 at 10:04

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 15-08-2005 09:57
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right, you mean 6, 7, 7 = 20 food.

one thing i find rather odd is, BAT - Delhi is at negative food ! If you look at their capital on F11, it's in Red. Why do they want to do that ? In order to built Granary before Pop growth ?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 15-08-2005 10:02
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Or War??

NYE was looking at the fact that someone now has 5 warriors and someone could be attacking them.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 15-08-2005 10:05
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Put an end to popups!

Or, they popped a Barb Hut, really close to home.

E_T

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 15-08-2005 10:10
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Lose 30 kilos (of popups)

I don't think someone has 5 warriors. E_Y, nye.

If you are referring to the Military strength formula in F11, the computation is 10 x No of Military Units / No of Population.

We have 4 EW, so our score is 10 x 4 / 3 = 13 and we are 2nd.
The #1 is likely to be CBR or CDZ. At Pop 2, and with say 3 Warriros, their score would be 10 x 3 / 2 = 15 hence first.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 15-08-2005 10:15
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Good.

But that would mean that either CDZ or CBR are el wimpy. Can we trace this back and compare with other stats to get a better picture?

Poly-Akryll is offline Poly-Akryll
Warlord
Braunschweig, NDS
May 2005
time: 05:37
  Old Post 15-08-2005 15:33
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wow the lands surrounding our capital are...stunning

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 15-08-2005 15:38
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The formula for Military Strength is 10 * No of Military Units / Pop Size.
The left hand side shows Poly's Military Ranking by year. There were 3 years, 3400BC, 3300BC and 3250BC that we were #1 in Ranking. Being #1 means that no other team had Military Strength higher than us. The middle column shows the # of Military units while the last column uses the formula above to calculate the Military strength.



I will not go into too much detail on the calculation, but if you look at 3250BC where we are #1, the max # of units the other teams can have are : CDZ = 2, BAT, CGN, CBR, PAL = 3. Anything above that means we will not be #1.

This turn, 3200BC, our ranking dropped to #2, despite producing an additional E Warrior (Total 4), at a Military Strength of 13. There are only 2 teams that can have Military Strength > 13 this turn - CDZ and CBR . Other teams will not exceed 13 even if they produce an addition unit this turn. (Note : exception if they produce an additional unit + received a free unit from hut)

1) First, we look at CDZ . CDZ had max 2 Warriors last turn. They produced a settler in 3300BC, and had just 1 turns at Pop 2 to come out with the 10 shields to produce a Warrior. It's not possible !

2) Next, look at CBR . Last turn they had 3 Warriors. They produced a settler this turn, so their population size was reduced. With the reduction, their military strength went up ! 10 x 3 Warriors / Population 2 = 15 ! Bingo, CBR is #1.

Note : The quality of the military units is not relevant to the calculation of Military Strength in F11. However, in F2, this is taken into consideration. So, even though CBR is #1 in F11, we are Strong vs CBR in F2. At 4 E Warrior, CBR needs 5 Warriors to be average to Poly.

edited : change my comments on CDZ. conclusion is the same.

Last edited by rush on 15-08-2005 at 18:53

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 15-08-2005 16:11
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Population 75000 - 3rd. (from 4th to 3rd because CBR produces a Settler this turn).
Population Ranking as follow :
1st - CGN (Pop 4, they are at +6, +7, +7 food last 3 turns)
2nd - BAT (Pop 3, supposed to grow to Pop 4 this turn. But surprisingly, BAT capital is now on food shortage ! Maybe slowing down for Granary built ??),
3rd - Poly (Pop 3, +5 food),
4th - PAL (Pop 3, +5 food)
5th - CDZ (Pop 2, +5 food, Settler produced last turn had not found a city),
6st - CBR (Pop from 4 to 2 this turn, produced Settler, +4 food),
Please watch out for the CBR Settler !


Analysis (for PAL) as follow :


GNP 9m = 1st. (GNP unchanged, position remains 1st)
This turn order. 9 (Poly), 8, 8, 6, 6, 5
Last turn order. 9 (Poly), 9, 8, 7, 7, 7
CBR produced Settler. GNP possibly dropped to bottom.

Mfg Goods 4megatons - 4th (Mfg unchanged, position from remains 4th)
This turn order. 6, 6, 5, 4 (Poly), 4, 4
Last turn order. 6, 6, 6, 4 (Poly), 4 , 4
No major change.

Productivity 18 = 3rd. (Productivity unchanged, position remained 3rd)
This turn order. >19, 19, 18 (Poly), 15, 15, 9
Last turn order. >19, 19, 18 (Poly), 18, 16, 15
The last team is likely to be BAT at negative food. But their Mfg at best is only at 6.

Military Svcs - 2nd, (dropped from 1st to 2nd)
We produced an additional E Warrior, but our ranking dropped. The new #1 is likely to be CBR. See analysis from my earlier post.
From the F2 screen, we are strong vs CBR. CBR needs 5 Warriors to be averge to our 4 E Warriors.

Technology
CBR has Alphabet, CB. We can sell them Bronze Working.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:37
  Old Post 15-08-2005 19:02
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I gotta say it: God I love our team color!!!!!

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 15-08-2005 20:41 Visit Aro's homepage!
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quote:
Originally posted by Donegeal
I gotta say it: God I love our team color!!!!!


Same here!
I'm very impressed, you guys are amazing!

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 15-08-2005 21:52
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Got spare money?

I gotta say it: God I love our statisticians!!!!

Good job, rush!

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