 |
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:37
|
|
Save is not here
Status (from last turn)
Government currently in: Despotism
Current research: Iron Working; 87 beakers towards IW; 93 of 180 left to research; turn 17 of 31[?], estimated ToC turn 32 (2510BC).
Treasury: 10 gold
Cashflow: -2 gpt
Pre-Turn Actions
none
Military Orders
Military Units:
Enkidu Warriors
Enk#1 Dumuzi the Shepard - move South or West, 2 or 4??? South (2) please. --GK
Enk#2 Geshtinanna - move 8
Enk#3 Ziusudra- wait and see
Enk#4 needs name- Please name him "Kur", which was a dragon like figure similar to Tiamat, and also means solid, rock, foundation, landscape or foreign land. This god/concept was instrumental in maintaining the stability of the boundries of heavan, hell and the world, and was known to be feared even by the gods. Eventually, a god killed him, took over his lands, and used his body to dam a river and produce protection from floods and fertility in the land --GK Fortified in Apolyton
Domestic Orders
Workers:
Mr. Rush Job - Mining Apo WF #17 (5 turns to complete).
Million Dollar Worker - Choping Forest at Apo WF #2 (3 turns to complete).
Settlers:
T-10
Cities:
Apolyton (grows this turn) - Starting WF 4-5-6-??11??. Change WF to 4-5-6-11.
Builds:
Apolyton - building Granary (turn 2 of 9 8 schedualled).
Other Domestic
Slider - 0/90/10. Change slider to 0/80/20
Diplomacy to be done
Chat with Civ3 Brazil
Any other things to be done

Last edited by E_T on 16-08-2005 at 10:35
|
|
|  |
 |
|
notyoueither
|
 |
of naught
Aug 2001 time: 22:37
|
|
Results:
Begin Turn:
None.
Actions:
Units:
E1 Dumuzi the Shepherd, moves 2
E2 Geshtinanna, moves 8
E3 Ziusudra. Fortifies
E4 named Kur. Fortified in Apolyton
Worker Jobs:
W1 Mr. Rush Job, mine, 2 of 6
W2 Million Dollar Worker, chop 2 of 4
Economy:
Work Force:
Apolyton Size 4 - WF 4-5-6-11. 6spt, +5fpt. Grows in 4
Builds:
Apolyton - Granery, 2 of 9 8[5]
Slider:
Slider to 0/80/20 (tax/sci/lux)
Researching Iron Working, 87 of 180, 12t, +8 to 95
Treasury: 10g
CashFlow: -2gpt
Demographics:
code: Approval 50%, 2 -1, someone has a lux hooked up
Population 100,000, 2 +1
GNP 10 mil, 2 -1, see above
MmfGoods 6 mton, 2 +2
LandArea 2100m^2, 2 -1, CDZ has settled (CBR? too soon?)
Literacy 0%, 1
Disease 0%, 1
Pollution 0 tons, 1
LifeExp 20 years, 1
FamilySz 2 child, 2
MilService 10 years, 2
AnnualIncome 1/cap, 1
Productivity 21, 3
--
%of world area 1. Top rival, Civ3 Brazil 1
%of world pop 20, +3, Top rival, Civ3 Brazil 10
1 city culture 17, +1, Apolyton; Top rival, Laranja Verde 17, +1
Civ culture 17, +1, Top rival, Civ3 Brazil 17, +1
--
Military vs:
Civ3 brazil, strong. nc
Images:



Last edited by E_T on 16-08-2005 at 10:36
|
|
|  |
 |
|
RegentMan
|
|
I think that that mountain 2 2 of the western cow, SW of the gold hill will reveil the way to CBR. Just a hunch from the layout of the land.
|
|
|  |
 |
|  |
 |
|
rush
|
 |
Tokyo
Jul 2002 time: 12:37
|
|
Population 100000 - 2nd. (from 3rd to 2nd because BAT wasn't growing last turn).
Population Ranking as follow :
1st - CGN (Pop 4, they are at +6, +7, +7 food, growth every 3 turns)
2nd - Poly (Pop from 3 to 4, +5 food),
3rd to 5th
BAT (Pop 3, BAT capital was on food shortage last turn. That's why they are still at Pop 3)
PAL (Pop 3, +5 food)
CDZ (Capital from Pop 2 to 3, +5 food. Settler produced 2 turns ago found city this turn.
CDZ is # 1 in Land Area !!,
p.s. CBR has not founded the city with it's settler because their F8 populaton is at 10%. So it has to be CDZ who founded the city
6st - CBR (Pop 2, +4 food),
Produced settler last turn. Please watch out for it !
Analysis (for PAL) as follow :

GNP 10m = 2nd. (GNP +1, but position dropped to 2nd)
This turn order. >10, 10 (Poly), 10, 8, 7, 7
Last turn order. 9 (Poly), 8, 8, 6, 6, 5
CDZ found a city and it's capital grow this turn. Likely to be the new #1.
Mfg Goods 6megatons - 2nd (Mfg +2, position from 4th to 2nd)
This turn order. 8, 6 (Poly), 5, 5, 5, 4
Last turn order. 6, 6, 5, 4 (Poly), 4, 4
CDZ again, with the new city, likely to be #1.
Productivity 21 = 3rd. (Productivity +3 position remained 3rd)
This turn order. >21, >21, 21 (Poly), 17, 16, 16
Last turn order. >19, 19, 18 (Poly), 15, 15, 9
The first 2 positions likely to be CDZ and CGN. CGN is at +7 food.
Military Svcs - 2nd, (remained 2nd)
#1 is likely to be CBR with 3 Warriors. As CBR population (Pop 2) is low, their military strength (10*# of units/Pop) becomes higher.
However, F11 Military strength does not look at quality of troops. From the F2 screen, we are strong vs CBR. CBR needs 5 Warriors to be averge to our 4 E Warriors.
Below is an estimate (taking a cautious view) of the # of units each team has, based on the statistics collected from the last few turns.

Technology
CBR has Alphabet, CB. We can sell them Bronze Working.
Last edited by rush on 16-08-2005 at 14:05
|
|
|  |
 |
|
Aro
|
 |
Ipanema
Jul 2002 time: 02:37
|
|
quote: Originally posted by BigFree
Unfortify that Enkidu and go explore! 
After our talk with CBR I see very very little chance that they would enter our territory. Doing so would cement an eventual war with Apolyton; something no team would do without very heavy thought . And, with being able to share screen shots with Civs we meet we could show them CBR's agressive actions and get the other Civ(s) on our landmass to side with us. IMO, CBR will not act agressivley towards us, at all, at this time. |
I totally agreed. They aren't interested in any kind of troubles with us right now. No need to keep that warrior fortified. 
Honestly, and I may be wrong, I believe they fear us, and have a lot of respect. When I asked about how they got CB, the guy jumped in his seat. IMHO, our "statistic tricks" (boys, you're truly wizards!) are pure magic to them. He becomes (or he was pretending to be) a little confident at the end.
Very interesting chat (well, it was my first diplomatic chat ). I would like to see what Master Zen has to say about..
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|