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notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 16-08-2005 10:07
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Turn 19, 3100BC Lose 30 kilos (of popups)

Save is here


Status (from last turn)
Government currently in: Despotism
Current research: Iron Working; 95 beakers towards IW; 85 of 180 left to research; turn 18 of 31[?], estimated ToC turn 32 (2510BC).
Treasury: 8 gold
Cashflow: -2 gpt


Pre-Turn Actions
none

Military Orders
Military Units:

Enkidu Warriors
Enk#1 Dumuzi the Shepard - move 2
Enk#2 Geshtinanna - move 8
Enk#3 Ziusudra - wait and see
Enk#4 Kur - Fortified in Apolyton

Domestic Orders

Workers:
Mr. Rush Job - Mining Apo WF #17 (4 turns to complete).
Million Dollar Worker - Choping Forest at Apo WF #2 (2 turns to complete).

Settlers:
T-9

Cities:
Apolyton - Starting WF 4-5-6-11. NC.


Builds:
Apolyton - building Granary (turn 3 of 9 8 schedualled). miscounted... -E_T

Other Domestic
Slider - 0/80/20.

Diplomacy to be done
Proposal to Civ3 Brazil
- respect of borders
- tech trades
- screen shots
- other?


Any other things to be done


Last edited by notyoueither on 18-08-2005 at 07:31

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:37
  Old Post 18-08-2005 06:44
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Save is here guys....

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 18-08-2005 07:06
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The C3B warrior stayed 2 tiles away from our territory. Falso Moralista moved 3.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 18-08-2005 08:09
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Results:
Begin Turn:
None.

Actions:
Units:
E1 Dumuzi the Shepherd, moves 2
E2 Geshtinanna, moves 8
E3 Ziusudra. Fortified
E4 Kur. Fortified in Apolyton


Worker Jobs:
W1 Mr. Rush Job, mine, 3 of 6
W2 Million Dollar Worker, chop 3 of 4

Economy:
Work Force:
Apolyton Size 4 - WF 4-5-6-11. 6spt, +5fpt. Grows in 3

Builds:
Apolyton - Granery, 2 of 9[5]

Slider:
Slider to 0/80/10 (tax/sci/lux)
Researching Iron Working, 95 of 180, 11t, +8 to 103
Treasury: 8g
CashFlow:-2gpt

Demographics:

code:
Approval 50%, 2 Population 105,000, 2 GNP 10 mil, 2 MmfGoods 6 mton, 2 LandArea 2100m^2, 3 -1, C3B has settled, see also MilService and %ofWorldPop Literacy 0%, 1 Disease 0%, 1 Pollution 0 tons, 1 LifeExp 20 years, 3 -2 FamilySz 2 child, 2 MilService 10 years, 1 +1 AnnualIncome 1/cap, 1 Productivity 21, 4 -1 -- %of world area 1. Top rival, Civ3 Brazil 1 %of world pop 19, -1, Top rival, Civ3 Brazil 14, +4 1 city culture 18, +1, Apolyton; Top rival, Laranja Verde 18, +1 Civ culture 18, +1, Top rival, Civ3 Brazil 18, +1 -- Military vs: Civ3 brazil, strong. nc


Images:



BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:37
  Old Post 18-08-2005 08:14
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quote:
Originally posted by notyoueither
The C3B warrior stayed 2 tiles away from our territory. Falso Moralista moved 3.


Looks like he stayed 1 tile away to me.

Lucky for them they did that.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:37
  Old Post 18-08-2005 08:16
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MZ or Aro: Did we send an "official" agreement to stay 1 tile from each others borders?

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 18-08-2005 16:45
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Population 105000 - 2nd. (remains 2nd).
Population Ranking as follow :
1st - CGN (Pop 4, they are at +6, +7, +7 food, growth every 3 turns)
2nd - Poly (Pop 4, +5 food),
3rd to 5th
BAT (Pop 3, BAT is still at 3. It was in food shortage 2 turns ago. There's one team with very low F11 Productivity scores, I suspect it's BAT, but I have no idea what could be the problem)
PAL (Pop 3, +5 food, but they are at Pop 3 for 5 turns now)
CDZ (Pop 3, +5 food. Founded City 2 last turn.
6st - CBR (Pop 2, +4 food), Founded City 2 this turn.
Since we did not see their boundary, it's possible that they did not build their city 2 in our direction or their capital is far away from us.


Analysis (for PAL) as follow :


GNP 10m = 2nd. (GNP flat, position stayed 2nd)
This turn order. >10, 10 (Poly), 10, 10, 8, 6
Last turn order. >10, 10 (Poly), 10, 8, 7, 7
CDZ likely to be #1. CBR likely to be the team that improves from 8 to 10.

Mfg Goods 6megatons - 2nd (Mfg flat, position remained 2nd)
This turn order. 8, 6 (Poly), 6, 6, 5, 4
Last turn order. 8, 6 (Poly), 5, 5, 5, 4
No major change.

Productivity 21 = 4th. (Productivity flat, position dropped from 3rd to 4th)
This turn order. >21, >21, >21, 21 (Poly), 19, 12
Last turn order. >21, >21, 21 (Poly), 17, 16, 16
The first 3 positions likely to be CDZ, CGN and CBR. CGN is at +7 food. CBR likely to be the team that overtook us, because no other team increased their Pop this turn.
One team is really in trouble. Likely to be BAT, as their population was in negative growth just 2 turns ago. Difficuilt to tell what happened.

Military Svcs - 1st, (from 2nd to 1st)
As nye pointed out, CBR population increased with the city founded and we moved back to #1 in Military Svcs. Formula is (10*# of units/Pop). We are still strong vs CBR in F2 screen. They need 5 Warriors to move back to average.

Below is an estimate (taking a cautious view) of the # of units each team has, based on the statistics collected from the last few turns.




Technology
No change. CBR has Alphabet, CB. We can sell them Bronze Working.

Last edited by rush on 18-08-2005 at 16:51

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 18-08-2005 17:06
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There's one F11 score which i do not analyse much. But there is movement this turn, we dropped from 1st to 3rd.

Life Expectancy (# of years)
The forumula : 20 + {(Citizens who live in a city with a Granary + Citizens who live in a city with a Aqueduct + Citizens who live in a city with a Hospital) / 3 / (Total Number of Citizens) * 80}

If we believe the formula to be correct, then 2 teams have built a Granary. It's not us. It can't be CDZ and CBR because they produced a Settler recently so it has to be 2 out of CGN, PAL or BAT. Could be CGN because if we had built 2 E Warriors instead of 4, we will probably finish the Granary in a turn or 2. PAL is also a possibility.

However, please do not take this piece of analysis too seriously as we seldom look at this indicator.

Poly-Akryll is offline Poly-Akryll
Warlord
Braunschweig, NDS
May 2005
time: 05:37
  Old Post 18-08-2005 17:51
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if our life expectancy dropped from 1st to 3rd then definitley 2 other civs built a granary...at least this has been true through my whole civ3 career

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 18-08-2005 18:54
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You are right Thanks Akryll.

I checked the F11 screen of several past ISDG games. The formula is alright. Which means, 2 out of these 3 teams have completed Granary - CGN, BAT or PAL.

We will know fairly soon though.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 18-08-2005 19:21
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With CGN having 3 turn growth, they don't really need a granary. The food surplus that they have would be wasted on a Granary. I would say that it's PAL and BAT

E_T

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 18-08-2005 19:56 Visit ormuzd's homepage!
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Avatar Enlargement: We've got the solution

it is very probably

BAT need it because they don't have the food bonus of the agri trait

and PAL being industrious could improve their tiles to make more production and thus producing settlers and everything else faster than the others

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:37
  Old Post 19-08-2005 03:00
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Excelent job on the stats rush. Thanks.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 19-08-2005 21:51
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Great Job Rush, your a real Gem (and with that, I propose naming that Gem Mountain after you - Mount Rushmore.....or something like that).

I do have a suggestion, on your pop chart. As we know that PAL is after us and what they have is only what we figure, can you make 2 PAL Columns, one as reported and one as actual.

For example:
3750 - PAL Reported as size 1, but next turn was size 2. So the actual should show size 2 for this turn.

3350 - PAL Reported as size 2, but next turn was size 3. So the actual should show size 3 for this turn.

This way, as we look back, over time, we can see what was what, for that actual turn (at the end, so to say)

Another thing, I've been going over the turnscores and I'm not certain that your entirely correct as to who has the cities built and when. I'm conviced that on one of those 2 turns (3150 or 3100) that the pop figure is actually from PAL growing to size 4 and not from a city being settled. More than likely, the 3100 figure, as CBR doesn't show any jump in score difference, whereas CDZ does. Or CDZ was a turn later and that turn was PAL growing.

I'm sending you what I have, currently, via e-mail (to your auwk@sg.ibm.com address).


E_T

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 19-08-2005 23:22 Visit Aro's homepage!
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quote:
Originally posted by E_T
Great Job Rush, your a real Gem (and with that, I propose naming that Gem Mountain after you - Mount Rushmore.....or something like that).



Just perfect.

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 20-08-2005 01:53 Visit ormuzd's homepage!
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quote:
Originally posted by E_T
Another thing, I've been going over the turnscores and I'm not certain that your entirely correct as to who has the cities built and when. I'm conviced that on one of those 2 turns (3150 or 3100) that the pop figure is actually from PAL growing to size 4 and not from a city being settled. More than likely, the 3100 figure, as CBR doesn't show any jump in score difference, whereas CDZ does. Or CDZ was a turn later and that turn was PAL growing.


I think rush is totally right because:
- We are second in family size, i.e. there is only one team producing more food than us - I guess it's CGN
- CBR have percentage for the population in F8 which shwos 3 pop units (relative to our 4) but their capital is 2

You may take a look at the pure stats threads where I (still) regularly update the numbers

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 20-08-2005 03:57
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There's also that our land area went to third. That would indicate 2 civs have settled second cities. Unless someone got a free settler, CBR and CDZ have both settled.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 20-08-2005 04:20
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that's good. I was wondering if we had missed something.

On another note, what IS going on with PAL?? Most everyone has had good pop growth, over time, except for them. Are they just pumping out workers or slowing their growth immensely, to get more production/trade? Are they going to come back and bite us (figuratively) in the A$$??

Talk about flying under the radar....

E_T

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 20-08-2005 06:45
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Thanks for your response ormuzd and nye. Exactly what i wanted to say.

E_T, the average score is calculated from (Total score divide by the number of turns). We know that it has many factors, eg Population Size, Culture, Happiness, Military Power, Land Area etc) but the weightage for each is unknown. If anyone knows of a formula, please let me know. I can conduct some tests on it.

PAL plays after us. As a result, when we play our turn, PAL's score is of the previous turn. To be more specific, 1) When we played 4000BC and found a city, PAL score would be zero because they had not played their turn yet. 2) Similarly, in 3100BC, when we played our turn, we would looking at PAL's score for 3150BC.

On your point of showing the actual size of PAL in the same turn, there is one slight problem. The problem is we won't know their Population Size until the next turn. So, it will always be one turn late. The actual size of PAL is in fact always there if you look at one row below the turn.



However, I hope all of you understand that this population and military strength analysis will eventually stop, when there are more cities founded and we do not know the population size of the new cities. Once that happens, there are too much guessing involved and the output is no longer meaningful.

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 20-08-2005 11:06 Visit ormuzd's homepage!
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Actually the score we see in turn 18 is the score for that team at the end of turn 17.

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