 |
|  |
 |
|
BBooby
|
|
Anyone having problems loading the Fungboy faction? I used to be able to do it, but no longer. I’ve uninstalled and then reinstalled SMAC and Cfire on two PC’s (one Intel and the other AMD CPU) and in Cha Dawn is eliminated in the first turn.
I do install the respective patches, smacp4e.exe once SMAC is installed; and smacxpv2a.exe right after Cfire is installed in the same directory as SMAC. On the AMD PC I do correct the “ForceOldVoxelAlgorithm=1 “line in the config file. But, aside that I make no changes anywhere else. No map changes and no faction changes. I also have DirectX 9.0b in place.
Regardless, the game plays OK on either PC but if I activate the editor (CNTR+K) and look around for Fungboy it is gone. No landing site, and if I try and convene the council it comes up as having been eliminated. I try to restore via the scenario editor w/ no luck. I can eliminate factions with the scenario editor but any attempt to restore a deleted faction gets no where. They never re-appear.
Only Fungboy has this problem, all the others are OK.
As to OS, I use 98se on both PC's and have played both SMAC and CFire since they came out.
|
|
|  |
 |
|
Flubber
|
|
With a view of the Rockies
Aug 2000 time: 22:37
|
|
What year are you in? Isn't there some storyline things where the AI cult shows up "in the fungus" a few years later. (sorta like the aliens landing)
My advice is play 10 yeas and THEN activate the scenario editor to find him. If he's still not there , you have a problem I have never seen before
|
|
|  |
 |
|
BBooby
|
|
K'slap -- noise of palm hitting forehead. I, too, recall something like that in some games. I'll give it a try since all I had done so far was play a few turns until the "squids" dropped in. What was throwing me was that the Fungboy cult was shown on the council screen as eliminated in the first turn. Sounded sorta final to me.
Semi-related to this; has anybody had any luck in restoring a faction via the scenario editor? I can easily blow one away, but "restore" does nothing for at least a couple of turns. Is there a waiting period for an eliminated faction to come back? Or, is there some keystroke after telling the game to restore faction XXX that I am missing? I do not play with the option that forbids the return of a captured faction leader. So, I don't think it is that.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|