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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Call To Power II > CtP2-General/Help/Strategy/Multiplaying > Is Port Forwarding required for playing a ctp2-MP game ?
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MacFoly is offline MacFoly
Settler
potsdam
Aug 2005
time: 05:37
  Old Post 21-08-2005 01:57
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Is Port Forwarding required for playing a ctp2-MP game ? Support Apolyton, buy GURPS/ Alpha Centauri

Hello everyone,

i'm a newbie. I found the updated servers.dat und patched ctp2 to v1.1(1). No problem. But:

I created a game so a friend can join it, but he cannot :-(

Is port forwarding (pf) required. We both have DSL via a WLAN-Router. Do we need any changes on firewall or nat properties ?

Thanks for reading. Any help is welcome.

MacFoly

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:37
Post  Old Post 21-08-2005 02:40 Visit Martin Gühmann's homepage!
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Support Apolyton, buy Call to Power 2

I rather think your problem is something like this .

-Martin

MacFoly is offline MacFoly
Settler
potsdam
Aug 2005
time: 05:37
  Old Post 21-08-2005 02:49
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Suffering from ads?

Hi Martin,

thanks for answering. Is that not explicit for winXP , cause we both have win2k and not winXP. But i will try it.

MacFoly

MacFoly is offline MacFoly
Settler
potsdam
Aug 2005
time: 05:37
  Old Post 21-08-2005 13:57
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Suffering from ads?

Hi Martin,

thanks for your hint. It's working fine.

Bye
MacFoly

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