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notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-08-2005 08:05
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Turn 21, 3000BC Suffering from ads?

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Status (from last turn)
Government currently in: Despotism
Current research: Iron Working; 111 beakers towards IW; 69 of 180 left to research; turn 20 of 31[?], estimated ToC turn 32 (2510BC).
Treasury: 4 gold
Cashflow: -2 gpt


Pre-Turn Actions
none

Military Orders
Military Units:

Enkidu Warriors
Enk#1 Dumuzi the Shepard - move where? Move East (route to be determined by Consuls) unless they violate our one square view zone, then move to the hill and see their capitol to help in our war plans. --GK
Enk#2 Geshtinanna - wait and see, up to three barbs to hunt down If possible, continue exploring and leave the barbs alone --GK
Enk#3 Ziusudra - move into Apolyton DM use, along with Enk#4 --GK
Enk#4 Kur - Fortified in Apolyton

Domestic Orders

Workers:
Mr. Rush Job - Mining Apo WF #17 (2 turns to complete).
Million Dollar Worker - Start Roading Apo WF #2 (3 turns to complete).

Settlers:
T-7

Cities:
Apolyton - Starting WF 4-5-6-11. NC.


Builds:
Apolyton - building Granary (turn 5 of 8 scheduled).

Other Domestic
Slider - 0/80/20. To 0/90/10 if E3 ends turn in Apolyton

Diplomacy to be done
Proposal to Civ3 Brazil. Sometime soon now. Any day. It could always write itself, but maybe not.
- respect of borders
- tech trades
- screen shots
- other?


Any other things to be done


Last edited by notyoueither on 23-08-2005 at 08:01

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-08-2005 08:09
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Where to with Enk1?

We can't move next to CBR borders, so 4 is out.

Do we want to drag back NW (7-7-7...) or continue South or head East?

I think we should head S or E. There is likely another civ out there. We have neglected the E, big time. However, continuing S til we hit a barrier and then back N and E would work for me.

Hot_Enamel is offline Hot_Enamel
Emperor
Melbourne, Australia
Aug 2002
time: 14:37
  Old Post 21-08-2005 10:30
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Inflate your Upload Space

South is Good

N35t0r is offline N35t0r
King
( o Y o )
Jan 2000
time: 02:37
  Old Post 21-08-2005 10:40
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I'd take a peek from the mountain 6-6-3

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 21-08-2005 14:00 Visit ormuzd's homepage!
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Inflate your Upload Space

better make it 2-6-6-9 because it is very probably the last 9 could be other direction. You know - general movements. And the warrior acts like a scout, let him see more lands

Poly-Akryll is offline Poly-Akryll
Warlord
Braunschweig, NDS
May 2005
time: 05:37
  Old Post 21-08-2005 16:56
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i do not think we should go 2 as the tiles in the FoW do not look like they are hills or mountains....
if we go 6-6-3 we will also see the tiles 9-9-9 and 9-9-9-9 of our warrior!
so 6-6-3 gets my vote

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 21-08-2005 22:30
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6-6 and maybe 3. I think that, now that we have a idea of where they are, we could get a little more of our south area scouted out.

E_T

joncnunn is offline joncnunn
Emperor
Maryland Heights, MO
Sep 2002
time: 23:37
  Old Post 21-08-2005 22:53 Visit joncnunn's homepage!
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Uh, why is moving next to CBR boarders to make contact with them out?
It's a hill tile, so we are unlikely to lose an encounter if attacked there.
In addition there is only one tile within CBR boundary adjoining that tile so it's unlikely they have a unit there at all.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-08-2005 23:27
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We have contact with them.

The one tile buffer was proposed by us to them in chat. Although it hasn't been formalised in a treaty, they have been respecting it. We should too.

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 22-08-2005 00:10
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RE: moving E3 to Apolyton Support Apolyton or Terrorists Win

O.k., first off, with only 1 garrison at home (for the rest of the IW research), we will have IW on turn 32 with 2 gold in treasury.

And, conversely, if we are able to keep a2nd garrison at home, through the remainder of the IW research, we will get IW on turn 31, with 4 gold left in treasury (dipping down to 3, on first cut, can maybe tweek that a bit more to keep level higher).

But there are considerations:

1) we have NO idea what is south of us
2) CBR scout is headed that way. If there are huts down there, then he will have a chance to get them, instead of us.
3) we know that CBR has 2 different Lux resources (1 each of silks and gems), while we only have 3 of the same (spices). So, we have to find our other luxes (if we have more than one).
4) As it's looking, a lot of our cities will be to the south and we need tofind out what is there, for our site placement efforts.

So, we can get IW one turn sooner, and not have any real intel as to what is available to us, in the south, before the settler pump is chugging out (and let CBR have all of any possible huts), or we can keep the Current IW schedual and use our 4th EW to scout down there. Who knows how may huts we might miss, if we don;t.

Also, that area, to the south, looks great for Ivory.

I say, lets take a look...

E_T

Last edited by E_T on 22-08-2005 at 00:19

RegentMan is offline RegentMan
Warlord

May 2005
time: 21:37
  Old Post 22-08-2005 00:58
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6 6 3.

sirleif is offline sirleif
Chieftain
Berlin
Jun 2005
time: 05:37
  Old Post 22-08-2005 03:36
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why move the 1 enkidu home and don't use now for explore?

Some tiles to the west where the cattle is...staying close to capitol but we see more than and maybe finding a lonly goody hut


the enkidu @cbr border -> 6+6

Last edited by sirleif on 22-08-2005 at 03:56

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 22-08-2005 07:20
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Re: RE: moving E3 to Apolyton Suffering from ads?

quote:
Originally posted by E_T
I say, lets take a look...

E_T


The MoI is advising sending the available Enk S and E to scout sites?

I agree with the idea, but what about the barbs to the North?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 22-08-2005 09:44
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Well, we won't know until we get the save, but we shouldn't have any problems.

* E_T has faith in our EW's ability to survive.

Granted, they might head this way, but then, we will cross that bridge, when we get to it.

But for purposes of discussion, lets assume that they won't be a problem and plan for that. As long as we do keep them in a litle part of our minds and not make huge commitments, we'll be fine.

E_T

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 22-08-2005 12:26
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What position were the barbs last turn compared to the Enk?

I would suggest moving Enk4 back to the south (moving something like 62-2-2-6), Leaving Enk3 as a guard, let Enk2 mop up the barbs and then move to the south east. Enk1 can move 66 then either 3 or back up north (888 or 889).

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 22-08-2005 12:57
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quote:
Originally posted by Krill
What position were the barbs last turn compared to the Enk?


In the Hut, right before we pop'ed it.

Seriously, EW on Hill, Barbs at 3, 4 & 7 of him.

E_T

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 22-08-2005 14:08
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Remove this text

The two Barbs at 3 and 7 should attack the Enk, so if the Enk is alive, it should be a vet (at least), and the Enk at 4, I have no idea about what happens to it.

changed "Enks" to "barbs" - ormuzd

Last edited by ormuzd on 22-08-2005 at 16:44

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 23-08-2005 07:41 Visit Aro's homepage!
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Geshtinanna is alive.

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 23-08-2005 07:47 Visit Aro's homepage!
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Here:

Attachment: turn21c.jpg
This has been downloaded 53 time(s).

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 23-08-2005 08:24
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Thanks, Aro.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 23-08-2005 08:51
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Results:
Begin Turn:
Geshtinanna is vet (3 of 4 pips). No barbs in sight.

Actions:
Units:
E1 Dumuzi the Shepherd, moves 6
E2 Geshtinanna, fortify to heal
E3 Ziusudra. moves 6-3-2
E4 Kur. Fortified in Apolyton


Worker Jobs:
W1 Mr. Rush Job, mine, 5 of 6
W2 Million Dollar Worker, build road, 1 of 3

Economy:
Work Force:
Apolyton Size 4 - WF 4-5-6-11. 6spt, +5fpt. Grows in 1

Builds:
Apolyton - Granery, 5 of 8

Slider:
Slider at 0/80/20 (tax/sci/lux)
Researching Iron Working, 111 of 180, 9t, +8 to 119
Treasury: 4g
CashFlow:-2gpt

Demographics:

code:
Approval 50%, 1 +1 Population 115,000, 1 GNP 10 mil, 3 MmfGoods 6 mton, 5 LandArea 2100m^2, 3 Literacy 0%, 1 Disease 0%, 1 Pollution 0 tons, 1 LifeExp 20 years, 3 FamilySz 2 child, 1 MilService 10 years, 1 AnnualIncome 1/cap, 1 Productivity 21, 3 -- %of world area 1. Top rival, Civ3 Brazil 1 %of world pop 17, Top rival, Civ3 Brazil 17 1 city culture 21, +2, Apolyton; Top rival, Laranja Verde 21, +2 Civ culture 21, +2, Top rival, Civ3 Brazil 21, +2 -- Military vs: Civ3 brazil, strong. nc


Images:



E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 23-08-2005 09:05
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nye, don't hit end of turn yet.

see me in chat

there is a good chance that one of the barbs didn't attack EW2, but moved to the FoW at 1-1 from EW2, we need to know for sure...

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 23-08-2005 09:08
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Got spare money?

Sorry. Turn is sent.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 23-08-2005 09:11
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Put an end to popups!

I left Geshi to heal, because Zuis can make it back to MDW before the barb can, if the barb comes South out of the mist.

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 23-08-2005 15:57 Visit ormuzd's homepage!
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yuppee, we have a veteran warrior already

I'm waiting for the first elite and the first great leader

(the joy of the small achievements)

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 23-08-2005 20:47
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Population 115000 - 1st. (unchanged at 1st).
Population Ranking as follow :
1st - Poly (Pop 4, +5 food),
2nd to 5th
BAT (Pop 4. Built Granary in 3100BC . Likely at +4 Food)
PAL (Pop 4. Built Granary in 3100BC. +5 food)
CDZ (Pop 3, +5 food. Built 2nd city in 3150BC)
CBR (Pop 3, +5 food, Founded 2nd City in 3100BC)
6th - CGN (Pop 3, produced Settler in 3150BC. Had not founded 2nd city yet. they are at +6, +7, +7 food, growth every 3 turns)

Analysis (for PAL) as follow :


GNP 10m = 3rd. (GNP flat, position still at 3rd)
This turn order. >10, >10, 10 (Poly), 9, 8, 8
Last turn order. >10, >10, 10 (Poly), 9, 8, 8
No change !

Mfg Goods 6megatons - 5th (Mfg flat, position still at 5th)
This turn order. 8, 8, 8, 7, 6 (Poly), 5
Last turn order. 8, 8, 8, 7, 6 (Poly), 6
No major change.

Productivity 21 = 3rd. (Productivity flat, position at 3rd)
This turn order. >21, >21, 21 (Poly), 21, 19, 18
Last turn order. >21, >21, 21 (Poly), 21, 19, 18
Top 2 teams are CDZ and CBR. PAL, BAT and CGN likely to be behind us in productivity.

CBR Intelligence
Below is my assessment of CBR capital - Laranja Verde, the population growth, production etc, with comparison against Apolytion as reference :

1. CBR found Laranja Verde in 4000BC. From 4000BC to 3500BC, LV produced 3 Warriors and grew at +4 Food per turn.
2. From 3500BC to 3200BC, LV produced Settler. It's still at +4 Food per turn.
3. From 3250BC to 3000BC (Current), LV seem to have improved to +5 Food per turn !
4. We do not know what LV is producing in the last 3 turns, could be extra Warrior. If so, CBR will have max 4 Warriors. CBR cannot have 5 Warriors or their F2 Military Strength will be average to us.
Poly on the other hand produced Worker, EW, EW, EW, EW and now Granary. It had been at +5 Food since 3750BC.



Military Svcs - 1st, (remained 1st)
Since we are first, the max number of Warriors the other teams can have are :
CDZ - 4, BAT - 4 , CGN - 3, CBR - 4, Poly - 4 E Warriors, PAL - 4

Technology
No change. CBR has Alphabet, CB. We can sell them Bronze Working.

Last edited by rush on 23-08-2005 at 20:52

Poly-Akryll is offline Poly-Akryll
Warlord
Braunschweig, NDS
May 2005
time: 05:37
  Old Post 24-08-2005 01:11
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the barb is 1-1 from our enk, this is 100% sure, as this would be:
-exactly what should have been expected (2 barbs on SE/NW axis that attacked ->two wins: promotion, 3rd barb not on that axis, did something else)
-these two barbs on that axis have to be dead, as we can see every tile where they could have gone and they are not there
-the 3rd barb could only be on the tile we do not see
-most important: IF the 3rd barb had attacked then we'd be elite, we are not elite!

all this concludes to the barb being on the dark tile 1-1 of our enkidu

Moonbars is offline Moonbars

King
Glasgow
Aug 2002
time: 05:37
  Old Post 24-08-2005 01:23 Visit Moonbars<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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it is possible to win and not be promoted to elite. but the barb would likely be in the fog as you say, depending on what aipatrol setting the last player in the list has in his conquests.ini

Octavian X is offline Octavian X
King
Probably buried under piles of Literature, Biology, or Government homework
Jan 2002
time: 23:37
  Old Post 24-08-2005 04:13 Visit Octavian X's homepage!
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FYI, PAL has taken on the responsibility for the aipatrol flag - it's on whenever they send it.

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