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ormuzd
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better make it 2-6-6-9 because it is very probably the last 9 could be other direction. You know - general movements. And the warrior acts like a scout, let him see more lands
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E_T
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Orlando, Florida
Mar 2001 time: 00:37
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O.k., first off, with only 1 garrison at home (for the rest of the IW research), we will have IW on turn 32 with 2 gold in treasury.
And, conversely, if we are able to keep a2nd garrison at home, through the remainder of the IW research, we will get IW on turn 31, with 4 gold left in treasury (dipping down to 3, on first cut, can maybe tweek that a bit more to keep level higher).
But there are considerations:
1) we have NO idea what is south of us
2) CBR scout is headed that way. If there are huts down there, then he will have a chance to get them, instead of us.
3) we know that CBR has 2 different Lux resources (1 each of silks and gems), while we only have 3 of the same (spices). So, we have to find our other luxes (if we have more than one).
4) As it's looking, a lot of our cities will be to the south and we need tofind out what is there, for our site placement efforts.
So, we can get IW one turn sooner, and not have any real intel as to what is available to us, in the south, before the settler pump is chugging out (and let CBR have all of any possible huts), or we can keep the Current IW schedual and use our 4th EW to scout down there. Who knows how may huts we might miss, if we don;t.
Also, that area, to the south, looks great for Ivory.
I say, lets take a look...
E_T
Last edited by E_T on 22-08-2005 at 00:19
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sirleif
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Berlin
Jun 2005 time: 05:37
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why move the 1 enkidu home and don't use now for explore?
Some tiles to the west where the cattle is...staying close to capitol but we see more than and maybe finding a lonly goody hut
the enkidu @cbr border -> 6+6 
Last edited by sirleif on 22-08-2005 at 03:56
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:37
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The two Barbs at 3 and 7 should attack the Enk, so if the Enk is alive, it should be a vet (at least), and the Enk at 4, I have no idea about what happens to it.
changed "Enks" to "barbs" - ormuzd
Last edited by ormuzd on 22-08-2005 at 16:44
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notyoueither
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of naught
Aug 2001 time: 22:37
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Results:
Begin Turn:
Geshtinanna is vet (3 of 4 pips). No barbs in sight.
Actions:
Units:
E1 Dumuzi the Shepherd, moves 6
E2 Geshtinanna, fortify to heal
E3 Ziusudra. moves 6-3-2
E4 Kur. Fortified in Apolyton
Worker Jobs:
W1 Mr. Rush Job, mine, 5 of 6
W2 Million Dollar Worker, build road, 1 of 3
Economy:
Work Force:
Apolyton Size 4 - WF 4-5-6-11. 6spt, +5fpt. Grows in 1
Builds:
Apolyton - Granery, 5 of 8
Slider:
Slider at 0/80/20 (tax/sci/lux)
Researching Iron Working, 111 of 180, 9t, +8 to 119
Treasury: 4g
CashFlow:-2gpt
Demographics:
code: Approval 50%, 1 +1
Population 115,000, 1
GNP 10 mil, 3
MmfGoods 6 mton, 5
LandArea 2100m^2, 3
Literacy 0%, 1
Disease 0%, 1
Pollution 0 tons, 1
LifeExp 20 years, 3
FamilySz 2 child, 1
MilService 10 years, 1
AnnualIncome 1/cap, 1
Productivity 21, 3
--
%of world area 1. Top rival, Civ3 Brazil 1
%of world pop 17, Top rival, Civ3 Brazil 17
1 city culture 21, +2, Apolyton; Top rival, Laranja Verde 21, +2
Civ culture 21, +2, Top rival, Civ3 Brazil 21, +2
--
Military vs:
Civ3 brazil, strong. nc
Images:



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rush
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Tokyo
Jul 2002 time: 12:37
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Population 115000 - 1st. (unchanged at 1st).
Population Ranking as follow :
1st - Poly (Pop 4, +5 food),
2nd to 5th
BAT (Pop 4. Built Granary in 3100BC . Likely at +4 Food)
PAL (Pop 4. Built Granary in 3100BC. +5 food)
CDZ (Pop 3, +5 food. Built 2nd city in 3150BC)
CBR (Pop 3, +5 food, Founded 2nd City in 3100BC)
6th - CGN (Pop 3, produced Settler in 3150BC. Had not founded 2nd city yet. they are at +6, +7, +7 food, growth every 3 turns)
Analysis (for PAL) as follow :

GNP 10m = 3rd. (GNP flat, position still at 3rd)
This turn order. >10, >10, 10 (Poly), 9, 8, 8
Last turn order. >10, >10, 10 (Poly), 9, 8, 8
No change !
Mfg Goods 6megatons - 5th (Mfg flat, position still at 5th)
This turn order. 8, 8, 8, 7, 6 (Poly), 5
Last turn order. 8, 8, 8, 7, 6 (Poly), 6
No major change.
Productivity 21 = 3rd. (Productivity flat, position at 3rd)
This turn order. >21, >21, 21 (Poly), 21, 19, 18
Last turn order. >21, >21, 21 (Poly), 21, 19, 18
Top 2 teams are CDZ and CBR. PAL, BAT and CGN likely to be behind us in productivity.
CBR Intelligence
Below is my assessment of CBR capital - Laranja Verde, the population growth, production etc, with comparison against Apolytion as reference :
1. CBR found Laranja Verde in 4000BC. From 4000BC to 3500BC, LV produced 3 Warriors and grew at +4 Food per turn.
2. From 3500BC to 3200BC, LV produced Settler. It's still at +4 Food per turn.
3. From 3250BC to 3000BC (Current), LV seem to have improved to +5 Food per turn !
4. We do not know what LV is producing in the last 3 turns, could be extra Warrior. If so, CBR will have max 4 Warriors. CBR cannot have 5 Warriors or their F2 Military Strength will be average to us.
Poly on the other hand produced Worker, EW, EW, EW, EW and now Granary. It had been at +5 Food since 3750BC.

Military Svcs - 1st, (remained 1st)
Since we are first, the max number of Warriors the other teams can have are :
CDZ - 4, BAT - 4 , CGN - 3, CBR - 4, Poly - 4 E Warriors, PAL - 4
Technology
No change. CBR has Alphabet, CB. We can sell them Bronze Working.
Last edited by rush on 23-08-2005 at 20:52
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Poly-Akryll
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Braunschweig, NDS
May 2005 time: 05:37
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the barb is 1-1 from our enk, this is 100% sure, as this would be:
-exactly what should have been expected (2 barbs on SE/NW axis that attacked ->two wins: promotion, 3rd barb not on that axis, did something else)
-these two barbs on that axis have to be dead, as we can see every tile where they could have gone and they are not there
-the 3rd barb could only be on the tile we do not see
-most important: IF the 3rd barb had attacked then we'd be elite, we are not elite!
all this concludes to the barb being on the dark tile 1-1 of our enkidu
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All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
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