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markusf
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I really don't think it matters, as host you move faster, so you waste all your moves before anyone else. Granted you *might* be more likely to attack another unit as you see it. But if your all finished moving your units and somone attacks you, your a sitting duck.
When attacking a city the defender has the biggest advantage because he can just keep moving in units from nearby cities. I guess the fact is some poeple now just get pissed off because attacking a city with a single unit no longer works.(ie you can run out now and kill it sometimes)
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I agree with Markusf. Those who think there is a host advantage simply haven't thought it through. There are advantages for those who move first and those who move last, they roughly cancel out. The real problem is many players are simply too lazy to work it out and change their tactics. And of course the "perfectionists" hate it because simult introduces uncertainties and risk - gee, that's a bit like war 
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Chaos, panic and disorder - My work here is done.
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I have hosted several games in simult and I have to say it hasn't stopped players doing things that I didn't like. Non-host players seem to be able to move mighty fast.
Take the hoary old chestnut of the Host's "shoot first" advantage. I "shot first" last night and won but then found my ship right next to another enemy ship - some advantage. Also, both players would have to looking at the same part of the map for lag to even be relevant. Its swings and roundabouts.
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Chaos, panic and disorder - My work here is done.
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