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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > C3C IDG: Apolyton Team > Is it too early to plan for a Palace move, if ever?
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E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 26-08-2005 11:33
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Is it too early to plan for a Palace move, if ever? Support Apolyton or Terrorists Win

Some of the Planning, in the MoI department, has us getting ready for a Palace move, while planning a possible war (and REXing like bunnies). Some city placements, proposed by Krill, lead to that option.

Granted, I 'm not adverse to a Palace move, I've helped plan and implement a few of them myself. But I'm not quite certain that we know enough to make these plans now, especially in light of recent events and discussions.

But should we be doing this now?

Shouldn't we know more about what terrain is around us first?

Should we know more about our geopolitical enviroment before making them?

Can we possibly hamper our Core, for a possibility that might not happen for quite some time? Would this impact War plans and future growth??

Do we even want to move the Palace?

The team needs to discuss this, to help provide direction for our growing economy. It would be nice to get it all, but sometimes realities do get into the way of the best laid plans.

Do we want to be flexible, to be better able to react to the situation or set into a course that limits our reactions to game situations?

Please discuss as much as possible.

MoI E_T

RegentMan is offline RegentMan
Warlord

May 2005
time: 21:37
  Old Post 26-08-2005 20:22
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Got spare money?

I fear moving the palace will tie down much needed production. Perhaps after CBR is gone, we can build it in "New Apolyton."

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 26-08-2005 20:56
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Put an end to popups!

We never have to build the palace. Simply Abandon the capital, and you get a new palace in another city (subject to a formula).

---

Personally, I think that it is a good idea to palace jump, because I think that our capital is not in the best place it could be. I know that some of you will goggle as you read that sentence, but let me explain.

If we build a city to the north of Apolyton, it is going to be crippled by all of the taundra up there. Therefore, I would like that city to have the wheat, so it can generate plenty of food, and use the excess food on working taundra forests. For me, the best place for a city would be on the tile 88899, at the mouh of the river.

This city would need to use all of the land tiles it could, so if we had another city to the north of our capital (and we will, the worker pump), it is going to be crippled itself if we leave Apolyton where it is.

So what I suggest is we build the FP in a town to our southwest, around the cow river area (I like the site 44111), and we palace jump to a town to our south east, about 3333 (Need more exploration before we set any of the city positions in stone).

What this does is it opens up space in our current core for other cities to exploit. We can jump our capital to the optimal distance from our FP, so our cities are as productive as possible in both the short and long term.

---

You see, you don't have to jump far away when doing a palace jump. You can just jump the palace to a city a few tiles away to open up some more land for other cities to use.

Thot is offline Thot
Chieftain

Jul 2004
time: 06:37
  Old Post 26-08-2005 21:02
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Got spare money?

A question for the experts: What is the optimal distance between Palace and FP for our map?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 26-08-2005 21:08
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Support Apolyton, buy Galactic Civilizations

Depends on the city placement/density.

So we need to explore more before we say anything for absolute certain about where we would build the Fp and jump the palace...

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 26-08-2005 21:08
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Support Apolyton, buy Civilization: The Boardgame

OCN is 16 for us without the FP, and 20 with the FP

Thot is offline Thot
Chieftain

Jul 2004
time: 06:37
  Old Post 26-08-2005 21:12
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Increase Your PM Length

Okay, what rank should the FP-City have? ~16? ~20?

Poly-Akryll is offline Poly-Akryll
Warlord
Braunschweig, NDS
May 2005
time: 05:37
  Old Post 29-08-2005 01:15
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Support Apolyton

As I said in the wonder-thread: If we build SoZ, as it very much looks like, and we lose the race we can build the fP in that city, as it will be a productive one.

Moonbars is offline Moonbars

King
Glasgow
Aug 2002
time: 05:37
  Old Post 29-08-2005 01:50 Visit Moonbars<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

I am not sure we'll have enough cities to unlock the FP by then. If we fail to get the SoZ, there are other options.. Pyramids or one of the other wonder. (library, depending on the situation)

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 29-08-2005 11:42 Visit ormuzd's homepage!
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Remove this text

In the first round we were building the SoZ, decided to go for the Mausoleum and GWT completed the mausoleum just 2 turns before us. At the end the production was used to build the Forbidden Palace.

So, the FP is always a choice if the SoZ fails. And I hope we will build our FP using a great leader

Kloreep is offline Kloreep

Emperor
of the pillow
Jun 2002
time: 00:37
  Old Post 29-08-2005 19:52
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Remove this text

If OCN is 16, then we can build the FP once we have 8 cities, right?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 30-08-2005 00:48
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Tired of ads?

Yes, we can build the FP when we have 8 cities, so it is not impossible that we miss the SoZ and get the FP instead. In fact, it would be quite easy to get 8 cities.

However, the only problem with this is that the positioning of the FP is then forced to that city.

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