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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:37
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I'm downloading the scen and will fix the problem, provide a description of how to fix it and post it on this thread.
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AGRICOLA
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Canadian bush & Florida
Feb 2003 time: 00:37
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code: Here's how to do it.
1. Count up sum of city sizes from an advisor's list for all civs and convert to hexadecimal.
Soviets: 288 [ 120 ]
Japanese: 372 [ 174 ]
Germans: 555 [ 22b ]
Chinese: 74 [ 4a ]
American: 375 [ 177 ]
British: 534 [ 216 ]
Minor civs: 219 [ db ]
2. Enter the sum of city sizes for each civ in the following bytes (offsets are decimal)
CIV 1 3814 - 3815
CIV 2 5242 - 5243
CIV 3 6670 - 6671
CIV 4 8098 - 8099
CIV 5 9526 - 9527
CIV 6 10954 - 10955
CIV 7 12382 - 12383
Note that:
A. 120 has to be entered as 20 01, db as db 00, 216 as 16 02 etc.
B. These offsets apply only to FW and MGE. They are considerably different in TOT.
3. Here's what the 7 civs should look like in the 2194.scn file after editing.
OFFSET (hex at 16 bytes per line))
00000ee0 || 68 01 22 00 | 00 00 20 01 | 02 00 00 00 | 00 00 00 00 |
00001470 || 10 95 00 00 | 43 01 1e 00 | 3f 00 74 01 | 60 18 85 0d |
00001a00 || 20 02 45 00 | 30 05 00 00 | ed 01 3a 00 | 00 00 2b 02 |
00001fa0 || 00 00 4a 00 | 00 00 00 00 | 00 00 00 00 | 00 00 00 00 |
00002530 || 01 01 2b 00 | 00 00 77 01 | 00 00 00 00 | 00 00 00 00 |
00002ac0 || 30 5d 02 00 | 5f 01 3b 00 | 00 00 16 02 | 00 00 00 00 |
00003050 || 00 00 00 00 | 00 00 00 00 | 23 00 12 00 | 00 00 db 00 |
4. Download Mercator's Compendium of Hex-Editing. This is a gold mine of info on hex editing Civ2 saves.
Unfortunately I can't seem to find it in its usual place. Can anyone provide a link?
5. The fixed .scn file is attached.
Attachment: 2194fixed.zip
This has been downloaded 2 time(s).
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