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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:36
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If people are still interested in this game, I can right turn reports, but the only way I can know you are interested is if you reply to this thread. I will write in this thread the infomation that I think is worth writing down, and not all of the info I could garner from the save - that would take me a while.
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Worker move
These are too numerous for me to mention. I mean, we have 59 and I am using the excess to add to cities, but I will say which ones are added.
Unit moves
Well, the big stack moves 777, towards New Haven.
All naval units move to surround New Haven, but no ships end their turn actually in New haven (to stop teams spying on the city and seeing the naval build up).
The rest ain't that important at the mo...
City Builds
Pump cities
Cow river, Size 6, Worker in 1. This is a one turn Worker pump, without rails.
Badcrumble, Size 4, Settler in 4. Using this as a settler pump for the war.
Bodmin Moor, Size 6, Settler in 1 (No granary, but +7 food per turn, to get those settlers asap)
Home, building a granary (This might be overkill, but as it does not affect the OCN, and we still have unused tiles, it should be kept around if only for the extra workers adn settlers it can generate.)
Military Cities
These are cities that I have assigned to building cats, and Muskets (at the moment, horses are on loan to Python).
Ciao, Size 7, 15 spt, Musket in 4
Corinth 15 spt, Musket in 4
Sextune, Size 8, 15 spt, Musket in 1
City of Snakes, Size 10, 10 spt, cat in 1
Hellvelyn, Size 7, 10 spt, cat in 1
Borrowdale, Size 10, 10 spt cat in 2
Blencathra, Size 9, 20 spt, Musket in 2, will probably change to a temple,
Naval Cities
These are cities I have had churing out the galleys. Sadly, I have not been able to churn out enough, IMO.
West Coast
Skiddaw, Size 6, 10 spt, Galley in 3,
New Haven, Size 6, 10 spt, Galley in 1 (disband a cat, and rush to 20 shields)
New Plymouth, Size 11, 15 spt, Galley in 1,
East Coast
Silkest, Size 9, 11 spt, Galley in 2
Plymouth, Size 10, 10 spt, Galley in 1
Civilian Build Cities
Swindon, Size 12, 22 spt, is on 202 shields. It is the Hoover Prebuild, but I might cut it short if we can get a decent wonder in there (Newtons, Smiths)
Silisia, Size 11, 20 spt , +1 fpt, is on Uni, 121 shields, may be either the ToE or Hoover prebuild, depending on Swindon.
Coventry, Size 11, 18 spt, building a Uni, but is prebuilding the Great Lighthouse, to start to the GA. It will be ready in 9 turns, so the GA should start on turn 183.
Burundy, Size 7, 11 spt, harbour in 5, Growth in 5,
Magrathea, Size 4, 4 spt, Courthouse in 17.
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