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Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 30-08-2005 02:59
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If people are still interested in this game, I can right turn reports, but the only way I can know you are interested is if you reply to this thread. I will write in this thread the infomation that I think is worth writing down, and not all of the info I could garner from the save - that would take me a while.

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Worker move

These are too numerous for me to mention. I mean, we have 59 and I am using the excess to add to cities, but I will say which ones are added.


Unit moves

Well, the big stack moves 777, towards New Haven.

All naval units move to surround New Haven, but no ships end their turn actually in New haven (to stop teams spying on the city and seeing the naval build up).


The rest ain't that important at the mo...


City Builds

Pump cities

Cow river, Size 6, Worker in 1. This is a one turn Worker pump, without rails.

Badcrumble, Size 4, Settler in 4. Using this as a settler pump for the war.

Bodmin Moor, Size 6, Settler in 1 (No granary, but +7 food per turn, to get those settlers asap)

Home, building a granary (This might be overkill, but as it does not affect the OCN, and we still have unused tiles, it should be kept around if only for the extra workers adn settlers it can generate.)

Military Cities

These are cities that I have assigned to building cats, and Muskets (at the moment, horses are on loan to Python).

Ciao, Size 7, 15 spt, Musket in 4

Corinth 15 spt, Musket in 4

Sextune, Size 8, 15 spt, Musket in 1


City of Snakes, Size 10, 10 spt, cat in 1

Hellvelyn, Size 7, 10 spt, cat in 1

Borrowdale, Size 10, 10 spt cat in 2


Blencathra, Size 9, 20 spt, Musket in 2, will probably change to a temple,

Naval Cities

These are cities I have had churing out the galleys. Sadly, I have not been able to churn out enough, IMO.

West Coast

Skiddaw, Size 6, 10 spt, Galley in 3,

New Haven, Size 6, 10 spt, Galley in 1 (disband a cat, and rush to 20 shields)

New Plymouth, Size 11, 15 spt, Galley in 1,


East Coast

Silkest, Size 9, 11 spt, Galley in 2

Plymouth, Size 10, 10 spt, Galley in 1


Civilian Build Cities

Swindon, Size 12, 22 spt, is on 202 shields. It is the Hoover Prebuild, but I might cut it short if we can get a decent wonder in there (Newtons, Smiths)

Silisia, Size 11, 20 spt , +1 fpt, is on Uni, 121 shields, may be either the ToE or Hoover prebuild, depending on Swindon.

Coventry, Size 11, 18 spt, building a Uni, but is prebuilding the Great Lighthouse, to start to the GA. It will be ready in 9 turns, so the GA should start on turn 183.

Burundy, Size 7, 11 spt, harbour in 5, Growth in 5,

Magrathea, Size 4, 4 spt, Courthouse in 17.

---

Cort Haus is offline Cort Haus
Emperor
London
Apr 2002
time: 05:36
  Old Post 06-09-2005 03:50
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So we're at War with the other continent? And are we at Peace with Monkey yet?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:36
  Old Post 06-09-2005 12:38
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Nope, no peace with Monkey. They want 100 gold and 7 gpt for 20 turns for peace.

The most I would consider giving is 5 gpt, and Chemisty (worthless tech, everyone has it but LL).

---

The other continent do not know of our intentions yet. We can land on 700 AD, and so we are building gelleys like the clappers. 1.5 a turn, short rushing in New Haven and Skiddaw from 10 shields to twenty. And New Plymouth is size 11, and at 15 spt.

Main problem is that we now spend as much money on the army as we do on science, if we max tax.

Last edited by Krill on 06-09-2005 at 12:46

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