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Poly-Akryll
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Braunschweig, NDS
May 2005 time: 05:34
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I'd say let Dumuzi heal on the mountain SE of him. So move 3 this turn.
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RegentMan
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In light of the recent chat, shall we force the injured to walk towards CBR to find CDZ? I say yes.
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notyoueither
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of naught
Aug 2001 time: 22:34
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Results:
Begin Turn:
None.
Actions:
Units:
E1 Dumuzi the Shepherd (2of3), fortify and heal
E2 Geshtinanna (2of3), fortify and heal
E3 Ziusudra. moves 2. Hut!
E4 Kur. Fortified in Apolyton
Worker Jobs:
W1 Mr. Rush Job, building mine (3 of 6[4])
W2 Million Dollar Worker, move to Poly WF6 and mine (2 of 3)
Economy:
Work Force:
Apolyton Size 5 - WF to 4-5-6-11-17. 8spt, +5fpt. Grows in 1
Builds:
Apolyton - Settler (2 of 4[3])
Slider:
Slider at 30/40/30 (tax/sci/lux)
Researching Iron Working, 133 of 180, 12t, +4 to 137
Treasury: 2g
CashFlow: +1gpt
Demographics:
code: Approval 50%, 3 -1
Population 165,000, 1
GNP 11 mil, 3 +2
MnfGoods 8 mton, 2 -1
LandArea 2100m^2, 6 -1 another city
Literacy 0%, 1
Disease 0%, 1
Pollution 0 tons, 1
LifeExp 46 years, 1 +1
FamilySz 2 child, 1
MilService 8 years, 3 +1
AnnualIncome 1/cap, 2
Productivity 24, 4 +1
--
%of world area 1. Top rival, Civ3 Brazil 1
%of world pop 17, -2 Top rival, Civ3 Brazil 10, -5
1 city culture 29, +2, Apolyton; Top rival, Laranja Verde 29, +2
Civ culture 29, +2, Top rival, Civ3 Brazil 29, +2
--
Military vs:
Civ3 brazil, Average. nc
Images:



img src="/upload/view__file=11049_2800north.JPG.html". Not today.
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Poly-Akryll
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Braunschweig, NDS
May 2005 time: 05:34
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I'd say lets pop that hut and hope for a settler. Of course change our production before, so we do have the chance of getting a settler.
The only way to have the chance is to have no settler, neither in production nor in the field...
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rush
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Tokyo
Jul 2002 time: 12:34
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This turn assessment. Changes in Bold
Population 165000 - 1st. (still 1st).
Population Ranking as follow :
1st - Poly (Pop 5, +5 food, Granary completed in 2850BC),
2nd - CDZ (Pop 4, +5 food. 2nd city (built 3150BC) Pop 2, +4 food. Neighbour to CBR !)
3rd to 5th
CGN (Pop 3 to 4. 2nd city founded in 2950BC). Population growth of Capital Invictus had slowed a little, might have shared food with 2nd city.
PAL (Pop 3 to 4, produced a Settler in 2900BC ! Built Granary in 3100BC. Founded 2nd City this turn, 2800BC)
BAT (Pop 3, produced a Settler in 2900BC ! Built Granary in 3100BC . Founded 2nd City last turn, 2850BC)
6th - CBR (Pop 3 to 2, +4 food, Founded 2nd City in 3100BC. Produced Settler this turn. Likely to be escorted by 1 of their 5 Warriors )
With PAL building their 2nd city, we are now officially LAST in Land Area
Note : I sychronized with ormuzd. BAT built last turn, PAL built this turn. It could be either way.
City Size Analysis as follow :

GNP 11m = 3rd. (GNP +1, position from 5th to 3rd)
This turn. >12, 12, 11 (Poly), 11, 11, 10
Last turn. 12, 12, 11, 11, 10 (Poly), 8
We switch tiles to roaded river grassland this turn, hence trade +1. BAT who found the city this turn, improved their GNP.
Mfg Goods 8 megatons - 2nd (Mfg -1, position from 1st to 2nd)
This turn order. >10, 8 (Poly), 8, 8, 8, 6
Last turn order. 9 (Poly), 8, 8, 7, 6, 6
Productivity 24 = 4th. (Productivity Flat, position improved from 5th to 4th)
This turn order. >24, >24, >24, 24 (Poly), 24, 24
Last turn order. >24, >24, >24, >24, 24 (Poly), 18
BAT, founded a city. We overtook CBR, who produced a Settler this turn.
CBR Intelligence
1. CBR found Laranja Verde in 4000BC. From 4000BC to 3500BC, LV produced 3 Warriors and grew at +4 Food per turn.
2. From 3500BC to 3200BC, LV produced Settler. It's still at +4 Food per turn.
3. From 3250BC to 3000BC (Current), LV seem to have improved to +5 Food per turn !
4. CBR is now military average (F2) to us. Even if i fortified all our Warriors, we can't get back to strong vs them. They should have 5 warriors (2 veterans, 3 regulars).
5. CBR produced another Settler this turn, 2800BC.

Technology
No change. CBR has Alphabet, CB. We can sell them Bronze Working
Luxury
One team connected a luxury in 2850BC.
Last edited by rush on 06-09-2005 at 20:25
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rush
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Tokyo
Jul 2002 time: 12:34
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quote: Originally posted by Krill
Rush, I have a question.
Could it be that CBR have mined their cow, and have either a mined wheat or game, that is being used by the second city? |
Very possibly. If you compare Poly vs LV,
1. From turn 1 to 6, both Poly and LV grew at +4 Food. Both teams likely to start with a Cattle resource.
2. Poly chose to irrigate. From turn 7, it grew at +5 food, even at Pop 1. LV, on the other hand, grew at +4 food at Pop 2. Most probably, they mined.
3. They became +5 food from Turn 16 to 20, but went back to +4 Food from Turn 20 to now.
4. Their City 2 is at +3 food. It produced a Warrior last turn.
It's not abundantly clear to me why their food production can go up to +5 food from Turn 16 to 20 and then fall back to +4 Food later, while City 2 is only at +3 food. (Unless City 2 is not on a River, but nobody would do that with a Agricultural trait)

We will get their screenshot soon, so that would solve the mystery. Perhaps E_T can produce a simulation of CBR land too.
Last edited by rush on 06-09-2005 at 20:59
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sirleif
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Berlin
Jun 2005 time: 05:34
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quote: Originally posted by Poly-Akryll
I'd say lets pop that hut and hope for a settler. Of course change our production before, so we do have the chance of getting a settler.
The only way to have the chance is to have no settler, neither in production nor in the field... |
quote: Originally posted by Krill
By the time we can pop the goody hut we will have built the settler. |
let's hope we get the hut (possibel that some1 other ist there already too) and that we get than something usefull.
nice the barb is usefull gone - now the place is free for the next city.
sirleif
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All times are GMT. The time now is 05:34. Apolyton Time is 00:34. |
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