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MosesPresley
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Besides, Sims isn't a rat race. I let my sims blossom to make the most of their underachieving potential.
My sims are satires of real life. Hence the basis on old tv shows or friends of mine. I love it when one of my friends sees himself in my game and what I have done to him. Dressed as a slob or fat as a hog. Sometimes its funny.
Anyway, this is a B&W thread.
If you throw a dead villager into a transporter, you will get a walking skeleton. Now if you take that walking skeleton and transport it to the next land, it will become an immortal villager. It will have skin, but never die of old age.
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child of Thor
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well all i can say is i love my monkey and scratch his belly often to see him squirm around like a puppy(i think B+W is my surrogate Nintendogs as i have no DS).
The controls are not the most intuitive(for a game that you can tell was designed to have intuitive controls), but i'm sure i'll get better at getting to the screen/place on the map i want to be as i get more experienced at it.
Its initialy all abit confusing, like who/what to concentrate on more - your creature or your town+people. Some of the tests/tasks are quite tricky(like hitting that rock by throwing other rocks at it) - more luck than skill you end up feeling often. But overall i'm liking it very much.
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