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E_T
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Orlando, Florida
Mar 2001 time: 00:31
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Damn, Poly hiccup'ed on my last post.....
Anyways, First off, Accepted Gold from LB (of which 192 was ours).
Worker at 7-7-7-8 of Kurra sees only 2 AM Horses:
(3/5 *) Vinnie the Horsemen, who got theor GL.
(3/4) Kahn Trivel, who got the Settler stack.
No other AM units visible.
plan B
Now, The Army was reported as having (2/12) and has likely retired to Felinicity (has Barracks) to heal. As they used their movement to get there, they didn't get to fort it last turn. So, it's kind of out of action for a nother few turns.
As the report looks like they used most of what they have in theater, building the army and attacking the settler stack, it's very likely that they don't have too many more Units in PoA/Felinicity Area. So, we need to keep the pressure up, or we won't have time to reconnect the Horses and try for the Iron again.
So, here we go.....
E_T
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E_T
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Orlando, Florida
Mar 2001 time: 00:31
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Horseman Sherman (3/4) Attacks Vinnie (3/5) on Iron (so he doesn't pillage it or able to move on roads quickly). Sherman now (2/4).
Sherman can see into Felinicity and [b]ONLY SEES[b] the (2/12 Army). That means that there isn't even a healthy Horseman in that city. Only Unit, currently, is the Army. That was a mistake, I think, as they should have moved it to PoA (would heal slower, but would be closer to lines). Or they didn't have enough moves to get it to PoA.
But even if it was short, they could have moved a Pike to cover it, unless they don't have enough in PoA to both keep the city happy and didn't want to risk a Flip with it in there. All good inidications THAT they are getting very short of Units, in Theater.
Also, using the GL for an Army, instead of for their Palace move, shows a possible point of desperation. Although, one of those 3 prebuilds will likely be used for HE.
Sherman also sees the (4/5) WC Binky, 4 from it. Sherman might be attacked (and killed ~77% chance of that) next turn.
So, let's do as much damage as possible.....
Horseman Stonewall (2/4 - our last Horse until Horses Reconnected in 3 turns) Attacks Kahn Trevel (3/4). Killes him, with no wounds.
Now comes the fun part, I think.
Keeping up the Skeer.....
E_T
E_T
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E_T
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Orlando, Florida
Mar 2001 time: 00:31
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So, let's see what awaits us in PoA....
Vet Spear (4/4), in IT, moves 4-4 (to PoA 2, on hills) and sees....
Vet Pikeman (4/4).
Waking up 2 more Vet Spears (4/4 both), Both Cats, Bowman Jon (4/4) and Bowman skrobism (3/3), in IT and moving to same spot.
Shogun Bowman (5/5) also woken from Babylon and moved to same spot.
So, we have the 2 Cats, 3 (4/4) Spear, 3 Bowman (5/5, 4/4 & 3/3) at the Hills outside PoA.
Vet Spear and Vet Warrior in Babylon moved to IT. IT will have 1 Vet Spear, 1 (1/4 Forted Bowman), 1 (4/4 Forted) Warrior, 1 (3/3 Forted) Warrior and 1 (4/4) Warrior to protect it.
This way, if there are any more fastmovers in PoA, thisa should bring them out. They will either attack the Stack or think that PoA is undefended and go there.
And it not. then we can start the seige of PoA next turn.
more to come...
E_T
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