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Maniac
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Gent, Belgium
Jul 1999 time: 06:37
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little update
Attachment: acdg3-sparta-2187attack3.zip
This has been downloaded 4 time(s).
Last edited by Maniac on 14-09-2005 at 00:08
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Snoddasmannen
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When you finish up the turn Maniac, don't forget to move the B-6 on the Gaian border to Fort Sol so that it can participate in the operation.
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wuy3
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Good attack/infiltration guys. One question though. Why did we not want to take over the base again? Is it because we don't want it to be infiltrated next turn or would it be too aggressive an action for a "proactive defense"?
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Snoddasmannen
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quote: Originally posted by wuy3
Good attack/infiltration guys. One question though. Why did we not want to take over the base again? Is it because we don't want it to be infiltrated next turn or would it be too aggressive an action for a "proactive defense"? |
We could have taken it over this turn, but it would have risked the lives of our brave B-6 crew, forcing us to attack with noodles against their fighters to save MP:s on our rovers. However, we will capture it next turn, giving us free entrance to the rest of the Angel homeland. I suspect that obliterating the base would be a good move at this stage for the Angels, they will be hard pressed to save their capital if we are allowed to capture Pact Mart.
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Snoddasmannen
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You can read the logs from this evening here. We are mostly planning evil stuff. Large parts of it is missing but Maniac has some logs too I think, PM them to me and I'll see if I can glue them together.
http://www2.onyx.nu/pb/chatter/chat...vilplanning.txt
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vishniac
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Lausanne, Switzerland
Feb 2002 time: 06:37
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quote: Originally posted by Snoddasmannen
We can still reach Enigma Machine with our elite rovers, but they will have no MP:s left to obliterate it |
That would already deal them a terrible blow.
First, massive drone riots the turn later, and no energy production (no labs, no credits, no production, meaning all their hurrying would wait if I'm not mistaken). If they foresaw it, and put doctors in the cities hurrying, whatever: the units won't have the morale bonus of the Cyborg Factory, ha ha!
We should be able to capture Kahlua Probing too.
Then, someone should check how many credits it would take the Angels to recapture Enigma. It would be huge, I'm sure.
As their reserves would be depleted by hurrying this turn, and can't be replenished due to drone riots next turn, we'll just have to check whether Morgan + Angels have enough money to lend to allow a mind-control.
If No, then we change the rover into plasma-AAA. That would be 3+100%+100%(defence perimeter)+Elite! Enough to deter a few air attacks!
In case Snoddasmannen tells me it would be hideously expensive, well, the thing to do (and to do anyway I'd say) is to scrap and recycle the network nodes at Kahlua and Enigma. Quick money, + money gained by entering the base.
And if the Angels retake the bases, they still need to painfully rebuild a network node.
Bonus: it also hampers their research rate. With luck, Zak turns to PSA and we instabuild HSA. Every turn counts in this race.
After scrapping the nodes, we also change almost all citizens to engineers (lab bonus). To starve the population and pop-loss it if we're unsure we can keep the cities.
Even without obliterating, it seems well worth to put a rover in Enigma.
But we'll see that at the opening of next turn.
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vishniac
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Lausanne, Switzerland
Feb 2002 time: 06:37
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quote: Originally posted by Snoddasmannen
We can still reach Enigma Machine with our elite rovers, but they will have no MP:s left to obliterate it |
That would already deal them a terrible blow.
First, massive drone riots the turn later, and no energy production (no labs, no credits, no production, meaning all their hurrying would wait if I'm not mistaken). If they foresaw it, and put doctors in the cities hurrying, whatever: the units won't have the morale bonus of the Cyborg Factory, ha ha!
We should be able to capture Kahlua Probing too.
Then, someone should check how many credits it would take the Angels to recapture Enigma. It would be huge, I'm sure.
As their reserves would be depleted by hurrying this turn, and can't be replenished due to drone riots next turn, we'll just have to check whether Morgan + Angels have enough money to lend to allow a mind-control.
If No, then we change the rover into plasma-AAA. That would be 3+100%+100%(defence perimeter)+Elite! Enough to deter a few air attacks!
In case Snoddasmannen tells me it would be hideously expensive, well, the thing to do (and to do anyway I'd say) is to scrap and recycle the network nodes at Kahlua and Enigma. Quick money, + money gained by entering the base.
And if the Angels retake the bases, they still need to painfully rebuild a network node.
Bonus: it also hampers their research rate. With luck, Zak turns to PSA and we instabuild HSA. Every turn counts in this race.
After scrapping the nodes, we also change almost all citizens to engineers (lab bonus). To starve the population and pop-loss it if we're unsure we can keep the cities.
Even without obliterating, it seems well worth to put a rover in Enigma.
But we'll see that at the opening of next turn.
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Snoddasmannen
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quote: Originally posted by Modo44
Allowing infiltration is a bad idea in any case. Can we do serious damage without risking it? It seems we can, no? |
Maybe ...
But is taking the Angel Capital, featuring the Virtual World and the Cyborg Factory not worth being infiltrated for?
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Zeiter
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Economic Statistics for MY 2187:
Spartans:
Minerals/turn: 312
Industry Rating: 12
Mineral Rows: 26
Energy Credits/turn: 29
Labs/turn: 169
University:
Minerals/turn: 21
Industry Rating: 6
Mineral Rows: 3.5
Energy Credits/turn: 9
Labs/turn: 63
Morganites:
Minerals/turn: 225
Industry Rating: 9
Mineral Rows: 25
Energy Credits/turn: 230
Labs/turn: 167
Data Angels:
Minerals/turn: 169
Industry Rating: 8
Mineral Rows: 21.125
Energy Credits/turn: 86
Labs/turn: 119
Hive:
Minerals/turn: 199
Industry Rating: 5
Mineral Rows: 39.8
Energy Credits/turn: -6
Labs/turn: 101
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Zeiter
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Okay, it looks like we could still rush the HSA in Olympus Academy next turn. We'd have to cash all of the crawlers in a 1 square radius, cash that ogre in Sparta Command, and perhaps rush the rest.
Another thing to consider: even if the Angels can't build the HSA right away, they could gift PSA or trade it to someone else who could build it. I suggest that we do everything in our power to snag the HSA next turn. That's even more pivotal than taking out Enigma Machine, it seems to me.
Edit: Also, if we get the PSA from Zak, Zak could stupidly also give it away to someone else.
Last edited by Zeiter on 17-09-2005 at 22:30
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wuy3
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I thought we had zak vendt everyone so he couldnt do that
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All times are GMT. The time now is 05:37. Apolyton Time is 00:37. |
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