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kaan
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Aarhus
Mar 2001 time: 05:37
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I think we should consider making a official release this year.
Last year the downpoint was the the playtest wasnt up to 1.11 patch standart in multiplayer yet, but i havent seen any significant development in that area since then.
I think its time we take what we have and make it public so that the the rest of the community can benifit from our work.
-klaus
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Maquiladora
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Yeah its sad (but not surprising) that noones interested in testing the MP, although I know theres still a few (new and old) that are interested in playing.
Theres PBEM that still needs to be properly working too, particularly the human-human diplomacy and some sort of battle reporting. Theres more on Apolyton ready to play PBEM too.
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mapfi
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Zurich, Switzerland
Jul 2002 time: 06:37
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quote: Originally posted by Maquiladora
Yeah its sad (but not surprising) that noones interested in testing the MP, although I know theres still a few (new and old) that are interested in playing. |
Yep - Maq, I got enough free time these days - so if your up for a tryout, anytime! (wouldn't we need a playtest vesrion with the newest fix by fromafar, though?)
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Protra3211
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I have played the latest playtest about 230 turns and all is stable so far no CTD.
The bright spot is the AI to AI diplomacy is alot better.
Their are many diplomatic stances between them .
AI,s will not fight on to many fronts making them easy to exploit because their over extended.
I still feel its too early as AI defense is weak at times and needs to be refined in war planning.
I think the code updates have gone beyond fixes bugs as the AI is a better empire builder.
But have goals changed and will the updated patch have a AI that stronger than most of the early mods .
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