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As some would know, simult has a tendency to hang on the Ai turns. Tonight this happened and I was hosting so had a look for a key in the top menus that might perform like "enter". I hit "move pieces" in the view menu and the game moved on. Could be co-incidence but I thought it worth mentioning.
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Chaos, panic and disorder - My work here is done.
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deity
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yah, God been around awhile....
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*deity of THE DEITIANS*
aka: half-assed dieticians
icq# 8388924
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Yes, before saving you should move all your units otherwise you lose their movement.
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Chaos, panic and disorder - My work here is done.
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You have 2 choices, go back to an earlier save or yes, the person who dropped loses a turn. Sometimes people who dropped can't get back in. We have found playing another turn fixes that, but of course that means the player misses 2 turns.
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Chaos, panic and disorder - My work here is done.
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I've only played simultaneous MP a few times, and I didn't notice any additional lag problems... just BTW...
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