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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-General/Help/Strategy > aircraft move allocation
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Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:37
  Old Post 17-09-2005 06:02
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aircraft move allocation Support Apolyton buy from Amazon

when you move a needlejet,no matter how many moves you use,it has half the MP of the total for the return trip,eg a 6-1-8 gets 8 out,8 back.
is there ever a way to get a needle that indicates 6\16 fuel? its as if the unit hovered a partial turn

RedFred is offline RedFred
King
Vancouver
Jun 1999
time: 21:37
  Old Post 17-09-2005 06:21
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Did this happen to you?

I have seen some strange things happen after using the upgrade command, which is why I avoid upgrading jets half way through their mission.

Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:37
  Old Post 17-09-2005 17:39
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Put an end to popups!

the jet wasnt upgraded AFAIK

Last edited by Cataphract887 on 17-09-2005 at 19:34

PJayTycy is offline PJayTycy
Warlord

Apr 2005
time: 06:37
  Old Post 17-09-2005 19:19
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Get a bigger avatar today!

What's your problem?

8 moves out on turn 1, 8 moves back on turn 2 is completely normal ...

Cataphract887 is offline Cataphract887
Prince

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In Your Closet
Apr 2002
time: 00:37
  Old Post 17-09-2005 19:33
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Inflate your Upload Space

the jet said 6\16 and was waiting for next turn

as if it had moved 10 already

GeoModder is offline GeoModder
Emperor
The most erratic Overlord!
Jan 2004
time: 06:37
  Old Post 17-09-2005 20:07
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Had he been attacked (or autodefended) inbetween your turns?

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
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  Old Post 17-09-2005 20:27
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Support Apolyton or Terrorists Win

no.fully healthy
its a needle not SAM
its in the ocean
it might have had another players unit under it at some point,lke last turn but im not sure.it wasnt a carrier unit in any case

Petek is offline Petek

Prince
Berkeley, CA
Jul 2000
time: 21:37
  Old Post 17-09-2005 21:39
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Lose 30 kilos (of popups)

Is it possible that the preference "Air units return home when reach limit of fuel range" is not checked for the player to whom the needlejet belongs? If so, the unit might be on its second turn, and is about to crash. I tested this possibility using the scenario editor and was able to produce the situation you describe (or at least something similar).

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
time: 00:37
  Old Post 17-09-2005 21:45
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Suffering from ads?

yes.that would explain it.
it does crash the next turn?
how similar?

danke

Petek is offline Petek

Prince
Berkeley, CA
Jul 2000
time: 21:37
  Old Post 18-09-2005 00:28
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Tired of ads?

After more testing, I'm not sure whether the situation that I created is what you're looking for. In the scenario editor, I can create a position in which a needlejet is in the middle of the second part of its turn (so its movement status shows "6/20") and the jet is just sitting there. If you then switch to some other faction (while in the middle of the first faction's turn), you can still see the jet, looking as previously described. On your next turn, the jet is gone and has presumably crashed.

However, I can't find any way that the first faction (the one with the jet) can end its turn and still have the jet "hovering". It either returns to a base that's within range or crashes immediately.

So, perhaps you need to look elsewhere for an explanation.

Cataphract887 is offline Cataphract887
Prince

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Apr 2002
time: 00:37
  Old Post 18-09-2005 01:03
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the faction wasnt switched by scenedit,rather by endturn->savegame
it is most defintly still there when i load the turn up

quote:
So, perhaps you need to look elsewhere for an explanation.


yes i will get to the bottom of this

Chaos Theory is offline Chaos Theory

King
Missouri / Misery; CC
Oct 2002
time: 04:37
  Old Post 19-09-2005 11:06 Visit Chaos Theory<br><a href=/members><img src=/forums/images/supporter-icon.gif border=0></a><BR>'s homepage!
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I've been able to end turn with an aircraft in the air, on its second turn, and it won't crash until either the end of the year or my next turn (not sure which).

Also, sometimes an aircraft, after moving or attacking after its first turn in the air, will show some movement total like 7/16, but next turn it's back to 8/16.

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