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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization IV > Civ4-General > Organizing Comunity Mods
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Impaler[WrG] is offline Impaler[WrG]
King
Cheif Manufacturing Officer of Morgan Industires
May 2002
time: 22:37
  Old Post 19-09-2005 07:06 Visit Impaler[WrG]'s homepage!
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#1 Report this post to a moderator
Organizing Comunity Mods Support Apolyton, pre-order Civilization IV

With Civ IV's extream Moding potential and the wild enthusiams from the comunity for doing so I am wondering what we will do to keep things from becoming excessivly fragmented.

The senario I see happening runs something like this. Every person will see something in the game they want changed/improved. They will either make such a mod themselves OR download someone elses. Eventualy we will all be playing what amounts to a different game. Multi-player gaming will become incressingly difficult to set up as consensus on what kind of mod if any will be used. This often results in everyone defaulting to the official release out of shere frustration even though we all acknowlage to be inadiquite. Yet because we play lots of heavily moded single player games our multi-player game will be "off", this would greatly tarnish the fun of modding.

The solution might be to create an official "Poly-mod" that reflects an overall position of the comunity on issues of game balance for our elite play levels. Regularly updated versions of Poly-mod could come out ever few months with features determined by polling. Along side this official mod many groups would ofcorse create a plethora of narrower mods with unique goals, features and additions. Mainstream play could then be conducted on several parrelel mods of high popularity along with unmodified versions for new players.

Lord Nuclear is offline Lord Nuclear
Duke of Civ3 Hall of Fame

Donate to the Red Cross
and the Apolyton University
Jun 2002
time: 21:37
  Old Post 19-09-2005 08:05
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Heh.

http://apolyton.net/forums/showthre...threadid=138622

LordShiva is offline LordShiva
Warlord
Washington, DC and Bangalore, India
Aug 2002
time: 00:37
  Old Post 19-09-2005 08:06
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Increase the size of your Attachments

Great idea.

Can I request a "spell-check" Poly mod for all forum posts?

Dracon II is offline Dracon II
King
Communist Party of Apolyton
Jan 1970
time: 15:37
  Old Post 19-09-2005 11:12
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Support Apolyton, buy Galactic Civilizations

a Gold Standard. I like it.

Nikolai is offline Nikolai
Emperor
Bergen, Norway
Oct 2000
time: 06:37
  Old Post 19-09-2005 14:22
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Support Apolyton, buy Call to Power 2

I'm for it.

Drakan is offline Drakan
King
Málaga, Spain
Jun 2004
time: 06:37
  Old Post 19-09-2005 14:23
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Full PM-box? Change here!

Yup !

Platypus Rex is offline Platypus Rex

King
Give Blood..Give Life- just 20 min.. Woodland,CA
Sep 2002
time: 21:37
  Old Post 19-09-2005 15:44 Visit Platypus Rex<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Browse Apolyton AD-FREE

indeed

Adm.Naismith is offline Adm.Naismith
King
Milano - Italy
Oct 1999
time: 06:37
  Old Post 19-09-2005 18:42
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Support Apolyton or Terrorists Win

quote:
Originally posted by LordShiva
Great idea.

Can I request a "spell-check" Poly mod for all forum posts?

I desperately need the spell-checker, and I can agree on the Apolyton Mod.

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:37
  Old Post 19-09-2005 18:52 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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Support Apolyton, buy Call to Power 2

an Apolyton Mod can not be organized from day 1. things always come to 2-3 mods after the first couple of months when there are some general directions of what people like

LordShiva is offline LordShiva
Warlord
Washington, DC and Bangalore, India
Aug 2002
time: 00:37
  Old Post 19-09-2005 19:07
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Support Apolyton

Do we have any information on mod management (by which I mean, an easy UI to manage/install/apply/uninstall different mods)?

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

Donate to the Red Cross
Macedonia, Greece
Jan 1970
time: 07:37
  Old Post 19-09-2005 19:24 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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#11 Report this post to a moderator
Inflate your Upload Space

given the mod-friendly design, a in-game "load mod" feature is quite probable

an in-game integrator of the apolyton directory and a mod downloader/installer is not that probable
perhaps for the expansion pack soren?

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:37
  Old Post 19-09-2005 19:29 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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Increase Your PM Length

quote:
Originally posted by Lord Nuclear
Heh.

http://apolyton.net/forums/showthre...threadid=138622


I want to echo Lord Nuclear's sentiment - we have what amounts to an official poly-mod for Civ3 in the work that AU has accomplished. I see no reason why the same activities cannot take place for Civ4 under the auspices of AU.

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