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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:37
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Save is Here
Status (from last turn)
Government currently in: Despotism
Slider to 10/70/20 (tax/sci/lux)
Researching Iron Working, 159 [adjusted, 1bpt is 21t] of 180, 2t, +11 to 170
Treasury: 0g
CashFlow: 0gpt
Pre-Turn Actions
None
Military Orders
Military Units:
Enkidu Warriors
Enk#1 Dumuzi the Shepard - 6, onto hill, contact with CDZ, hopefully
Enk#2 Geshtinanna - 1, onto hill? - Krill
Enk#3 Ziusudra - wait and see if he lives - Krill
Enk#4 Kur - Fortified in Apolyton
Enk#5 Grog - Fortified in Apolyton
Domestic Orders
Workers:
Mr. Rush Job - Mine 6/6
Million Dollar Worker - busy mining, 4/6
Settlers:
T-1
Cities:
Apolyton - 4-5-6-10-11-17, growth in 2
89 - WF 1
Builds:
Apolyton - Building Settler (turn 3 of 3 scheduled).
89 - building Enk (turn 3 of 5) - Krill
Other Domestic
Slider - 20/60/20
Diplomacy to be done
Contact CDZ?
Any other things to be done

Last edited by notyoueither on 21-09-2005 at 05:00
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RegentMan
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Save's here. Can't wait to move that Enk. At max two turns until contact...
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:37
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If they attack us with that warrior, lose, and retreat the settler, We should try to choke them, or hopefully take their capital (not impossible).
And what about healing Zui this turn, then if they attack us and lose, move 22 onto the hill, then forting, to heal for one last time? If they don't attack us we can just move Zuis back up north exploring some more.
This would allow us the chance to have 2 Enks, one of them vet start pillaging their lands.
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If they don't attack us, what about moving 3 just to get a look into their lands?
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ormuzd
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or maybe move east than north and continue exploring with the other enkudu so that they have the impression we are to the east of them.
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Krill
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On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003 time: 05:37
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Results:
Begin turn:
None
Actions
Military Units:
Enkidu Warriors
Enk#1 Dumuzi the Shepard - 6
Enk#2 Geshtinanna - 8
Enk#3 Ziusudra - Fort
Enk#4 Kur - Fortified in Apolyton
Enk#5 Grog - Fortified in Apolyton
Domestic Orders
Workers:
Mr. Rush Job - Mine 6/6
Million Dollar Worker - busy mining, 4/6
Settlers:
T-1
Cities:
Apolyton - 4-5-6-10-11-17, growth in 2
89 - WF 1
Builds:
Apolyton - Building Settler (turn 3 of 3 scheduled).
89 - building Enk (turn 3 of 5) - Krill
Other Domestic
Government currently in: Despotism
Slider to 20/60/20 (tax/sci/lux)
Researching Iron Working, 170 of 180, 2t, +10 to 180
Treasury: 0g
CashFlow: 1gpt
Diplomacy to be done
Await reply by CDZ
Any other things to be done
Demographics:
code: Approval 57%, 3 +2
Population 236,000, 1
GNP 16 mil, 2 -1
MnfGoods 11 mton, 1
LandArea 2500m^2, 6
Literacy 0%, 1
Disease 0%, 1
Pollution 0 tons, 1
LifeExp 42 years, 1
FamilySz 2 child, 3 -1
MilService 7 years, 4 -1
AnnualIncome 1/cap, 3
Productivity 36, 1
:touched up by nye
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%of world area 1. nc Top rival, Civ3 Brazil 2 nc
%of world pop 19, nc , Civ3 Brazil 13, -3, Top Rival CDZ 19 (looks like their second city is pop 2, or there abouts)
1 city culture 39, +2, Apolyton; Top rival, Beyond perversion 39, +2
Civ culture , +2, Top rival, CDZ 39, +2
Military Advisor:
vs Civ3 Brazil, Strong nc
vs Civ3 DZ, Strong
Nubian tribes near Apolyton




Last edited by notyoueither on 22-09-2005 at 06:54
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rush
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Tokyo
Jul 2002 time: 12:37
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Population 236000 - 1st. (remains 1st).
Top 5 City Size

GNP 16m = 2nd. (GNP +1, position from 1st to 2nd)
This turn. 17, 16 (Poly), 15, 15, 14, 12
Last turn. 15 (Poly), 15, 14, 13, 12, 12
Mfg Goods 11 megatons - 1st (Mfg no change, position still 1st)
This turn order. 11 (Poly), 11, 11, 8, 8, 6
Last turn order. 11 (Poly), 11, 11, 8, 8, 6
Productivity 36 = 1st. (Productivity +2, position remain 1st)
This turn order. 36 (Poly), 35, 33, 32, 31, 26
Last turn order. 34 (Poly), 34, 31, 29, 27, 26
GNP, Mfg and Productivity all improved as our population grew in Apolyton.
CBR Intelligence Summerised
1. CBR found Laranja Verde in 4000BC. From 4000BC to 3500BC, LV produced 3 Warriors and grew at +4 Food per turn.
2. From 3500BC to 3200BC, LV produced Settler. +4 Food. 2nd city founded in 3100BC.
3. From 3250BC to 3000BC , LV improved to +5 Food per turn. It's still at +5 food now (2630BC).
4. LV produced Settler in 2800BC. 3rd city founded in 2710BC.
5. City 2 produces a worker in 2670BC.
6. CBR likely to have 5 warriors, weak to us. (4 produced by LV, 1 by City 2)
Technology
CBR have CB. They do not have Writing, Masonary, Wheel, Warrior Code.
CDZ have Wheel. They do not have Writing, Masonary, CB, WC and BW.
Luxury/Others
2 teams had connected luxury. At least 3 teams had Granary (BAT, PAL, CDZ)
Summary of Changes This Turn
1. We met CDZ. Their F8 population is at 19% - Beyond P is size 5, 2nd city is size 2.
2. They are military weak vs us. They have max 5 Warriors.
If we can get CBR to tell us whether CDZ is militarily strong/weak/average vs them, then we will get a better sizing of CDZ's army
Last edited by rush on 22-09-2005 at 19:46
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