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Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 19-09-2005 19:38
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Turn 30, 2690BC Support Apolyton buy from Amazon

Save is Here


Status (from last turn)
Government currently in: Despotism
Slider to 10/70/20 (tax/sci/lux)
Researching Iron Working, 159 [adjusted, 1bpt is 21t] of 180, 2t, +11 to 170
Treasury: 0g
CashFlow: 0gpt


Pre-Turn Actions
None


Military Orders
Military Units:

Enkidu Warriors
Enk#1 Dumuzi the Shepard - 6, onto hill, contact with CDZ, hopefully
Enk#2 Geshtinanna - 1, onto hill? - Krill
Enk#3 Ziusudra - wait and see if he lives - Krill
Enk#4 Kur - Fortified in Apolyton
Enk#5 Grog - Fortified in Apolyton

Domestic Orders

Workers:
Mr. Rush Job - Mine 6/6
Million Dollar Worker - busy mining, 4/6

Settlers:
T-1

Cities:
Apolyton - 4-5-6-10-11-17, growth in 2
89 - WF 1

Builds:
Apolyton - Building Settler (turn 3 of 3 scheduled).
89 - building Enk (turn 3 of 5) - Krill

Other Domestic
Slider - 20/60/20


Diplomacy to be done
Contact CDZ?


Any other things to be done




Last edited by notyoueither on 21-09-2005 at 05:00

RegentMan is offline RegentMan
Warlord

May 2005
time: 21:37
  Old Post 21-09-2005 03:44
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Save's here. Can't wait to move that Enk. At max two turns until contact...

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 05:16
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Contact with CDZ.
The two units just S of Dumuzi are a warrior and settler.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 05:19
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CDZ lacks Bronze Working.

CDZ has the Wheel, but not Warrior Code.

BigFree is offline BigFree

Emperor
Acampo, CA
Oct 1999
time: 21:37
  Old Post 21-09-2005 06:01
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Kill them!!!!

Aro is offline Aro
Emperor
Ipanema
Jul 2002
time: 02:37
  Old Post 21-09-2005 06:29 Visit Aro's homepage!
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Well, well, well... A settler and a warrior...

What about the odds?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 06:38
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We have moved, Aro. No choice in our hands.

I am inclined to hold the turn for the full 24.

MZ is composing a message for CDZ. I would like to give them as much time as possible to digest and consider. I would really not like them to pop our GA in a spur of the moment outbreak of anarchic behaviour.

Donegeal is offline Donegeal
King
Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002
time: 05:37
  Old Post 21-09-2005 06:49
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Take as much time as possible. Make contact with them immediately and get a minor correspondance going if possible. I fear our GA is coming when we are still in Despotism and only have two cities...

... their best move is to move the settler 3 or 6 to bring it back to the capital and pop our GA as a warrior against an Enkidu on a hill is a sure win for the Enkidu.

If this happens, we should team up with CBR (which I am in favor of anyway) and use the "Choke" strat from PAL design.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 07:27
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I doubt they'll do that, Done.

I've taken spear defended cities with a warrior before.

They would be risking a very great deal, and even if they do not lose immediately, they will be throwing their economies into warrior/chariot war mode when Enks could just park on mountains and give them fits for a very long time.

If they are given time to think about it, all will be well.

If not... we have two Enks within 10 tiles of their cap. We throw a choke on them. No worker can be unprotected. We sit and watch them. We know when their president sneezes, cause we can see the palace.

Would you want to plan your war under those circumstances?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 21-09-2005 07:57
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They might be sending that Settler to their Horse Resource, if it's not immediately in their Capitol.

E_T

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 21-09-2005 10:30
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Ghes is 4/4, Barbs are 2/2. Kill the Barb in the 6 direction. One lees to threaten our workers...

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 11:09
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We should have an Enk at home to defend the workers, no?

E_T is offline E_T
Emperor
Orlando, Florida
Mar 2001
time: 00:37
  Old Post 21-09-2005 11:25
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Move Zuis 3, then we will head north to Hills to Heal.

E_T

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 21-09-2005 11:33
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Or we can heal and not risk stumbling into the barb that kills him.

BigFurryMonster is offline BigFurryMonster
Emperor
EMPEROR of Cats
Feb 2002
time: 06:37
  Old Post 21-09-2005 11:52 Visit BigFurryMonster's homepage!
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Are we going to go east or south with Dumuzi after this?? That mountain may give us a nice view...

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 21-09-2005 15:26
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If they attack us with that warrior, lose, and retreat the settler, We should try to choke them, or hopefully take their capital (not impossible).

And what about healing Zui this turn, then if they attack us and lose, move 22 onto the hill, then forting, to heal for one last time? If they don't attack us we can just move Zuis back up north exploring some more.

This would allow us the chance to have 2 Enks, one of them vet start pillaging their lands.

---

If they don't attack us, what about moving 3 just to get a look into their lands?

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 21-09-2005 15:36
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Actually, if I was them I would send the settler 4, and hope that we send the Enk after that, instead of going to pillage their lands/attack their capital. Another settler can be built in 4 turns, but their tile improvements would take a lot longer for them to repair, unless they have been constantly pumping workers out of their second city...

ormuzd is offline ormuzd
Moderator

Jan 2003
time: 07:37
  Old Post 21-09-2005 16:05 Visit ormuzd's homepage!
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or maybe move east than north and continue exploring with the other enkudu so that they have the impression we are to the east of them.

Master Zen is offline Master Zen
Deity
of naughty
Jan 2003
time: 23:37
  Old Post 21-09-2005 23:43 Visit Master Zen's homepage!
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No message from CDZ yet though last night someone added me to their MSN list so I suspect it might have been one of them.

I say we play the save now.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 22-09-2005 01:18
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Lose 30 kilos (of popups)

Results:
Begin turn:
None


Actions
Military Units:

Enkidu Warriors
Enk#1 Dumuzi the Shepard - 6
Enk#2 Geshtinanna - 8
Enk#3 Ziusudra - Fort
Enk#4 Kur - Fortified in Apolyton
Enk#5 Grog - Fortified in Apolyton

Domestic Orders

Workers:
Mr. Rush Job - Mine 6/6
Million Dollar Worker - busy mining, 4/6

Settlers:
T-1

Cities:
Apolyton - 4-5-6-10-11-17, growth in 2
89 - WF 1

Builds:
Apolyton - Building Settler (turn 3 of 3 scheduled).
89 - building Enk (turn 3 of 5) - Krill

Other Domestic
Government currently in: Despotism
Slider to 20/60/20 (tax/sci/lux)
Researching Iron Working, 170 of 180, 2t, +10 to 180
Treasury: 0g
CashFlow: 1gpt


Diplomacy to be done
Await reply by CDZ


Any other things to be done


Demographics:

code:
Approval 57%, 3 +2 Population 236,000, 1 GNP 16 mil, 2 -1 MnfGoods 11 mton, 1 LandArea 2500m^2, 6 Literacy 0%, 1 Disease 0%, 1 Pollution 0 tons, 1 LifeExp 42 years, 1 FamilySz 2 child, 3 -1 MilService 7 years, 4 -1 AnnualIncome 1/cap, 3 Productivity 36, 1 :touched up by nye -- %of world area 1. nc Top rival, Civ3 Brazil 2 nc %of world pop 19, nc , Civ3 Brazil 13, -3, Top Rival CDZ 19 (looks like their second city is pop 2, or there abouts) 1 city culture 39, +2, Apolyton; Top rival, Beyond perversion 39, +2 Civ culture , +2, Top rival, CDZ 39, +2 Military Advisor: vs Civ3 Brazil, Strong nc vs Civ3 DZ, Strong Nubian tribes near Apolyton







Last edited by notyoueither on 22-09-2005 at 06:54

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 22-09-2005 05:22
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krill, CDZ population size is 5 (Beyond P) and 2 (2nd city). 2nd city was founded in 3150BC, 12 turns ago. It's very possible that CDZ built a worker from 2nd city.

Beyond P is at +5 food with Granary.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:37
  Old Post 22-09-2005 06:44
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Sorry to leave you holding the bag, Krill. I was prepared to hold the save for a little over 24, but it is better that we got it sent off 'early'.

Some interesting terrain up North.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 22-09-2005 14:41
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Well, next turn iron will be revealed if we have any, andwe get thesecond settler. It will be a biggy, especially now that we have an Enk parked next to CDZ...

---

np, nye. And if I had known that you wanted to hold the save for a little longer, I would have left it for you.

Krill is offline Krill
Emperor
On a cold wet rock, in the middle of the Atlantic Ocean.
Dec 2003
time: 05:37
  Old Post 22-09-2005 14:48
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Rush, that is good to know. They could be going for 6 turn growth in their second city (+3 fpt for 4 turns, +4 fpt for the other 2 turns), which is what we are doing ourselves in 8-9, but if they do that it is not impossible, but more than likely, that they built a worker, and have only built one warrior there afterwards. That would mean that they have only got 2 warriors in total. And one is escourting that settler...

I think we need to start looking at Enk rushing the capital if they trigger our GA.

rush is offline rush
Prince
Tokyo
Jul 2002
time: 12:37
  Old Post 22-09-2005 19:39
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Population 236000 - 1st. (remains 1st).

Top 5 City Size


GNP 16m = 2nd. (GNP +1, position from 1st to 2nd)
This turn. 17, 16 (Poly), 15, 15, 14, 12
Last turn. 15 (Poly), 15, 14, 13, 12, 12

Mfg Goods 11 megatons - 1st (Mfg no change, position still 1st)
This turn order. 11 (Poly), 11, 11, 8, 8, 6
Last turn order. 11 (Poly), 11, 11, 8, 8, 6

Productivity 36 = 1st. (Productivity +2, position remain 1st)
This turn order. 36 (Poly), 35, 33, 32, 31, 26
Last turn order. 34 (Poly), 34, 31, 29, 27, 26

GNP, Mfg and Productivity all improved as our population grew in Apolyton.

CBR Intelligence Summerised
1. CBR found Laranja Verde in 4000BC. From 4000BC to 3500BC, LV produced 3 Warriors and grew at +4 Food per turn.
2. From 3500BC to 3200BC, LV produced Settler. +4 Food. 2nd city founded in 3100BC.
3. From 3250BC to 3000BC , LV improved to +5 Food per turn. It's still at +5 food now (2630BC).
4. LV produced Settler in 2800BC. 3rd city founded in 2710BC.
5. City 2 produces a worker in 2670BC.
6. CBR likely to have 5 warriors, weak to us. (4 produced by LV, 1 by City 2)

Technology
CBR have CB. They do not have Writing, Masonary, Wheel, Warrior Code.
CDZ have Wheel. They do not have Writing, Masonary, CB, WC and BW.

Luxury/Others
2 teams had connected luxury. At least 3 teams had Granary (BAT, PAL, CDZ)

Summary of Changes This Turn
1. We met CDZ. Their F8 population is at 19% - Beyond P is size 5, 2nd city is size 2.
2. They are military weak vs us. They have max 5 Warriors.

If we can get CBR to tell us whether CDZ is militarily strong/weak/average vs them, then we will get a better sizing of CDZ's army

Last edited by rush on 22-09-2005 at 19:46

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