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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Other Games > Other Games > Emperor Of The Fading Suns
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Jetmech is offline Jetmech
Settler

Mar 2005
time: 00:37
  Old Post 20-09-2005 17:46
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Emperor Of The Fading Suns Support Apolyton buy from Amazon

Does anyone have some info on this game....I have found 2 faqs on the net and they are somewhat helpful but I'm really looking for a good strategy guide. BTW, I got this game at the Underdogs website and am enjoying it...it has a good story and lots of strategy variations.

Thx

ZargonX is offline ZargonX
Emperor
Space
Sep 2002
time: 00:37
  Old Post 20-09-2005 19:14
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#2 Report this post to a moderator
Support Apolyton buy from Amazon

I got a free copy of this game back in the days when I worked at Software Etc., and it was pretty interesting at the time. Very complex in terms of techs and units. Tried to reload it a while back, but the cd-rom had somehow corrupted itself

I know that some fans made a mod that completely rebalances the game, and apparently makes the AI more of a challenge. Don't recall the name offhand, but I'd look for it.

Sandman is offline Sandman
Prince
Sinister Penguin
Aug 2001
time: 05:37
  Old Post 20-09-2005 20:22
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Browse Apolyton AD-FREE

Emperor of the Fading Suns is a good example of great, but flawed game.

They should have made the planets smaller. When your basic infantry has a movement of 4 hexes, that's a sure sign there's too much land in play.

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:37
  Old Post 21-09-2005 14:00
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Support Apolyton, buy Alpha Centauri

I remember completly editing a Unit. txt File
Random Memories:
-Some Houses have a clearly better Starting Planet than others
(Worst being the Jungle Planet IMO- it lacks Metal); I always customised the Red House which had less Space + Had to Fight Rebels in the Mountains, the Standard House has few Res on his Home Planet.

-Most Guides demand that you attack the Merchant Guild on your Planet to gain early Resources. However this only works if you can get self-sufficient quickly . Moving Goods from other Planets is a Pita if you ask me

- Research is not only expensive but outright dangerous. The Church forbids Key Techs quite quickly and their Inquisitor Units demand to be countered with Arty, unfortunatly any Space Losses took (me) looong to replace, if ever.
Use the Imperial Fleet for such Fights

- "Best" Position to get is Imperial Eye, build an Engineer and your House is established on the Enemy Home Planet

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