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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:14
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Alpha Centauri / Alien Crossfire Play-by-email Ratings
POS....NAME............ RATING
001....BIG_CANUK...... 22.541
002....M@NI@C......... 21.922
003....MARK13......... 21.721
004....ISKANDER_REZA.. 21.717
005....STUNTMAN19..... 21.349
006....DILTHIUMDAD.... 21.242
007....CHOWLETT....... 21.242
008....GLOK........... 21.222
009....WHITEELEPHANTS. 21.002
010....REDFRED........ 21.000
011....VULTUR......... 20.756
012....REGGY.......... 20.741 013....JOHN_PAUL_JONES 20.667
014....VIRIATO........ 20.528
015....GUYNEMER....... 20.517
016....TAU_CETI....... 20.355
017....BUSTER......... 20.285
018....KEYGEN......... 20.276
019....SOLVER......... 20.227
020....JSCHWAB........ 20.085
021....MISOTU......... 19.750
022....SITS........... 19.372
023....BLACK_SUNRISE.. 19.256
024....GOOGLIE........ 18.457
025....RADAGAST....... 17.976
Rated games in progess:
Keygen's Classic (2140):
1. Stuntman
2. Keygen
3. Nanuk
4. Reggy
5. Black Sunrise
CMN: MISOTU
Keygen's Alien Crossfire (2158):
1. Keygen
2. Reggy
3. Stuntman19
4. Black Sunrise
CMN: MISOTU
Keygen's Faction Strife (2101):
1. Keygen
2. Solver
3. Tau Ceti
4. Googlie
5. Big Canuk
6. Misotu
7. Mark13
CMN: Aredhran
AXT047 :
1. Buster
2. Chowlett
3. Iskander Reza
4. Vultur
CMN: Tau Ceti
AXT048 (2101) :
1. Guynemer
2. Solver
3. (Anunikoba)
4. Whiteelephants
CMN: Tau Ceti
ACT 051 (2101):
1. (Spasmofit)
2. Radagast
3. SITS
4. John Paul Jones
CMN: Tau Ceti
style='font-size:14.0pt'> > >[/i]
Frequently Asked Questions > >[/i]
> >[/i]
> >
Q: How do I become
rated? > >[/i]
A: It’s easy.
Just post, to the current ratings thread, the best SMAC AI level you have ever
defeated. Thus, you will get an initial rating depending on it, here the values
are: Citizen = 14, Specialist = 16, Talent = 17, Librarian = 18, Thinker = 19,
Transcend = 21. > >[/b]
> >[/b]
Q: How do we make a
game rated? > >[/i]
A: First, clarify
whether the players in the game want to be rated. At least three players must
agree to be rated, otherwise we can’t rate the game. Then, post, to the
current thread, game’s official name, and the players. Post
player’s Apolyton nicknames ONLY. For example, entries like Chairman
Yangestro or Prime Function Aki-Brian will not be accepted. Post the Apolyton
login. Players that are unrated should appear in parentheses. > >[/b]
> >[/b]
Q: When do you adjust
the ratings? > >[/i]
A: When a game enters
MY. ***0, e.g. 2110 or 2350, someone should post AC scores of all the players
to the thread. Then, depending on the scores, calculations are made, and I
adjust the ratings. > >[/b]
> >[/b]
Q: Where can I find
more information on this? > >[/i]
A:
style='mso-spacerun:yes'> There’s a thread called
“Ladders” by Solver in the AC-Multiplaying forum. Find it, and read
it for more information on foundation of the system. > >[/b]
> >[/b]
Q: Have you done
something like this before? > >[/i]
A: Yes. This system
has been first implemented within Call to Power, and at the moment it’s
very popular, as we have 40 rated players there. Also, MarkG posts the PBEM
charts to the CtP front page, so the idea of doing this now isn’t new. > >[/b]
> >[/b]
Q: Who is doing all
the stuff here? > >[/i]
A:
style='mso-spacerun:yes'> Here, in SMAC, I (Solver) am the only to do
that. I read the scores, calculate the new ratings and post them. However,
Keygen provides me with lots of help here, and the first two rated games came
because of his initiative.[/b] > >
For more on the rating system, refer to the Ladders topic by Solver in the AC-Multiplaying forum. And, here are some of the fundmental rules. All the rules are in one of my posts at Ladders, but I will include the rules here as well over time.
Initial ratings for the players: this depends on the highest SMAC/X AI level ever defeated by the player as follows: Citizen = 14, Specialist = 16, Talent - 17, Librarian = 18, Thinker = 19, Transcend = 21.
Delinquency rule: If a player doesn't play his turn in 24 hours, he is delinquent, and gets a next-turn from the previous player (probably CMN), to send the turn to the next one. Each time a delinquency occurs, the player loses 0.1 (one tenth) rating points. If there's explanation present either on the forum or in my mailbox, no penalty is applied. Explanation include things like lost Internet connection, Windows problems, etc. As in CtP, I have no time to monitor all of the rated games, so please, when a player is delinquent either post the fact at the respective ratings thread, or email that to me. I Know this sounds terrible, but as experience shows, it ain't that hard .
Elimination Rule:
Idea by Quinns.
If a player is:
a) Eliminated
b) Changes status in the game from rated to unrated
c) Gets end-turned three times in a row with no explanation,
then each remaining player defeats him 3 times.
Transcend Rule:
If a player completes the Ascent to Transcendence sequence, he defeats each remaining player three times.
Special thanks go to MarkG, who was kind enough to post the first ten at the Apolyton SMAC front page.
------------------
Solver the "Running Beer" - http://www.aok.20m.com
[This message has been edited by Solver (edited May 08, 2001).]
[This message has been edited by Solver (edited May 11, 2001).]
[This message has been edited by Solver (edited May 18, 2001).]
[This message has been edited by Solver (edited May 20, 2001).]
Last edited by Solver on 13-06-2001 at 17:38
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Alpha Fanatic
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Belmont, Ma, USA
Apr 2001 time: 05:14
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i'd like to get a rating. i can beat the computers every time on transcend.
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Alpha Fanatic
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Belmont, Ma, USA
Apr 2001 time: 05:14
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no, i don't think so.
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DilithiumDad
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I'm pretty sure your 28 puts you on top. We Gaians have only 22.
JSchwab playing Belivers posted that he had 16. (He is last in might)
Of course, first contact has not been made!
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John Paul Jones
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ACT051 Thinker,Random map - MY 2110
(Spasmofit) : N/A
Radagast - Libraraian : 12
SITS - Thinker : 12
John Paul Jones - Transcend : 10
[This message has been edited by John Paul Jones (edited May 18, 2001).]
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Keygen
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Athens, Hellas
Jan 2000 time: 07:14
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One clarification!
Each player will first do all his moves and when he is about to save & exit then he will look at the AC score.
This is because the AC score might change in the same turn according to the moves the player might do, e.g. exchange a technology will add points to your score in the same turn.
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Keygen
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Athens, Hellas
Jan 2000 time: 07:14
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Factions Strife MY 2130
1. Big Canuk (18)
2. Mark13 (17)
3. Keygen (16)
4. Tau Ceti (15)
5. Misotu (14)
6. Solver (13)
7. Googlie (11)
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All times are GMT. The time now is 05:14. Apolyton Time is 00:14. |
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