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JT
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A place, in a place, within a place
Jan 1970 time: 05:14
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Brian announced in another thread that borders will be in the game, and they will vary depending on govn't and tech! Finally a Civ with borders!
PS: Yin, take borders off the Master List, they're already gonna be in the game.
PPS: Yin, if you want, you can close this thread, since it sdoesn't have much to do with the Master List, but I just had to announce it!
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-Civ3 Thread Master of OTHER and UNITS.
"We get the paperwork, you get the game!"
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yin26
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This space reserved for Darkstar.
Apr 1999 time: 14:14
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quote: My guess is Civ3 will have borders, but their extent and effect will vary with your government type and technological progress. Clearly a Bronze Age city state would resolve borders in a different way from a modern nation state, and you'll see an evolution from one to the other in the game.
In SMAC we found that borders not only made the game more fun, they made the AI smarter.
As with Alpha Centauri, you'll probably be able to reduce the effect of borders by editing the rules file, if for some reason (?!?!) you don't like them.
Brian Reynolds
Civilization III Designer
FIRAXIS Games |
JT, I'm going to leave the discussion open, since Brian isn't really sure how the borders will work yet. But this should give some incredible focus to that topic now! 
By the way, we don't have a BORDERS topic anyway, so this is a good place for now to see if people really want to talk about the issue.
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CIV3 DEVELOPMENT LIST COORDINATOR
**(un)Officially Making Lists for Firaxis Since SMAC Enhancement 3!**
[This message has been edited by yin26 (edited May 21, 1999).]
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JT
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A place, in a place, within a place
Jan 1970 time: 05:14
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Like I said, it's cheating. Now noone sees the double post. 
Ah, the power of a moderator......being able to edit massages and titles, lock threads.....but soon, the power will be mine, as my mighty internet army takes control of Yin and--oops, said too much. 
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-Civ3 Thread Master of OTHER and UNITS.
"We get the paperwork, you get the game!"
[This message has been edited by JT (edited May 21, 1999).]
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