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Dominique
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Bonn, Germany
May 1999 time: 05:14
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The threads should handle the topics in a way the receiver (Firaxis) can make the most out of them - and that is we must try to match the threads with their (Firaxis') subdivisions.
They definitely do NOT have subdivisions for borders and the like, all that (including combat etc.) being part of the big "AI crew". Then comes graphics, interface... and I created the "atmosphere" thread because that's the playground of the game designers, with all those things definitely not necessary but oh so lovely for the player. The "atmosphere" things typically do not have a high impact on programming, but certainly on graphics, but include many more things that do not fit into the other categories.
On the other hand, be sure that the topics "units","movement" and "combat" will be handled by the same people over at Firaxis, since you can't do one thing without the other.
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Travathian
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Chandler, AZ, USA
May 1999 time: 21:14
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Why not just ask BR?
Tell him to look at the various threads and ask him what sort of departments he has working and what setup he thinks would be best.
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NotLikeTea
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HRM, NS, Canada
Apr 1999 time: 05:14
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Terrain came up in the units thread.. does this deserve it's own topic?
We've not even discussed the merits of a Civ terrain style (squares), or a SMAC style (altitude/raininess/rockiness)
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Lancer
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Oregon Coast, USA! or Bohol, Philippines!
Apr 1999 time: 05:14
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Sorry gentlemen but I must also bow out of this,whatever it's becoming.I just wanted to help Civ 3,not respond to endless emails about 'whose in charge'or 'too much power in one persons hands'.It all seems a bit much.Please stop the endless stream of emails,thank you.
Mine was the border thread.
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Ecce Homo
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Stockholm, Sweden
Apr 1999 time: 06:14
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Yin, can you please delete double posts?
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