Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-The List of Ideas for Firaxis - Archive > The Future of This Project and "Unauthorized Threads..."
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:14
Post  Old Post 22-10-1999 13:43
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
The Future of This Project and "Unauthorized Threads..." Full PM-box? Change here!

Well, I'm deep in the mind-numbingly tedious process of making the list "look nice," although I must say that the standardized numbering system will save me a good 10 hours (versus doing it by hand with version 1--the thought still pains me on some bio-chemical level).

Barring any feedback from Firaxis to the contrary, I don't think a version 3 will be necessary. Plus, like with Blair Wolf, a Firaxis person can always ask for our feedback on a specific topic--which is more helpful anyway.

This means I will not be hunting down "unauthorized" threads. Perhaps the forum should 'run free' for a while until we hear something from Firaxis. However, I'm still open to feedback, so let me know what you think.

Yin

yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:14
Post  Old Post 22-10-1999 18:11
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Re-reading my thread, I think I should clarify:

If you guys generally think a version 3 is necessary, please express your thoughts. Personally, I'd much rather wait for a positive sign from Firaxis before we invest a lot more time into another version. Of course, this forum should still serve as a place to post Civ 3 ideas.

Anyway, I'm not sure I was clear...

Ming is offline Ming
Chief Minion

Donate to the Red Cross
Mingapulco - CST
Jan 1970
time: 23:14
Thumbs up  Old Post 22-10-1999 20:51 Visit Ming<br><img src=/forums/images/staff-icon.gif>'s homepage!
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton, buy Civilization 2

I'm with you. Unless they ask...

You have done a great job so far! I know you still have tons of work to do with version 2, but I just wanted to thank you anyway.
Who knows what impact it will have on the final game? But who cares. You have done the best job you can, and we can't ask anything else of you.

I play on keeping the Cheat Thread alive as long as people keep coming up with more cheats. It is now the most comprehensive list of cheats available anywhere. That alone was worth all the work.

AGAIN.... THANK YOU!
Ming

evil conquerer is offline evil conquerer
Chieftain
Cincinnati, Ohio, USA
May 1999
time: 05:14
Post  Old Post 22-10-1999 20:56 Visit evil conquerer's homepage!
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Increase the size of your Attachments

The graphics thread has been going really slowly, but I guess I can keep it going. At the rate submissions are coming in, we don't need a version 3, but we can always change that if stuff happens.

Theben is offline Theben
Emperor
Dance Dance for the Revolution!
Jan 1970
time: 00:14
Post  Old Post 23-10-1999 09:08
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Lose 30 kilos (of popups)

I say, finish up these lists, send 'em in, and wait and see. There hasn't been a lot of new discussion lately anyway.

That said, someone should be able to BUMP up the threads every 10 days (unless people actually post), and to cut comments from the summaries forum, post them here, and keep BUMPing those summaries as well; eventually locking the summaries so only the TM's can BUMP them (if possible).

EnochF is offline EnochF
Prince
Seattle, WA
Jan 1970
time: 21:14
Post  Old Post 22-10-1999 22:26
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Support Apolyton, buy Call to Power 2

Actually, there were some things I was... putting off... until Version 3. Especially with Terrain.

I know things are slow at the moment, but all we need is one or two requests from Firaxis, and the forum will be on fire again. It's the fall, which means all the college students who hang out at this site have free net access, and they're going to be reading the threads and using their brain power to make suggestions instead of writing their essays, just like last year and the year before. Things'll pick up. Version 3 should happen. I think it would be nice to {bump} all the official threads back into plain view, though.

I'll admit, however, that the novelty of hosting a thread has long since worn off, and I think of it as work now... We may have to seek out fresher minds.

yin26 is offline yin26
Emperor
This space reserved for Darkstar.
Apr 1999
time: 14:14
Post  Old Post 23-10-1999 16:07
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

Well, I want to thank all you guys for sticking it out this long. Ming: Thanks for the pep talk!

I agree we should hold on and see what comes from Firaxis. Also, if TMs are tired and want to move on, that's totally understandable. I'm amazed at what we have accomplished so far, to tell you the truth.

Xin Yu is offline Xin Yu
King
Emeryville, CA, USA
Jan 1970
time: 21:14
Post  Old Post 31-10-1999 04:07 Visit Xin Yu's homepage!
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton buy from Amazon

I have an idea but don't know where should it go. I noticed that the first part of the civII game is really fast, but then it goes slower and slower. That really hurts the game play. So I come up with this idea.

Define a tech of 'megalopolis' and after you researched it, you can put 4 of your cities together(must be close to one another) into one megalopolis. In this megalopolis 4 cities share resources and you gain a plus for tax, science, luxury, food, and shields (say +20% to the total of 4 cities).

You can manage one megalopolis instead of 4 cities, thus reduce city main time to a fraction. If you lose one city, the megalopolis is gone but you still have the remaining cities.

In a megalopolis all things are shared: if one city has a city wall, then all 4 cities's defense increase by 50%; if two city walls, 100%; 3 walls, 200%, 4 walls, 400%.

All units in any of the 4 cities respond to attacks (if not in the same city being attacked, they lose the fortification status and 1/3 of strength when respond).

After merging into megalo, you can build 4 units/improvements each turn and assign them to any of the 4 (which means you can put all 4 in one city, provided the city does not already have the same things).

There can be another tech 'group army'. After you researched it, you can build group army in a megalopolis. A group army consists of 4 units of the same type. It's moving points is the same as any of the unit inside it, but can attack 4 times like 4 units. Thus you move 4 units at a time and save time in moving.

The benifit of a group army is that when it is on defense, any unit inside the group gain supportive fire from other units of the group. Thus a group army is more difficult to get eliminated. You must defeat it 4 times in order to reduce it to naught.

If a group army is defeated it reduces its defense and may retreat to a neighboring square. If it can go back to a megalopolis it can be repaired to full strength. Thus even if a group army is defeated 3 times it can still back to a formidable status.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:14.
Apolyton Time is 00:14.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0320 seconds (88.59% PHP - 11.41% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net