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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-The List of Ideas for Firaxis - Archive > EC3 Fix #10 - BETTER AI
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raingoon is offline raingoon
Prince
Los Angeles
Aug 1999
time: 21:14
Post  Old Post 19-02-2000 02:50
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EC3 Fix #10 - BETTER AI Help yourself to an AD-FREE life

Steve Clark:

"Better AI in the coordination and movement of military units. That is, have it limit massive stackings and have it recognize barriers (such as fortress) so it tries to see if it can go around and not at it."

Gearyman is offline Gearyman
Settler
Pensacola, FL
Feb 2000
time: 05:14
Thumbs up  Old Post 20-02-2000 04:59 Visit Gearyman's homepage!
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Help yourself to an AD-FREE life

Seconded - I want to see better AI and not just the computer cheating.

ChrisShaffer is offline ChrisShaffer
Prince
Iowa City, Iowa, United States of America
Aug 1999
time: 23:14
Post  Old Post 23-02-2000 08:59 Visit ChrisShaffer's homepage!
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Browse Apolyton AD-FREE

'Thirded'. Definitely a necessity for single player, which is a joke once you figure out how to fool the AI.

An AI that learns from players would be great - see the Clash of Civilizations threads for more on this topic.

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